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#21 |
The Sacred Armour Of
Join Date: Aug 2002
Location: Sussex, UK
Age: 45
Posts: 1,141
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Cheers Rattus me gal! I shall download this, then try it out on my 060 Desktop A1200 - should be interesting....ill let you all know what its like ok?
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#22 |
crusader of light
Join Date: Jul 2002
Location: Stone, Staffordshire.
Posts: 1,151
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Did anyone play universal soldier on the mega drive? It was a total turrican rip! it had the same levels, weapons and gameplay they just changed the charicters!
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#23 | |
Registered User
Join Date: Jul 2002
Location: Australia
Posts: 328
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Quote:
![]() I always found Katakis/Denaris a funny game. I imagine the developers saying "hey, since we love R-Type so much lets code ourselves a rip-off!" maybe IREM were so impressed they let them do the official port later on ![]() @Antiriad, you're welcome. I'm not even gonna try it with my A1200/030! IMHO 3D games suck on the amiga ![]() |
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#24 | ||
Music lord
Join Date: Jun 2003
Location: Liverpool, UK
Age: 50
Posts: 630
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Quote:
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#25 |
The Sacred Armour Of
Join Date: Aug 2002
Location: Sussex, UK
Age: 45
Posts: 1,141
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Hmmm, well i cant get the game to run. I need the three right .CON files, the ones Rattus very kindly supplied me with arent being liked.
![]() I had downloaded the older version of this game for the PC, but it didnt like those ones either ![]() |
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#26 |
Registered User
Join Date: Mar 2002
Location: Kansas City, MO, USA
Posts: 683
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The win32 port is pretty much crap. It runs, but it's got what I presume to be sound issues (momentary pauses).
Has anyone managed a port of ROTT for the miggy? |
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#27 | |
Registered User
Join Date: Jan 2003
Location: South-West Wales
Posts: 382
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Quote:
Good luck! |
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#28 | |
Registered User
Join Date: Jan 2003
Location: South-West Wales
Posts: 382
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Quote:
![]() Sounds are perfect, and I get no lag - don't think the music works yet though (not missing much there, MIDI - blech, lol). |
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#29 | |
crusader of light
Join Date: Jul 2002
Location: Stone, Staffordshire.
Posts: 1,151
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Quote:
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#30 | |
Registered User
Join Date: Mar 2002
Location: Kansas City, MO, USA
Posts: 683
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Quote:
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#31 | |
Registered User
Join Date: Jan 2003
Location: South-West Wales
Posts: 382
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Quote:
What spec PC are you running it on? I have an Athlon XP2400+, 512MB and a Geforce 3. |
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#32 |
crusader of light
Join Date: Jul 2002
Location: Stone, Staffordshire.
Posts: 1,151
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Quite strange doing a win32 port when my old dos version on cd runs great in windows xp with no problems at all! :eek
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#33 |
crusader of light
Join Date: Jul 2002
Location: Stone, Staffordshire.
Posts: 1,151
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Incidentally the NUKE IT level pack for duke 3d is only 21meg on the CD! if anyone wants me to be naughty and find the webspace to upload em then i will
![]() It contains 300 extra levels including some wicked deathmatches ![]() |
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#34 | |
Registered User
Join Date: Mar 2002
Location: Kansas City, MO, USA
Posts: 683
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Quote:
The framerate is fine, it just that sometimes, the thing will freeze up, like it's loading, only, its not loading. @Mick The win32 port is for people who want sound, as DOS soundblaster emulation is only available through a wrapper like VDMsound, which is complete crap. |
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#35 |
The Sacred Armour Of
Join Date: Aug 2002
Location: Sussex, UK
Age: 45
Posts: 1,141
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Thanks for the CON files Echo! Right then...now i loaded this onto HD but it took AGES to load up and when it did, the menu screen wouldnt appear.
It also moaned upon startup about a missing toccata.library which i proceeded to download from Aminet, but then the game crashed instead! ![]() Anyway, i then ran it off cd, and it got the menu screen, but the menu itself is stuck. The background aint moving either. It looks like a large brown ceiling and a standard stone wall beneath it taking up all the screen. Im wondering whether its cos its the Mac version might have something to do with it? I dunno... |
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#36 |
Fantasy Man!
Join Date: Apr 2002
Location: UK
Posts: 1,353
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Mick: E-Mail me ( Ben AT atomnet.co.uk ) the pack and I will put it for all to use. As I only host my site on my ADSL, but I have unlimited space and bandwidth on other sites that I have managed to get (mate of mine is on an 8Mb pipe and I have unlimited BW and space there).
Duke 3D - http://atomnet.co.uk/dl?depot=DN3D.rar |
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#37 |
Huge member
Join Date: Jun 2003
Location: Glasgow, UK
Age: 41
Posts: 303
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Just downloaded the PC version from Big-Byte's FTP, it works great, even better than I expected.
I thought there may have been slow down, but not at all ![]() Does anyone know of any other good ports of other classic dos games to win32? Id love to find one for Discworld as it wont work on my PC ![]() |
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#38 | |
crusader of light
Join Date: Jul 2002
Location: Stone, Staffordshire.
Posts: 1,151
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Quote:
It helps that I have a SB Live card which emulates AWE64 really well, I just set the sound effects to AWE64 and music to GENERAL MIDI and it all works faultlessly! ![]() |
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#39 |
Registered User
Join Date: Jul 2002
Location: Australia
Posts: 328
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hmmm... I think that maybe the data files were altered slightly for the Mac port. This usually happens and makes 3rd party maps/etc unplayable. Blame MacSoft for being lazy dicks
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#40 |
The Sacred Armour Of
Join Date: Aug 2002
Location: Sussex, UK
Age: 45
Posts: 1,141
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Actually Rattus me gal, im beginnign to theorise that its due to the sound problems. When you dont have the library installed, it then asks you for a physical location to place the sound output.
I had previously put this in the ram. Now...im guessing that basically the sound files ate up all my RAM and then it was that that froze the game. Because when i chose a HD location, i got two files called L and R on my hard drive. That and it caused a checksum error on my Amiga HD ![]() I ought to harrass the ports author.... ![]() |
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