![]() |
![]() |
#21 |
Paranoid Amigoid
Join Date: Mar 2008
Location: Athens/Greece
Age: 45
Posts: 1,978
![]() |
Thanks for the replies and nice video Gibs.
After disabling music, ADoom was way more responsive ![]() What are the optimal Tooltypes to use btw? Only using "CPU=68030, MMU, IndivisionGFX" atm |
![]() |
![]() |
#22 |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,408
|
Specifying MMU is a waste of time for 030, it's only used by the 040 C2P routines.
Last edited by NovaCoder; 13 January 2011 at 21:47. |
![]() |
![]() |
#23 |
Posts: n/a
|
problem
Hi i have a a600 with APOLLO 630 33mhz, and indivision ecs with firmware 1.01 but when i run adoom 1.4 the game after completes loading it crashes and a message apears "could not init indivisiongfx"
any ideas? thanks ![]() |
![]() |
#24 |
Registered User
Join Date: Aug 2007
Location: Tasmania, Australia
Age: 39
Posts: 1,198
|
I'm pretty sure you can only use this mode with the ACA630 combined with the Indivision/A603, I think it has something to do with the super fast memory access. You should still be able to try the game in Extra-Half-Bright mode.
|
![]() |
![]() |
#25 |
Posts: n/a
|
thanks
|
![]() |
#26 |
Amigan - an' lovin' it!!
Join Date: Nov 2010
Location: Nottingham, UK
Age: 55
Posts: 557
|
WOW!! Now this is impressive!!
![]() Many years ago I installed ZhaDoom and ran nothing else as it was the best PPC Doom available. I downloaded Adoom tonight to see how it fares on my A1200T. Well impressed. OK, admittedly, the ppc version runs slicker, but the 68k version is brilliant and is definitely playable. I'm going to fart around with loads of settings and see what I can get it to do!!!! ![]() BTW - when I was running ZhaDoom w-a-y back in the 90s I got it running faster than my mate's Pentium 100!! I was using (virtually) the same set-up as now, but not towered: A1200 - 40+2Mb RAM - 540Mb HDD - 040/25 - 603ppc@160MHz |
![]() |
![]() |
#27 |
Zone Friend
Join Date: Aug 2005
Location: Gloucestershire
Age: 51
Posts: 218
|
Very clever but I don't really see the point. To me Doom was a PC game.
|
![]() |
![]() |
#28 |
The 1 who ribbits
|
ahh the point, why are we here, why I`m I a frog, is my pond round, will the sun come up tommoror, should I clime that mountain, ahh the point ...
|
![]() |
![]() |
#29 |
Amigan - an' lovin' it!!
Join Date: Nov 2010
Location: Nottingham, UK
Age: 55
Posts: 557
|
@Christian: The point is exactly what it is
![]() Me, and others, I'm assuming, well, aside of seeing how many commas we can fit in a sentence, will enjoy playing a game on our Amigas that was originally made for the PC. ![]() Have fun ![]() |
![]() |
![]() |
#30 |
Zone Friend
Join Date: Aug 2005
Location: Gloucestershire
Age: 51
Posts: 218
|
Yeah ok fair enough, I wasn't having a go or anything lol
Just for me Doom wasn't really an Amiga game. I don't think it was officially released? I may be wrong here. It always seemed a little like desperation to get it going on the Amigas of the time ... like look,look my Amiga CAN do what your PC can. (but not really) Now I switched from Amiga to PC in '94 so I guess that may colour my view. As a technical exercise, it's a brilliant achievement, 256 colours on the 600! (my fave Amiga), but I wouldn't want to play it - far too slow. Last edited by Christian; 09 February 2011 at 09:58. Reason: Spelling - grrr |
![]() |
![]() |
#31 |
Junior Member
Join Date: Sep 2001
Location: No(R)Way
Age: 42
Posts: 3,222
|
It never got an official release, it was ported when the source got out.. I think the point is that its fun.. Its a good game
![]() |
![]() |
![]() |
#32 |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,408
|
Yep it's not really an Amiga game and, yes you'd be far better off playing it on a PC but a lot of us get a buzz out of seeing how well an expand Amiga can play PC games that came out after it died (eg DOOM, Full Throttle, DOTT, Simon the sorcerer 2 and Duke nukem 3D).
Last edited by NovaCoder; 09 February 2011 at 10:52. |
![]() |
![]() |
#33 | |
Registered User
Join Date: Sep 2009
Location: San Antonio, TX USA
Age: 50
Posts: 1,185
|
Quote:
|
|
![]() |
![]() |
#34 |
Targ Explorer
|
@amiman99 I agree, doomattack is certainly THE best 68k Amiga port!
|
![]() |
![]() |
#35 |
Registered User
Join Date: Feb 2007
Location: Melbourne, Australia
Age: 41
Posts: 3,773
|
I can't believe people are saying this is playable and impressive, it runs like shit if that video is anything to go by!
|
![]() |
![]() |
#36 | |
Professional slacker!
|
Quote:
If you reduce the window size a little then for me, I could play through a few levels, however wouldn't play throught the whole game as I have machines that do the job better. Its nice to show off though ![]() |
|
![]() |
![]() |
#37 |
Registered User
Join Date: Mar 2009
Location: New York
Posts: 552
|
hmmm
So music makes a lot of difference in performance hm?
How about an embedded ProTracker replayer and someone "re-composing" the tunes to MODs? ![]() |
![]() |
![]() |
#38 |
Registered User
Join Date: Feb 2008
Location: Northampton/UK
Posts: 529
|
How about getting rid of the shit midi music, and having completely new mods?
![]() |
![]() |
![]() |
#39 |
Zone Friend
Join Date: Oct 2006
Location: Norway
Age: 43
Posts: 1,335
|
|
![]() |
![]() |
#40 |
Registered User
Join Date: Feb 2007
Location: Melbourne, Australia
Age: 41
Posts: 3,773
|
|
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
ADoom | pantheman | request.Old Rare Games | 3 | 21 April 2010 11:50 |
ADoom FPS | W4r3DeV1L | support.Games | 5 | 09 December 2008 15:56 |
ADoom V1.3 Install *Help* | W4r3DeV1L | support.Games | 12 | 08 December 2008 23:02 |
ADoom | frikilokooo | support.Games | 14 | 13 March 2008 18:32 |
16.6 Released | alexh | project.WHDLoad | 6 | 09 June 2006 10:02 |
|
|