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#21 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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anyway, if it does what he wants... cool.
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#22 |
Registered User
Join Date: Sep 2006
Location: Thunder Bay, Canada
Posts: 4,323
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Well, it looks like i have set some record loading times for these WHDload games lol...
here are some timings of some tests i done... very impressive times lol. A600, 2mb chipmem Loading my favorite WHDload test game - City Defence 1,719,496 bytes free 2:37:00 start 2:38:02 screen flash 2:41:15 sound crackling 2:41:55 title screen appears 2:44:54 menu screen appears time to start playing game = 7min 54 seconds ![]() ------------------------------------------------- 1,728,688 bytes free 2:54:00 2:54:28 Screen flash 2:57:37 sound crackle 2:58:20 title screen appears 3:01:19 Main menu appears, game plays normal time to start playing game = 7 min 19 seconds ![]() --------------------------------------------- 1,735,944 bytes free 3:12:00 3:12:25 Screen flash 3:15:34 sound crackle 3:16:18 title screen appears 3:19:15 Main menu appears, game plays normal time to start playing game = 7 min 15 seconds ![]() -------------------------------------------- Now... heres the result using 2mb chip and 512k slow ram 1,993,416 chipmem 245,424 slow 3:06:00 3:06:09 title screen appears 3:06:10 Main menu appears, game plays normal time to start playing game = 10 seconds ![]() ----------------------------------------------- Overall its pretty disheartening. I figure the only way to stand any chance of getting decent load times is to create a boot floppy that loads only the essentials for WHDload and paths. I have no idea what a bare assed WB install would be as regards memory consumption. Anyone got a bare assed WB boot disk ? Thanks ![]() |
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#23 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,457
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Preload is the most important WHDLoad tooltype. So, get more ram.
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#24 |
Registered User
Join Date: Sep 2006
Location: Thunder Bay, Canada
Posts: 4,323
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#25 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,812
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Ive got a 2mb A600 and before I was lucky enough to pick up an extra 2mb SRam card I had to do a lot of fidling about choosing the best install for the setup and WHDload wasnt always suitable - For example City Defence can be run without WHDload, Without extra memory finding the right install might be your only choice.
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#26 |
Turpentine
Join Date: Oct 2007
Location: Kent, United Kingdom
Posts: 744
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I've asked before and it's similar...
Can you create a floppy that can load WHDLoad games without going into workbench? i.e. you insert floppy, it loads the game from your hard drive without going into a full workbench. Obviously you would have to assign where the folders are. |
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#27 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,812
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Sure but whats your setup? You could also have so when you hold down fire instead of Workbench loading a games menu comes up
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#28 |
Registered User
Join Date: Sep 2006
Location: Thunder Bay, Canada
Posts: 4,323
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you can create a workbench disk, and make it work just be copying the appropriate files to the directories on the floppy. Theres a few ways of making a bootable floppy, for me i just copied the workbench install disk and then deleted all the garbage i didn't need.
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#29 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,948
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@Eclipse
Basic answer : Yes ![]() Make a startup-sequence on your floppy which should contain this : <path to WHDLoad>WHDLoad <insert game name with path>.slave <options> It's very rough, but you should get the idea. @kipper2k You simply call 'Install DF0:' to make a disk bootable. |
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#30 |
Registered User
Join Date: Sep 2006
Location: Thunder Bay, Canada
Posts: 4,323
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I don't see many memory cards available for the A600 except for the standard 1mb card and of course the new 8mb card that is being built now. Are there other cards with at least 2mb ram available for the A600 (not PCMCIA) or schematics available for home made jobbies. ?
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#31 | |
Registered User
Join Date: Sep 2006
Location: Thunder Bay, Canada
Posts: 4,323
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Quote:
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#32 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,948
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@Eclipse
I just tried it and it works ![]() Code:
DH0:C/Assign DEVS: DH0:Devs CD DH1:Lionheart DH0:C/WHDLoad Lionheart.Slave Preload ![]() @kipper2k I'll never forget the day that I had my first bootable disk (running the AmigaBASIC line demo), so it's burnt in my mind ![]() |
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#33 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,812
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Good stuff TCD
I just ment you could add something like this to your HD Startup-Sequence and not worry about Floppys Joypad RED If Warm LoadWB ; Or Menu Endcli Endif |
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#34 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,948
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#35 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,812
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Ok JoyPad attached I hope its of some use to someone.
From the CD32 Goodies http://aminet.net/search?query=cd32+goodies You hold down Fire for the Action |
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#36 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,948
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Thanks Boo Boo
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#37 | |
Turpentine
Join Date: Oct 2007
Location: Kent, United Kingdom
Posts: 744
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Quote:
that's exactly what I had in mind. ![]() What if you don't want preload? |
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#38 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,948
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No problem
![]() Just leave out 'Preload' then. |
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#39 |
Registered User
Join Date: Dec 2007
Location: The World
Age: 50
Posts: 476
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Dunno if it helps (and it's ages since I did it (1996 - eeeeekkkk) ) - I used to set up a little script which you could run from wb - it created a rad: copied the required files over with a modified s: directory, assigned them then bounced the machine - bingo no workbench, straight into the game. I will try and remember how i did it - came in very useful with low memory. I will try and stick it together again if it's any help and not overcomplicating the situation :-0
Last edited by musojon74; 03 September 2009 at 23:20. Reason: can't use english properly! |
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#40 | |
Registered User
Join Date: Sep 2006
Location: Thunder Bay, Canada
Posts: 4,323
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Quote:
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