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Old 09 October 2007, 13:10   #21
Chain
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few seconds, it isn fixed, just downscaled and brighten up
dont have time to find a proper filter pattern .)
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Old 09 October 2007, 13:14   #22
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The screenshots look wonderful! I would like to know how are the planes with release? Will it be some kind of commercial game? If so, I would buy one. And if it would have a nice box as well... ohhh.
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Old 09 October 2007, 13:21   #23
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Thank you all for the kind comments

I've manage to transfert all the sources and datas to the PC. I have problems with the game intro (one big bug to remove which do not appear when launched on my real Amiga).

It seems that WinUAE is not cycle exact and I experience sprites display bugs which do not appear on a real Amiga.
Not really sure, but crossdev is more efficient for a C64 rather than an Amiga, but it's a subjective comment

Do you know someone who can provide a host for the file ?

Regards,
Nori
 
Old 09 October 2007, 13:22   #24
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Well done NORI !!!!!. Looks absolutely fantastic
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Old 09 October 2007, 14:35   #25
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Quote:
Originally Posted by Nori View Post

Do you know someone who can provide a host for the file ?

Regards,
Nori
I think it shouldn't be a problem. Do you need ftp?
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Old 09 October 2007, 14:38   #26
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I don't mind hosting this on my homepage and post a link wherever you want. Also Killergorilla will probably host this on his whd site too. There are plenty of options mate

Quote:
Originally Posted by Nori View Post
Thank you all for the kind comments

I've manage to transfert all the sources and datas to the PC. I have problems with the game intro (one big bug to remove which do not appear when launched on my real Amiga).

It seems that WinUAE is not cycle exact and I experience sprites display bugs which do not appear on a real Amiga.
Not really sure, but crossdev is more efficient for a C64 rather than an Amiga, but it's a subjective comment

Do you know someone who can provide a host for the file ?

Regards,
Nori
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Old 09 October 2007, 15:38   #27
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Quote:
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Do you know someone who can provide a host for the file ?
I can host it for you if you like, or at least a mirror.
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Old 09 October 2007, 16:42   #28
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Do you know someone who can provide a host for the file ?
http://aminet.net/upload

This way, you'll reach the biggest audience.
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Old 09 October 2007, 16:50   #29
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Yeah, Aminet is still the best
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Old 09 October 2007, 17:58   #30
Graham Humphrey
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And why not email it to Retro Gamer magazine? I'm sure they'll review it.
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Old 09 October 2007, 20:05   #31
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Good ideas, boys! I would be happy to support the game development if I am able in any way.
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Old 09 October 2007, 20:46   #32
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Looks wicked Nori, well done indeed

Can't wait until it's ready for release
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Old 10 October 2007, 19:38   #33
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Great pics indeed.
First the great C64 game Joe Gunn appears out of nowhere and now this stunning looking Amiga game.
Can't wait.
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Old 11 October 2007, 15:10   #34
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I can't wait to play it...
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Old 11 October 2007, 16:33   #35
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I can't wait to play it...
so good to hear about ongoing game dev on real miggys!! gfx look promising!! can't wait to put my hands on it!
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Old 12 October 2007, 09:28   #36
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hello,

the game have verry good GFX and made by french amiga user and for the amiga :-).

- what langage you use for developping the game on your a1200+2mo fast ???

- Ralph Le Gall made the GFX on amiga ???
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Old 13 October 2007, 01:34   #37
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Where can I download this game?

Does it support 2 player simultaneous action?
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Old 13 October 2007, 10:40   #38
Graham Humphrey
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You can't, it hasn't been released yet
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Old 13 October 2007, 16:30   #39
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Quote:
Now be sure to make a Amiga CD32 version
I dont know the techs specifications of the CD32, but I guess its essentially focused on the loader routines. May be, but there is so much to do left yet...so let the coding and drawing carry on.

Quote:
- what langage you use for developping the game on your a1200+2mo fast ???
Ralph Le Gall made the GFX on amiga ???
Asmone ->Thank you Promax/Kefrens ! It's cheap in CHIP memory use and debugs tools are cool.

Ralph did almost all the graphics on a real Amiga (animations, main characters, intro graphics etc.., I just came after, and did the background graphics and code + design), the main idea was to make something similar to Snow Bros.
Ralph has left the amiga and works on PC now. He is currently very busy on a Movie making (for a video clip for a french singer, dunno if the video will be released but I like very much his artistic work...For more infos ask him.


Back to SPB : There's still a lot to do, the graphics and animations look better on my PAL TV, the PAL emulation of UAE is good, very good but far away from the real one displaying.

Quote:
And why not email it to Retro Gamer magazine? I'm sure they'll review it.
Thank you for the good idea but the game is far far from being finished.

Quote:
Where can I download this game?
At the moment, the game is in a too early state, but I'll post a link on pouet.net/Aminet just to show off the gameplay and have a lot of feedback for bugs report. The earlier is the better for bug fixing. A more advanced preview will certainly be released on back2roots and so the final release will be (thank you Bobic).


Best regards,
Nori
 
Old 13 October 2007, 16:50   #40
Graham Humphrey
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Thank you for the good idea but the game is far far from being finished.
Well I did mean when it was finished, didn't really make that clear though
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