28 December 2019, 14:55 | #21 | |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
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Quote:
Good to see my release also motivated you to finish this conversion. Nice work, game runs without any flaws here. |
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28 December 2019, 14:58 | #22 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
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28 December 2019, 15:17 | #23 |
Freak
Join Date: Dec 2015
Location: Gladbeck
Age: 47
Posts: 581
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Don't run from HD. Any idea? Make an assign maybe?
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28 December 2019, 15:17 | #24 |
Registered User
Join Date: May 2004
Location: Somewhere secret
Age: 50
Posts: 366
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Nice, this looks better than I expected honestly - I do see the similarities with Hyper Active on Speccy too.
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28 December 2019, 15:19 | #25 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
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28 December 2019, 15:25 | #26 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
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28 December 2019, 15:25 | #27 |
Freak
Join Date: Dec 2015
Location: Gladbeck
Age: 47
Posts: 581
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That is fine. In my case, there is beside the Mediator 1200 Board a Soundblaster Card in my tower. Ahi and Mixer program are for the Sound. But Disk loading after reset don't work cause of the trackloader and no Sound hearing in this case.
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28 December 2019, 15:34 | #28 | ||
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
Age: 54
Posts: 4,491
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Quote:
The problem is that I get distracted easily Quote:
Maybe I'll finish an intro (more a glenztro ) for a game that is not available in a 100% version (now it is).. |
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28 December 2019, 15:35 | #29 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
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December 2019........
A whole year of motivation..... in the dying week of 2019!!!!!
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28 December 2019, 16:12 | #30 | |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
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Sounds incredibly familiar.
Quote:
Maybe it will continue in 2020 too. Let's hope so. |
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28 December 2019, 16:14 | #31 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,016
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Quote:
I don't think I need that much time lol But it has convinced me to get on with this other ST conversion and start making some serious progress, its not far off being an actual game! |
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28 December 2019, 16:22 | #32 |
Registered User
Join Date: Dec 2012
Location: Greece
Posts: 293
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Thanks Galahad.
Looks, sounds and plays sweet. |
28 December 2019, 16:25 | #33 | ||
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
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Quote:
Last time I checked 2020 starts in January. :P Quote:
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28 December 2019, 16:30 | #34 |
Banned
Join Date: Sep 2011
Location: Cardiff, UK
Age: 51
Posts: 2,871
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Unfortunately, I never learnt to code in assembler on the Amiga, only AMOS. Your skills are already superior.
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28 December 2019, 16:37 | #35 |
Going nowhere
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Location: United Kingdom
Age: 50
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28 December 2019, 17:19 | #36 |
Banned
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Age: 51
Posts: 2,871
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28 December 2019, 18:44 | #37 |
Registered User
Join Date: Nov 2013
Location: Spain
Age: 45
Posts: 314
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28 December 2019, 20:11 | #38 |
Pixel Blender!
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Awesome work to all involved..finally after four years I can finally boot this bad boy up and have a go. @adrdesign, your music remake is to die for man...superb work!!!
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28 December 2019, 20:56 | #39 |
Registered User
Join Date: Sep 2004
Location: Tacoma, WA USA
Age: 52
Posts: 1,927
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Tested on a few of my machines and sadly it locks up to black screen. Must not be NTSC compatible? Tried it on Win UAE and it seems that is the case, works in PAL.
Question. Why not make it also NTSC compatible since it doesn't use the whole PAL screen? Last edited by TjLaZer; 28 December 2019 at 21:05. |
28 December 2019, 21:15 | #40 |
Zone Friend
Join Date: Apr 2005
Location: Leipzig/Germany
Age: 49
Posts: 459
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Thank you Galahad! Had some fun to play that game.
Attached you will find the original description/manual from ZER0-magazin, which I have in my collection. Next release „GatewayY“? Last edited by nujack; 06 December 2020 at 12:51. |
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