16 December 2022, 10:20 | #21 |
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looks and sounds great!
You could use the copper to give that Speccy cellophane overlaid on the screen look of the original cybernoid...call it Cellophanoid |
16 December 2022, 11:19 | #22 |
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It looks bloody cool actually. A masterclass in how to do a lot with less.
Inspiring! |
16 December 2022, 13:15 | #23 |
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17 December 2022, 14:01 | #24 |
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seeing as this was all new to me until TCD posted the thread, and while looking for h0ffman's twitch streams i ended up looking on youtube to see if theres more, only to find theres also a C64 port? latest video
[ Show youtube player ], all this guys videos at https://www.youtube.com/@Shallan64/videos
So er, wonder if this ports still ongoing or done for given the vids ended 6 months ago? |
17 December 2022, 19:41 | #25 |
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19 December 2022, 08:17 | #26 |
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Always have deep respect for H0ffman Music and game ports.
This one spot on and remarkable close to the original and then on a stock A500 machine...really stunning. H0ffman is one of these guys who can bring bunch of new games (ports) to Amiga Still silently hoping for a "Snatcher SD" MSX port in the future :P |
19 December 2022, 13:30 | #27 |
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21 December 2022, 14:58 | #28 | |
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Just in on Mastodon:
Quote:
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21 December 2022, 21:46 | #29 |
(2b)||!(2b)
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Can't wait!
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22 December 2022, 09:17 | #30 |
Also known as GarethQ
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Another brilliant creation H0ffman. Assember programming still looks crazy to me, but boy does it show how we waste CPU cycles on modern hardware with our current programming languages.
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22 December 2022, 17:17 | #31 |
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wow this looks great
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26 December 2022, 23:37 | #32 |
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27 December 2022, 22:11 | #33 |
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27 December 2022, 23:13 | #34 |
Junior Member
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28 December 2022, 07:51 | #35 |
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28 December 2022, 10:08 | #36 |
cheeky scoundrel
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Yeah the only nice touch, other than that the game bites your head off. Sheesh! Hardest game I've ever played I think.
Unity is not the most efficient tool of the trade to do simple 2D games, but you use what you know. Nobody deserves to receive flack for putting out a perfectly functional game in a manageable timeframe just because someone else is doing a minimalist approach and probably will take months to do so. |
28 December 2022, 19:01 | #37 |
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I've been watching H0ffman do some of the programming on his twitch stream. That man can program.
Can't wait for the release. |
28 December 2022, 20:13 | #38 |
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29 December 2022, 00:47 | #39 |
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29 December 2022, 10:19 | #40 |
cheeky scoundrel
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Well that and the development of it is pretty random. Subsystems staying in beta forever, things becoming deprecated without a replacement system, things NOT deprecating so you end up with 6 render pipelines to choose from, etc. etc. There does not really seem to be a captain on the ship.
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