07 September 2023, 04:22 | #21 |
Registered User
Join Date: May 2023
Location: essex
Posts: 524
|
|
07 September 2023, 04:26 | #22 |
Registered User
Join Date: May 2023
Location: essex
Posts: 524
|
Hard Drivin' had a more than 100% increase in framerate on A1200 vs A500, problem is the arcade game has duff handling car as its 'star' lol
Amiga Lotus II is like the Ridge Racer of the 16bit era, nothing comes close and if you know how the handling engine works it is very controllable. Sim type games are generally polygons and you can't really get too much out of a 68000 to do fast enough frame rates. F1GP is a good sim, GP Circuits is less simulation but it's OK too. There's probably others I can't remember off-hand. |
07 September 2023, 04:37 | #23 | |
Registered User
Join Date: May 2023
Location: essex
Posts: 524
|
Quote:
Atari STFM version seems better than both Mac/DOS to me. Slightly faster than Amiga version and with not quite as good but non YM based software samples based audio. Interestingly the ST version is also frame locked, it would appear running it on a 16mhz Mega STE has no improvement in frame rate looking at Youtube video. I didn't bother to check it out on 8bit computers like the Commodore 64. SNES version [ Show youtube player ] The ST and Amiga version compared [ Show youtube player ] |
|
07 September 2023, 08:16 | #24 | |
Alien Breeder
Join Date: Dec 2007
Location: Szigetszentmiklos / Hungary
Age: 46
Posts: 1,113
|
Quote:
And Test Drive is far behind as per playability compared to Street Rod, in case of driving itself. F1GP is an outstanding title, but that also "just" a run-around-on-a-closed-track stuff |
|
07 September 2023, 09:25 | #25 |
Registered Abuser
Join Date: Oct 2013
Location: Valencia / Spain
Posts: 364
|
The SNES version seems like a whole different game with much of the geometry that made Test Drive special ripped out.
The playability on the other hand is in completely different level. |
07 September 2023, 09:43 | #26 |
Alien Breeder
Join Date: Dec 2007
Location: Szigetszentmiklos / Hungary
Age: 46
Posts: 1,113
|
|
07 September 2023, 14:49 | #27 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,542
|
I was thinking this. There must be an entire corpus of software that has this class of bottleneck on faster machines.
|
09 September 2023, 05:31 | #28 |
Registered User
Join Date: May 2023
Location: essex
Posts: 524
|
First race in the video I posted for SNES looks like a 256 colour version of the Mac graphics to me. I couldn't put up with the horrible Mega Drive music but the mountain track I watched for a few seconds looked ST/Amiga-a-like.
The playability is a bit of a duffer at 4 frames per second, however if it was possible to speed up the code to 20-25 fps on faster CPUs then it might become more enjoyable like Hard Drivin' does when run on fast CPUs. |
09 September 2023, 05:35 | #29 | |
Registered User
Join Date: May 2023
Location: essex
Posts: 524
|
Quote:
Lombard RAC Rally running on A500mini looks very snappy, had this on my ST back in the 80s. I wonder what CPU speed that equates to on real hardware, A1200 4mb config you reckon? [ Show youtube player ] |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Alone in the Dark frame rate (through Shapeshifter) | Not Here Long | support.Apps | 0 | 16 December 2020 22:07 |
TEST DRIVE I vs II vs III - WHICH IS BEST? | ZEUSDAZ | Retrogaming General Discussion | 10 | 22 March 2020 21:13 |
How did games like Starglider 2 get such a high frame rate? | deimos | Coders. General | 153 | 22 December 2019 12:30 |
F1 grand prix frame rate | universale | support.Games | 18 | 13 July 2015 21:45 |
The First Person Shooter frame rate tolerance poll... | DDNI | Retrogaming General Discussion | 41 | 30 June 2011 03:32 |
|
|