11 May 2007, 13:23 | #21 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Soul Calibur was announced for the CD32 but was eventually cancelled when they realised they couldn't render the sword in real time.
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11 May 2007, 13:32 | #22 |
Oh noes!
Join Date: Mar 2003
Location: Neverland
Posts: 766
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I heard that problem with the CD32 version was the FMVmodule requirement. I know that DID had it running under the TFX engine
Damn fine game, first 3d better then 2d fighter. |
11 May 2007, 14:40 | #23 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,914
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unreal, agony, turrican2 cd32 conversion
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11 May 2007, 14:58 | #24 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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you mean you want to play the same game but with some cdda?
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11 May 2007, 15:38 | #25 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,914
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yes with some cdda,256 colors,more effects and animations video
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11 May 2007, 15:51 | #26 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,467
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Slapfight: there is a Atari ST release, but not for the miggy.
And of course: BETTER ARCADE CONVERSIONS!!! |
11 May 2007, 15:58 | #27 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Quote:
...but back in the day when there was no MAME I used to want Amiga releases True, for most of the games listed there are other ports available but that's not the point... I wanted these on the Amiga |
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11 May 2007, 16:07 | #28 |
Zone Friend
Join Date: Oct 2006
Location: Norway
Age: 43
Posts: 1,335
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I remember I wanted Sierra to port their 256 color games properly.. they were really horribly ported to the Amiga.
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11 May 2007, 16:12 | #29 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,914
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star fox
cadillacs and dinosaurs castlevania IV and symphony of the night shenmue (amiga pcc) Last edited by turrican3; 11 May 2007 at 16:40. |
11 May 2007, 16:52 | #30 |
Zone Friend
Join Date: Jan 2004
Location: Norway
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I wish Sega got Magnetic Fields to do the Outrun conversion. The Lotus engine would've been perfect for it.
Leisure Suit Larry 6 would've worked great, if they had given it to those who did the King's Quest VI port. Etc? |
11 May 2007, 16:56 | #31 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,914
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lomax from psygnosis on psx
Last edited by turrican3; 13 November 2007 at 01:03. |
11 May 2007, 17:11 | #33 | |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,467
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Quote:
http://www.henknieborg.nl/lomax_game.html |
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11 May 2007, 18:34 | #34 |
Ya' like it Retr0?
Join Date: Jul 2005
Location: United Kingdom
Age: 49
Posts: 9,768
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Games that I would love seen made for the Amiga
Star Craft A nice yummy RTS Final Fantasy VII - (just an awsome game!) Fight scene And this *absolutle classic series* that as Amigans we know has VERY humble beginings Any Command & Conquer / Red Alert 1,2 & Tiberium Sun Original C&C Tiberium Sun I will prolly post more..... when i think of 'em lol Last edited by Zetr0; 11 May 2007 at 18:42. |
11 May 2007, 19:01 | #35 |
Banned
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I wish The Dig were on the Amiga. Completed it on the PC and it is soooooooo good.. omg what an atmosphere!
I heard it was going to be a movie at first, but it would have cost to much, so they made it into a game instead. I'm now and then playing it on my PSP using scumvm...thingy.... it's perfect. |
11 May 2007, 19:09 | #36 |
Zone Friend
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Oids and Super Sprint both ST.
I still make maps for oids and it's still a fun game even though iv'e played it to death.Super Sprint plays brilliantly and is one of the best games you can play with your chums. |
11 May 2007, 19:20 | #37 | |
Registered User
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Quote:
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11 May 2007, 19:23 | #38 | |
Registered User
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Quote:
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11 May 2007, 19:25 | #39 |
Registered User
Join Date: Aug 2006
Location: sheffield
Posts: 332
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WEC LE MANS!! i had it on the speccy and the graphics were sooooo good on the atari st/amiga version. just a bitch it wasnt actually ever realeased for the amiga! anyone have any info about it and why?
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11 May 2007, 19:41 | #40 | |
HOL / AMR Team Member
Join Date: Dec 2001
Location: Australia
Posts: 2,632
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Quote:
I would've liked to have seen an Ami conversion of Slap Fight too. Others that come to mind include: - Mega-Apocalypse.....great Mad Planets clone with funky Rob Hubbard music and speech! - Ninja Remix (System 3) as released on the C64 since Last Ninja 2 was so lame on the Amiga - Pastfinder (Activision).....a very much underrated shoot 'em up IMHO - H.E.R.O. (Activision) - Hypersports (Ocean).....a Hyper Olympics/Track & Field clone - NBA Jam Tournament Edition (Midway).....GameTek probably cancelled the Ami conversion before any code was even written BTW there is an old thread that you might find interesting re: 8-bit games that should have been ported to the Ami: http://eab.abime.net/showthread.php?t=14752 |
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