22 April 2011, 02:17 | #21 | |
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EDIT: It wasn't so difficult after all, I've disabled from Devs/Monitors CyberBugfiX and it's ok now... When the new Scummvm 030 will be available in Aminet? I only can see the 060... Last edited by Retrofan; 22 April 2011 at 02:46. |
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22 April 2011, 02:58 | #22 |
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AmiNet seems a bit slow, try the Zone instead
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22 April 2011, 03:10 | #23 |
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What? I'm with the Amiga (listening mods while I'm in the laptop)... wait some minutes....
EDIT: Very nice "Lodding screen" ¿? No, it's OK... Waiting... Selecting game... (2 minute)... "ScummVM could not find any game in the specified directory".... Sorry for the time wasted... Surely I didn't copy the game right... Tomorrow I'll try it again EDIT: And I've mixed threads, this is for ECS (although I downloaded the AGA from the Zone). Last edited by Retrofan; 22 April 2011 at 12:53. |
22 April 2011, 12:29 | #24 |
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@NovaCoder
I would be interested in giving your ScummVM port a go on my 68k Miminig as the Minimigs 68000 CPU is clocked at 52.50MHz in turbo mode a and sysinfo thinks its about the same speed as a A3000 with a 25MHz 030. But I am not sure if the executable would run on a plain 68000 CPU or if the 2MB of chip ram and 1.5MB of fast would even allow scummvm to load. Do you think there is any chance of making it work? edit: looks like I just dont meet the ram requirements as I get "Not enough memory to run ScummVM ECS" when I try the aminet package Last edited by Dwyloc; 22 April 2011 at 12:42. |
23 April 2011, 10:11 | #25 |
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Would love to know if one of you ACA boys can get this running at a playable speed....
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25 April 2011, 11:45 | #26 | |
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As some of you know, I messed on so much to add that Cyberbugfix too - all for 60K chipram! I may leave it disabled by default or change it to a user-selectable install option, since it has the potential to cause issues. |
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25 April 2011, 12:00 | #27 |
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25 April 2011, 12:17 | #28 |
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And I explained it wrong; what I disabled was Cibergraph I believe to remember, and the s-s line.
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30 April 2011, 11:03 | #29 |
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Latest build of ScummVM ECS running on my virtual Amiga.
[ Show youtube player ] VGA or ECS.....you decide? |
30 April 2011, 11:45 | #30 | |
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on my ACA 630/30 + IndyECS equipped A600 it runs with a with a reasonable speed.. if you disable all sound. But if I disable sound it I run into a heavy flickering effect on the screen (setting 'PALETTE_UPDATE_THRESHOLD' to 256 does not fix that problem!). If I enable speech the games do not seem to run at all. So far I tested with DOTT and SamNMax (German CD versions). Unfortunately, ScummVM ECS is not usable for me at the moment due the mentioned issues. I they are fixed it will be A LOT of fun though to play all the games I wanted on my Amiga back in the '90s By the way, support for the Graffiti emulation in the IndyECS with 256 colors support would be much appreciated as well . Thank you for your effort in Scumm ECS anyway!! |
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01 May 2011, 14:36 | #31 | |
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02 May 2011, 10:36 | #32 |
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Yesterday i´ve tested the new scummVM ECS.
On my A600/ACA030/25 the games (for example MI2/IJ4) are unplayable with music. And without music its also not really playable (much slowdowns). I´ve only tested with the standard options. On the other side, the "first start, second fail" bug (scummAGA 060) is not in the ECS Version. |
02 May 2011, 11:43 | #33 | ||
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I'll fix the bug because it's quite nasty and do another release of both in a few days. Last edited by NovaCoder; 02 May 2011 at 11:50. |
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02 May 2011, 14:37 | #34 | ||
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Your support and your work is fantastic. Keep the (Boing)ball rolling |
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02 May 2011, 20:19 | #35 | |
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02 May 2011, 20:54 | #36 |
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A600 ACA630 > "Monkey Island 2" Numbers not working to pass the protection.
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02 May 2011, 20:59 | #37 |
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I have now tested the new Version 1.2.1.0009 with Sam and Max.
This first difference is a graphic Bug between the 1.2.1 and 1.2.1.009 These pictures have a yellow bug i think and are from 1.2.1: With the new version the graphic looks fine: The loading time with the new version was a little bit longer and the new version was not faster with Sam and Max. With both Versions i see no menü with the verbs @ IJ4. After i push F5 and Resume the menu is the correctly there. in the 0009 Version the intro Screen with the Lucas Arts Logo is missing @ S&M and IJ4. But thats no problem because its really slow. Edit: IJ4 has also the yellow bug like S&M below. And after i tested also IJ4 i can say both versions has the same rate (felt) |
02 May 2011, 22:13 | #38 |
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Tried that version. Still have the following findings:
[Showstopper] Display flickering issue (as explained in previous post) [Showstopper] No usable sound support [High] Major performance issues (e.g. on intro of DOTT) [High] Application not restartable after quitting properly [Medium] No usable (working?) speech support [Medium] GFX corruption after quitting on workbench screen [Low] Per default a 320x200 (NTSC) screenmode should be chosen instead of 320x256 (PAL) to better utilize the screen size. [Low] No Help menu on "Help" button press [Low] Console not working properly ... |
02 May 2011, 22:47 | #39 |
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LoomVGA : Could not switch to resolution : '320x240'
Hang + reboot |
03 May 2011, 00:48 | #40 |
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Hiya,
That's interesting, all other games I've tried are 320x200. I'll add a new tooltype to the next release 'ENABLE_MODE_X' which will add support for games that run at 320x240. It will of course run a little slower than 320x200 games just because there are more pixels to push. Last edited by NovaCoder; 03 May 2011 at 05:07. |
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