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#21 | |||
'Difficult'.
Join Date: May 2006
Location: No fixed abode
Age: 46
Posts: 105
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hiya,
Quote:
it wouldn't be too difficult to play them.. but any kind of understanding or translation of the data wouldn't be possible, because the structure of the data would be undefined; this means no possible support in the sequencer view, instrument mixer, module info.. etc a custom module cannot be defined as a format, because it's really just a wrapper for an undefined format.. but the data enclosed within the wrapper is still a format, and i think it's important for historical preservation that the format itself, independent of the wrapper, must be properly defined and recognised. because of this, i don't aim to provide any support for custom modules themselves, but i do want to support the formats contained within them hrm.. unless.. do you think i should write additional play-only support for custom modules? .. this would sadly mean special exception to eMod's overall vision.. eMod's full range tools should be adaptable to all types Quote:
i don't intend to support any new-gen formats.. but rewire would be superb.. would give you the flexibility to use eMod with the new-gen apps if you wish ![]() i know very little about midi's inner workings, and i would indeed like your help with this in the future, thanks ![]() added this to the todo Quote:
it's very important to catch these elusive bugs now before they cause more serious problems if more layers are added on top of them. rotten roots = dead tree please grab the debug info from the windows report if you can, whenever you get a crash Last edited by snyp; 17 September 2009 at 00:51. |
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#22 |
Posts: n/a
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Hi Snyp.
Nice effort. All the best for your project. Keep it good work.It's pleasure to be a part of your forum. I love to try also what you are discussing here. Thanks! |
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#23 |
'Difficult'.
Join Date: May 2006
Location: No fixed abode
Age: 46
Posts: 105
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New release 16th November 2010. Check it out
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#24 |
Registered User
Join Date: Aug 2007
Location: Tasmania, Australia
Age: 39
Posts: 1,198
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This program looks really cool, I can't wait for the Aros/AmigaOS version.
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#25 |
'Difficult'.
Join Date: May 2006
Location: No fixed abode
Age: 46
Posts: 105
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#26 |
Registered User
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Just saw some mention of my search stuff earlier. I am happy to give external (sql) access to my search databases if its useful to you.
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#27 | |
'Difficult'.
Join Date: May 2006
Location: No fixed abode
Age: 46
Posts: 105
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Quote:
Actually the 'browser' will probably be the next thing to work on. WIP right now is some functions of the 'converter'. I will throw a PM your way when I get an SQL framework set up ![]() regards |
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#28 | ||
'Difficult'.
Join Date: May 2006
Location: No fixed abode
Age: 46
Posts: 105
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Quote:
On my Pentium 4 (overclocked to just over 4Ghz) it now takes around 600ms to seek to a 10-minute offset. Within the 600ms, a complete run of all emulated 68000 code is run to preserve integrity Quote:
I am still working on this area of the application |
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#29 | |
Registered User
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Quote:
since we already use md5s for reference actually people could already use th streaming interface again their mod collection.. for example http://modstream.exotica.org.uk/mods...2313b8b98bfcd3 would stream termination day from 4-mat in ogg format or http://modstream.exotica.org.uk/mods...98bfcd3&fm=mp3 in mp3.. so anyone with a mod collection could actually do an md5sum and try and see if we have it and stream if it matched.. there is actually http://modstream.exotica.org.uk/mods...8bfcd3&fm=flac also... currently non public due to bandwidth.. oops. well it was ;-) the service isnt used as much as i thought so what the hell ![]() |
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#30 |
Amiga User
Join Date: Dec 2006
Location: Delft / The Netherlands
Posts: 327
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Looks good, actually maybe it could be a good converter in the future to convert all kinds of old formats to new tracker formats like MadTracker or Renoise files. Would be great to make Amiga-remixes!
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#31 | |
Precious & fragile things
Join Date: Feb 2009
Location: Victoria, Australia
Posts: 1,946
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Quote:
Samples are a bit harder but most software nowadays will import nearly anything, cue the Aphex Twin track. |
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#32 |
Amiga User
Join Date: Dec 2006
Location: Delft / The Netherlands
Posts: 327
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True, for example Renoise loads XM and MOD.
But i tried a MED file from Addams Family game, and that was a bit harder. First i had to convert all hybrids to samples in Octamed v4 itself, then used a tool from Aminet called Med2XM and then i could import the XM into Renoise. ![]() |
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#33 | |
Precious & fragile things
Join Date: Feb 2009
Location: Victoria, Australia
Posts: 1,946
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Quote:
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#34 | ||
'Difficult'.
Join Date: May 2006
Location: No fixed abode
Age: 46
Posts: 105
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Quote:
You have given me other ideas too, maybe I should include a seperate workspace to connect to radio streams ![]() Quote:
Point of interest, when I begin work on the editor/sequencer workspace, I intend to develop a 'super-format', which will closely emulate the synth sounds of several formats in one piece of music. Example, playing Delta Music sounds with Future Composer sounds with Sonic Arranger sounds. |
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#35 | |
Registered User
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Quote:
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#36 | ||
'Difficult'.
Join Date: May 2006
Location: No fixed abode
Age: 46
Posts: 105
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Quote:
![]() However I'm not planning on the work for SID (and C64 hardware emulation) support for many months yet. Because HVSC is as important as it is, I will most likely begin work on the 'browser' workspace, the SID format, and c64 emulation at the same time. Can i ask you to retrieve them from your backups in a few months? Quote:
This reminds me of something you can clarify for me BuZz, a few months ago I downloaded a chunk of the filesystem on Unexotica to get an idea of how to organise your collection, and I spotted .txt files such as "composer.txt" and "archivename.txt".. How are they generated? Do I need to parse them, or will our SQL interface bypass anything useful in these files? |
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#37 | |
Registered User
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sure. are you like
![]() I'll sort you out with a copy. you might need to remind me - you can contact me on buzz [at] exotica.org.uk - I need to just remove one thing from the script which is the private reference/access to the remix.kwed.org site to pull out their data. you can contact them and ask for access if needed. Quote:
http://www.exotica.org.uk/wiki/UnExoticA/Structure however I may well make a sql database for this stuff too to have a similar search frontend as for modland. |
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#38 | |
'Difficult'.
Join Date: May 2006
Location: No fixed abode
Age: 46
Posts: 105
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Quote:
Once I heard a remix of Saboteur II and I loved it so much I emailed the remix author to discuss it, maybe he is here on the forum, Marcel Donne? ![]() Remixes shed a light and cast a shadow.. Then again, special interest is special interest Last edited by snyp; 22 November 2010 at 00:39. |
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#39 |
Registered User
Join Date: Sep 2009
Location: Norway
Posts: 1,715
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What .MOD replayer do you use? It even plays black_queen.mod correctly - impressive!
I guess it's not one you coded yourself since you use the UAE emulator in your program? |
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#40 | |
'Difficult'.
Join Date: May 2006
Location: No fixed abode
Age: 46
Posts: 105
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Quote:
Re: black_queen.mod, I looked this up on youtube and I can see what you mean ![]() As you can see, playing this module in eMod doesn't come with the visual 'tricks' which comes with playing it in Protracker.. The pattern data you see is produced by a function in the plugin DLL. Each format has it's own version of this 'translator' function which basically runs through the module and produces a table of the data for each pattern step. The red lines in the pattern view denote a pattern break, and yellow lines denote a loop. Following on from your post I tested 'ode 2 protracker' as well, apparently notorious for it's trickery.. Last edited by snyp; 22 November 2010 at 14:19. |
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