07 August 2017, 16:59 | #21 |
Registered User
Join Date: Dec 2016
Location: Warsaw area
Posts: 153
|
Screenshot time.
http://retronavigator.com/post/16390...nshot-time-new the engine takes shape and soon will turn into proper game project, which I'll unveil soon (probably in a new thread in proper area of EAB ) Stay tuned. But I'll keep this thread for questions and development subjects. one question for today is: I tried the game on real HW as I always do and this time the yellow circles that you collect in the game were baited in half. meaning I could see the upper half of circle object and the bottom half was baited without the light below color (transparent ). I have no idea why that happens. do you? it works on emulated A1200 (no Fast RAM) |
21 August 2017, 18:51 | #22 |
Registered User
Join Date: Dec 2016
Location: Warsaw area
Posts: 153
|
OK An other update to the 2d Engine.
This is the last time I do Engine update. Next time I want to share the news about the game I start. So no more engine but al AGA game. Stay tuned http://retronavigator.com/post/16444...-2d-platformer in the meantime you can see the first design of the main character of this upcoming game here: http://retronavigator.com/post/16398...-the-new-amiga Stay Tuned! ps. Is it possible to move this subject to the Game projects subforum or should I start the new one when I decide to unveil the details about this upcoming game? |
21 August 2017, 20:09 | #23 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,057
|
Very good progress and promising results! Keep it up!
|
21 August 2017, 21:16 | #24 |
Banana
Join Date: Jul 2016
Location: Darmstadt
Posts: 1,217
|
Will you open source the engine? I've managed to get a black circle on a screen after three days of trying. I think I'm over thinking things.
|
21 August 2017, 22:44 | #25 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
|
Awesome work
|
02 June 2019, 15:49 | #26 |
Registered User
Join Date: Dec 2016
Location: Warsaw area
Posts: 153
|
OK This thread needs update. Not a huge one, but just to show you that I still work on this "engine" (actually a bunch of some functions glued together )
But anyway. Check out my latest blog post and video. Some tech info there + a video of recent functionalities. Enjoy https://retronavigator.com/post/1853...-2d-amiga-game ps. And regarding the open sourcing the code... I think about it. In meantime I posted some of my simple BB2.1 code on Gitlab. check my other posts here on EAB BB forum |
05 June 2019, 19:47 | #27 | |
Long time Amiga Owner
Join Date: Jun 2017
Location: Uxbridge Canada
Age: 57
Posts: 182
|
Quote:
You've done some great work! RC |
|
06 June 2019, 14:35 | #28 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 5,057
|
(regarding the end text in you last video)
I would like to be able to draw as nice lame gfx placeholder as you did And well done for your 'engine'/'library of functions' ! |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Best ever Amiga platformer? | Fingerlickin_B | Retrogaming General Discussion | 104 | 11 February 2016 20:39 |
a little platformer I'm working on | mjnurney | Amiga scene | 8 | 03 March 2015 20:22 |
Best PD Platformer? | Dreedo | request.Old Rare Games | 11 | 13 August 2011 17:45 |
puzzle platformer | Asimir | Looking for a game name ? | 4 | 19 November 2005 23:50 |
3d platformer | superquake | Looking for a game name ? | 4 | 04 October 2005 20:42 |
|
|