10 August 2023, 18:58 | #21 | ||
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Quote:
Quote:
I think that MAME also saves highscores, not sure if it saves highscores for machines without a NVRam module. |
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11 August 2023, 09:32 | #22 |
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Yes agree, arcade conversion should be as close/same as possible
Does whdload auto save? Either way saving with that sounds great. How would you reset the scores if needed, does it make an extra file? We use a chalkboard in the arcade |
11 August 2023, 11:06 | #23 |
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whdload slave is generally specific to each game (unless the game cooperates, like I'm doing in my ports), so it could force save & load at specific points by patching the game.
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19 August 2023, 08:39 | #24 |
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You can now follow the current status under https://rmjoejoe.itch.io/frogger500. There is also a playable DEMO version to download.
What does not work yet: - correct colour scheme of lady frog,snakes,otter - SFX - Music Please let me know if you come across any bugs. |
19 August 2023, 08:48 | #25 |
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Thank you for the beta version I'll give it a try later.
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19 August 2023, 09:33 | #26 |
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Nice game port!
[ Show youtube player ] |
19 August 2023, 12:29 | #27 |
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thanks for giving me first billing in your game credits, but you used my tool and made all the hard review/adjust work. If porting a game was as easy as using a tool we'd have ported most Z80 games by now
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20 August 2023, 08:52 | #28 |
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Thanks jotd, but without the pre-translation, a conversion would take many, many weeks.
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20 August 2023, 10:40 | #29 |
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time to pick another project then
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21 August 2023, 16:06 | #30 |
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In that case, I suggest Rally X!
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21 August 2023, 20:59 | #31 |
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Will there be joystick support?
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21 August 2023, 21:24 | #32 |
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A joystick support is a must have. This is 100% included in the full game.
"Rally X"....hmm....but jotd will be faster On my list is "Dig Dug" and "Poly-Play" atm. |
21 August 2023, 22:26 | #33 |
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Poly-Play:the game from the Berlin museum!
Dig Dug is a good choice too. BTW that's me playing Frogger in the "museum" Xevious is on the left. Last edited by jotd; 21 August 2023 at 22:39. |
22 August 2023, 13:47 | #34 |
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Nice one, jotd in action Do you remember if the turtles dived in the first level of Frogger? This is also a difference between the KONAMI and the last SEGA version.
So I have to say that "Rally X" really appeals to me to convert it. |
24 August 2023, 20:21 | #35 |
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It's like the other early Namco games, a great fit for the Amiga
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28 August 2023, 18:28 | #36 |
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I have a question about game handling. What does a player expect as input options.
Option A) - Player1: Cursor keys + Joy1 - Player2: WASD keys + Joy2 Variant B) - Player1+2: Cursor keys + Joy2 So variant A is standard for new games. But is that what you expect from an arcade game? You could regulate the controls in the game via settings. But that is no longer the original. I think variant B is the most suitable, since the machine only has one stick. What do you all mean. |
28 August 2023, 19:34 | #37 |
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If you want options, since your game is a trackloader (no startup menu) I would use function keys or whatever to change them, with a small message that it has changed
Or option B. |
29 August 2023, 18:29 | #38 |
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A little update on itch.io
- a handful of sound fx - Joystick on port 2 is supported - removed some logical bugs - Increased game stability on A600/A1200 |
29 August 2023, 22:41 | #39 |
Saberman
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Gameplay, beta 2:
[ Show youtube player ] |
23 October 2023, 15:21 | #40 |
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The game is now finished. I also included a trainer.
However, one or the other is welcome to create their own trainer WITHOUT ASKING. I am happy to answer any technical questions. |
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