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#21 |
Global Moderator
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#22 |
Lesser Talent
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#23 |
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Wait wait... I don't know anything about the Atari ST. What I have heard tho, is that it was less powerful than the Amiga 500... So... how is a console that is several generations less advanced than the Playstation going to be able to run this game??
Isn't that against the laws of nature or something? The amount of transistors in the cpu is simply too low to make the kind of advanced computations necessary, surely?? |
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#24 | |
hastala vista winny vista
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Quote:
The RE port in question I believe is aimed for TT030 and Falcon machines which sport 030 which should be good enough to run this port. There's also a 060 upgrade available for Atari Falcons. |
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#25 | |
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Quote:
Also TT btw but his former target is Falcon. Last edited by Keops/Equinox; 07 February 2009 at 18:57. |
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#26 |
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#27 | |
hastala vista winny vista
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Quote:
With Atari ST I meant the Atari ST line which Falcon is a member of. I didn't mean the original Atari ST. |
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#28 | |
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Quote:
![]() Not exactly true either. STE has a 8 MHz 68000, not 16 MHz. |
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#29 | |
hastala vista winny vista
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By your logic Amiga 1200/4000 are not Amigas because they have totally different chipset/bus/specs than the original OCS/ECS line. It just doesn't make sense. Falcon does not deviate so much away from the ST line. They still have software compatibility for starters (to some degree). It's still an ST. Sorry about the 16 MHz STe. I was thinking about the MegaSTe probably. |
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#30 | ||
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Quote:
![]() A Falcon is definitely not an ST, not a subset of some ST category, sorry ![]() Quote:
The Atari ones we are talking about are not all ST machines on the other hand. However you just proved me right with your 1200/4000 line and your OCS/ECS line : there was the ST/STE line and the Falcon line. They were all Amigas but the Atari ones were not all ST's ![]() You seem to think there was an "ST line" like the "Amiga line" in which you can include every possible ST/STE/FALCON/TT machine, which is wrong, sorry ![]() Last edited by Keops/Equinox; 07 February 2009 at 22:25. |
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#31 | |
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Quote:
Yes indeed, Mega STE with double bus and 68882 FPU. And i agree with you. If you run Linux on Amiga, you don't call it PC, it's an Amiga by all means. The same applies here. |
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#32 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
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Quote:
Seeing as the Amiga had the blitter that could do it quicker than the CPU, and certainly quicker than the ST CPU, any 'advantage' the ST had in higher clock speed is made redundant. |
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#33 | |
move.l #$c0ff33,throat
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Please don't speak for "all of us Amigans", for me an ST is an ST and a Falcon is a Falcon!
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#34 |
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Wow... I seem to have sparked a debate, methinks! 0_0
But this particular model he's aiming for, is then as powerful as a PS1? I'm reading on Wiki ( never been a fan of PS, so this is the first time I'm really checking the specs)here, and the CPU seems to run at 33mhz, isn't that twice as fast as the Atari mentioned? And the GPU handles 24-bit colour, with a gamut of 16.7 million. I do wonder... what would it mean if he's able to port the game PERFECTLY, no adjustments to the visible or audible quality of graphics and sound? Would he be a genius then? Or would it mean that the first RE game didn't really use all the power of the PS? |
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#35 |
hastala vista winny vista
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#36 |
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I think it's quite impressive and this kind of engine could work well on an Amiga (pre-rendered backgrounds, 3d models for characters).
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#37 |
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#38 | |
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Join Date: Feb 2008
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Quote:
![]() I was merely trying to correct those mistakes in your post, admitting yourself that all these things are the same to you "because you are an amigan". The earth won't stop rotating if you call a Falcon an ST, I'm not worried about that but just know it's totally wrong and you're probably the only guy I've seen in 17 years calling a Falcon an ST, hence my post. But really, it doesn't matter ![]() And yes, Stingray and I are part of both Atari and Amiga scene and are both aware of the origin of the "ST" letters, yet noboby ever called a Falcon an ST. Again, ST was the name of a specific machine, not a line including Falcon and TT. Sorry, it's just like that, I wish I could change 17 years of history and naming convention for you but I can't ![]() Now let's hug and stop wasting time on that matter and let's wish good luck to the guy rendering RE assets on his Falcon and TT, it's a totally pointless yet interesting project, like all those pointless demos we make and like. Last edited by Keops/Equinox; 08 February 2009 at 15:10. |
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