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View Poll Results: How much RAM would you have for use with KGLoad? | |||
Less than 2MB | 7 | 15.22% | |
2MB > 3.99MB | 7 | 15.22% | |
4MB > 7.99MB | 10 | 21.74% | |
More than 8MB | 22 | 47.83% | |
Multiple Choice Poll. Voters: 46. You may not vote on this poll |
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Thread Tools |
30 April 2010, 01:44 | #21 |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,449
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Good job KG, for the record my AGA machine runs with 64MB.
As to your question to can (kind of) work it out depending on the applications other requirements. If it really needs the power of an 030+ to run then you could target 16MB as a minimum, otherwise you'd be better off sticking to 4/8MB. What's it coded it BTW? |
30 April 2010, 03:43 | #22 |
Workbitch 1.3
Join Date: Oct 2001
Location: Melbourne, Australia
Age: 47
Posts: 2,084
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1.21 giggawatts!
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30 April 2010, 08:13 | #23 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,404
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I hope you're not talking about KGLoad here KG mentioned that he would like to see it run on a plain CD32, so you get the idea
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30 April 2010, 08:22 | #24 |
hastala vista winny vista
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why not make both ? (a parameter/tooltype which will turn off bells&whistles and make the KGL run on vanilla 1200/CD32 ?)
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30 April 2010, 08:27 | #25 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,404
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I really regret that KG asked the question now...
There will be something like that and hopefully it will be very user friendly |
30 April 2010, 08:41 | #26 |
70X7
Join Date: Apr 2008
Location: Ἑλλάς
Posts: 1,078
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clear winners accelerators men ..
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30 April 2010, 13:48 | #27 |
Registered User
Join Date: Oct 2009
Location: Germany
Posts: 3,315
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Maybe I don`t get the point. What about some code that shows available RAM and then use it or not? Tooltypes or options aren`t necessary then.
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30 April 2010, 13:55 | #28 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,404
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30 April 2010, 14:03 | #29 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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It's all going to be fine everybody, no need to worry.
Yesterday was a good day for kgload, much progress made |
30 April 2010, 17:03 | #30 |
Registered User
Join Date: Oct 2009
Location: Germany
Posts: 3,315
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30 April 2010, 17:15 | #31 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,404
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Mainly it's down to speed now. This poll was mainly to ask how much RAM the 'average' KGLoad will have. Luckily we found a way to (hopefully) reduce the amount of RAM needed quite a bit, so that the question is now a bit redundant, but wasn't yesterday as this started.
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06 May 2010, 00:50 | #32 |
Registered User
Join Date: Apr 2002
Location: Germany
Age: 43
Posts: 747
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I'm using the latest KGLoad release in WinUAE. I modified the skin to just show a list of games plus description. With cycle exact CPU emulation without JIT the scrolling is lagging a little. I wondered how it'd be when I also had screenshots.
Has the new version a better performance ? |
06 May 2010, 08:55 | #33 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,404
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Patience is a virtue
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25 January 2022, 14:27 | #34 |
Registered User
Join Date: Sep 2017
Location: Madrid
Posts: 43
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Please tutorial installer kgload ?
Pack WHDload torrent please,boxart,screenshot,piel kgload please Last edited by lineacero; 29 January 2022 at 14:58. |
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