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#21 | |
Posts: n/a
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Kaillera client 0.9 didn't like my system but it was quite enjoyable despite the lag and we were playing and action game
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![]() What was my ping Akira? 700 or 7000? |
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#22 |
Registered User
Join Date: Aug 2001
Location: Germany
Age: 51
Posts: 3,704
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I played Lemmings with a friend yesterday with the old WinUAE-Kaillera Version
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#23 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,651
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Burseg: About 769
![]() So my 267 ping with the abime server surely will be enough for WinUAE play ![]() The latency here occurs when the data jumps outside Argentina... Latency for the last argentinian server the route goes to is 17ms, from there it jumps to the US (I believe), and it takes about 200ms to do that! :P So I could never get a ping lower than 200. Damn these shitty banana country lines. |
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#24 |
Registered User
Join Date: Jul 2001
Location: Denmark
Posts: 2,284
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I tried playing Unreal tournament before my ISP went to the new system. I was stuck at between 15 and 3000 in ping. Usually it was the larger numbers.
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#25 |
Amiga Addict
Join Date: May 2002
Location: Shropshire/UK
Age: 42
Posts: 259
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I can ping abime.net with about at 150ms ping! Not bad for a shitty 56k connection in England
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#26 | |
RIP Friends
Join Date: Sep 2005
Location: UK
Posts: 2,157
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Quote:
![]() Its 48ms, then 35ms, then 57ms, then 42ms etc. It's different every time I ping abime.net. ![]() |
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#27 |
Junior Member
Join Date: Jan 2002
Location: Australia
Age: 45
Posts: 381
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I'm out :(
bah... ping avg 350ms .. I'm in the wrong part of the planet, even a direct connection wont save me
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#28 |
Administrator
Join Date: Feb 2001
Location: Paris / France
Age: 46
Posts: 3,097
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please post your ping time in the other thread...
> and turn by turn games are quity playable with 400 ms ping. |
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#29 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,651
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I played KOF the other day, with my cousin, with my ~260 ping! it's no problem.
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#30 |
Posts: n/a
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Akira did you notice the lag yourself yesterday? I think you only saw me hitting the air, walking aroung doing stupid moves etc. I wonder if lag slows down the server side as well.
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#31 |
Registered User
Join Date: May 2001
Location: ?
Posts: 19,651
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No! Sometimes you hit the air but most times you were kicking baddy-ass perfectly! So it was pretty fine, and you had an almost 500ms ping time! It's more difficult with a game like KOF where you have to exactly time your movements, but a progressive beat'em up like The Punisher makes for a great online game
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#32 |
Amiga Addict
Join Date: May 2002
Location: Shropshire/UK
Age: 42
Posts: 259
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I've played MAME Final Fight over my 56k and it wasn't too slow, just the occasional slow down. Should be good on Miggy I reckon!
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#33 |
Warhasneverbeensomuchfun
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 41
Posts: 3,450
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My ping is even worse than Burseg's one. 450 ms and 19 hops.
I am fucked, I doubt I'll be able to play any action games. Shame I won't be able to beat Blackcornflake at Sensi ![]() Anyone for a match of Laser Squad or Worms? ![]() HA, maybe I could try it from the univversity where I work, the connection there is pretty fast, and sometimes I am there just doing nothing. I'll ping abime.net from there and see if it's good or not. |
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#34 |
Registered User
Join Date: Jul 2001
Location: Denmark
Posts: 2,284
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so will there actually be a release at some time in the overseeable future or were we just getting our hopes up?
Sorry for being impatient but I really need someone to play with. |
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#35 | |
Registered User
Join Date: Jul 2001
Location: .
Age: 44
Posts: 246
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Quote:
In it's current state, it has full control support (apart from CD32 pad), it's perfectly usable, some bugs, but still missing one very important feature, and that is config sharing (oh, and disk change support). I want this next release to be effortless to use and less bugged than the first. Being realistic here, it's going to be at least another month before it is available for beta testing. It will be worth the wait though. Last edited by §ane; 25 April 2004 at 10:26. |
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#36 |
Registered User
Join Date: Jul 2001
Location: Denmark
Posts: 2,284
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Sounds nice. Configs could be annoying to sync, I remember the first time I tried where I got something like 1 frame every 3 seconds and everything was laggy. I have no idea why though.
New version sounds great. And I'm sure it's easier to see in the future than a stable OS from Microsoft. |
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#37 |
Registered User
Join Date: Nov 2003
Location: France
Posts: 142
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[One year later...]
I've tried WinUAE-Kaillera with a friend today and was wondering if the EAB server still exists ? If so, how to join it ? Do I need to register (as it's private) somewhere specifically ? |
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#38 |
Administrator
Join Date: Feb 2001
Location: Paris / France
Age: 46
Posts: 3,097
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well, EAB's server was working last year for testing... but:
1- no secure kaillera server is available 2- no "final" version of winuae-kaillera was coded so until Christophe Thibault release source or update his code to something more secure, I won't restart the kaillera server ![]() (or gimme a dedicated hardware for it ![]() |
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Request: Old Kaillera server files | §ane | project.WinUAE - Kaillera | 1 | 18 March 2003 22:47 |
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