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#21 |
Junior Member
Join Date: Aug 2001
Location: France
Posts: 1,385
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really nice project. It makes me think about Puffy's Saga and Gauntlet.
I really like the overall look of your game. |
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#22 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,056
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Hi guys! 'Wothy' is racing fast towards it's completion and we've got a new WIP Demo to show!
Tune in to AmigaBill's Twitch show this Tuesday to see the game live! https://www.twitch.tv/events/5iuckIgaQvWoWO1jqfvOgg |
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#23 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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Keep up good work
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#24 | |
Registered User
Join Date: Sep 2016
Location: New York, USA
Posts: 184
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Quote:
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#25 |
Puttymoon inhabitant
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I will watch it for sure!
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#26 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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@Tsak and earok; that's great that you're giving AmigaBill the opportunity to showcase your new stuff
![]() ...but after the show has been aired do you think you could post videos on EAB for people who don't have the chance to watch this? |
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#27 |
Junior Member
Join Date: Sep 2001
Location: No(R)Way
Age: 42
Posts: 3,222
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Pre order plz
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#28 |
Puttymoon inhabitant
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+1 for that
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#29 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,056
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Thanx to all!
@Kriz: We'll open the game for pre-orders when the actual game is complete. Hopefully soon enough. There's a chance we might skip pre-orders completely and just announce normal orders once we're ready. Worthy being a budget title needs no funding. @Damien: Everyone that misses the live feed will be able to watch the recorded show on Twitch by following the link above (also small note: this game is coded by Alpine9000, not Erik). |
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#30 | |
Registered User
Join Date: Sep 2016
Location: New York, USA
Posts: 184
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Quote:
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#31 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,056
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#32 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,056
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It's been a while but we're almost there!
![]() Expect some news really soon guys!! ![]() |
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#33 |
Registered User
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,856
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Sounds great!
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#34 |
Registered User
Join Date: May 2012
Location: Dublin/Ireland
Posts: 358
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Looking forward to play the game... Go for it PixelGlass...
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#35 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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For that game I can wait
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#36 |
Registered User
Join Date: Feb 2013
Location: Dublin/Ireland
Posts: 403
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Good stuff!
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#37 |
Registered User
Join Date: Oct 2007
Location: ManCave, Canada
Posts: 1,628
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looking forward to playing this on my A1000
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#38 |
Amiga Hardcore Gamer
Join Date: Apr 2005
Location: Sweden
Age: 46
Posts: 1,207
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#39 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,056
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Thanks guys!
Time for a progress update, here's where we are currently: - All game gfx are 100% - All gameplay features are 100% - SFX are 100% - Music is 98% (one last track is up to be finalised - from a total number of 12 tracks). - Final Boss fight is 100% (and so cool ![]() - Animated Intros & outros are 100% - Menus and peripheral stuff are 100% - All levels (40 in total) are 100% complete gameplay & design wise (puzzles, layout, playability e.t.c.). What remains here is a final overhaul/redecoration using our new expanded tileset. - Extensive testing for the final build and ironing out any occuring issues remains. We'll move on to this phase soon. - Readme/manual is complete, cover art e.t.c. for the physical release are pending. So, that's all folks (for now)! ![]() I leave you with a couple of 'teasers', showcasing in-game/level looks in it's final form! |
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#40 |
Puttymoon inhabitant
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This looks SO lovely!
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