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#21 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,035
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Primal Rage was only released as AGA, however, its nothing of the sort, it just needs the same memory as an A1200, if you've got a 2meg chip ram machine thats ECS, apparently it runs fine.
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#22 |
Registered User
Join Date: Feb 2012
Location: United Kingdom
Posts: 3,227
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So if this is only a memory requirement, would there be a possibility to say do a 'hack' to allow it to run on the 1MB Amigas?
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#23 |
95th User
Join Date: May 2001
Location: Brighton/UK
Age: 48
Posts: 3,120
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Thanks for this... grabbing Demos right now...
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#24 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,035
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#25 |
Registered User
Join Date: Feb 2012
Location: United Kingdom
Posts: 3,227
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Bummer... I guess a trap door upgrade for my A600 might be cheapest option (if I want to keep PCMCIA slot free for anything).
As in PCs you can create 'RAM' by using HDD space, is there a possibility to do the same for Amiga? |
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#26 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,035
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primal rage is really not worth the effort you think it is, its a shit game
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#27 |
Registered User
Join Date: Feb 2012
Location: United Kingdom
Posts: 3,227
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Galahad ... hahaha! I shall take your word for it! I assume it is not to the standards of Killer Instinct!
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#28 |
Moderator
Join Date: May 2012
Location: Stockholm / Sweden
Age: 50
Posts: 1,576
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New update on its way up.
This is probably the last full package and is named 1.0. I'll do update packs when ever there have been a sufficient number of updates available so that people do not have to download it all again. RetroPlay and the WHDload coders (?) has been busy lately (thanks) so I do not think that will be an issue =) I had problems with EmeraldMinesCD in the AGA collection. It is over 50.000 files and my PFS3-AIO filesystem disks on my Amigas always complained about something in that drawer. I chose to .ZIP the whole folder. Its still in the AGA collection under E, so just extract that if you want/dare. If you want to keep updated yourself with RetroPlays updates, this 1.0 package contains all updates up to and including: 2013-05-01 LegendOfDjel_v1.0_1934.lha /Turran Last edited by Turran; 28 September 2013 at 15:29. |
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#29 |
Walk Off? Boolander!
Join Date: Aug 2012
Location: Gladstone Australia
Age: 49
Posts: 628
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Great work Turran, once again thanks a lot!
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#30 | |
Lemon Curry ?
Join Date: Sep 2004
Location: Denmark
Age: 49
Posts: 4,182
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Quote:
Oh and it's not AGA, it should work fine on OCS/ECS too. ![]() |
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#31 | |
Registered User
Join Date: Oct 2006
Location: germany
Posts: 149
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Quote:
it looks like amiga lha can handle up to 10000 at max. i gave a few attemts to .lha the title aswell and always ended with 10000 files in the archive ![]() so emerald mines cd is the lonely .zip archive in my entire .lha collection ![]() |
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#32 |
Global Moderator
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,557
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#33 | ||
Lemon Curry ?
Join Date: Sep 2004
Location: Denmark
Age: 49
Posts: 4,182
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Quote:
![]() ![]() Quote:
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#34 |
Moderator
Join Date: May 2012
Location: Stockholm / Sweden
Age: 50
Posts: 1,576
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#35 |
Fantasy Man!
Join Date: Apr 2002
Location: UK
Posts: 1,353
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Just a thought, but do you have the files somewhere that they can be rsynced from? That way updates would actually only require minimal bandwidth...
EDIT: Ah crap, I didn't realise that each game isn't individually zipped up. Do you happen to have them in that form? (keeps them tidier, plus you can boot them directly with FS-UAE). |
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#36 |
Global Moderator
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,557
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Why don't you just get them from Retroplay's folder on the FTP then? That's exactly what you describe
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#37 |
Fantasy Man!
Join Date: Apr 2002
Location: UK
Posts: 1,353
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Because I'm blind. I missed the "I haven't done anything other than extract them" part of the original post. I had thought it was the originals + Retro's + more.
I blame lack of sleep, plus excitement of a nice Arcade setup that works! |
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#38 |
Global Moderator
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,557
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No worries
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#39 |
Registered User
Join Date: Sep 2004
Location: Tacoma, WA USA
Age: 52
Posts: 1,937
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Whats the images.rar file?
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#40 |
Moderator
Join Date: May 2012
Location: Stockholm / Sweden
Age: 50
Posts: 1,576
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Images =) As described in the first post.
As for the zipped versions, this pack is not for you. Just grab the entire collection from killergorilla (http://kg.whdownload.com/kgwhd/) and Retroplay from the EAB FTP and you're set. Well, almost. You have to sort out all the old versions from Killergorilla and those from Retroplay as well, as I think the older versions are stored on the EAB FTP as well. Personally, I have them stored on my linux server where I do all the work/sorting/unpacking. Using MiamiDX (yes, I know its not the fastest), I sync them to my amigas with "Backup" from http://www.onyxsoft.se/backup.html I then run the script: Code:
cls date echo echo "Backing up Demos" SYS:Programs/Backup/Backup SOURCE SMBFS:GamesDemosImagesMusic/Demos_WHDLoad TARGET Work:Demos_WHDLOAD CLEAN BACKUP AUTOQUIT FORCEDELETE echo "Backing up Games" SYS:Programs/Backup/Backup SOURCE SMBFS:GamesDemosImagesMusic/Games_WHDLoad TARGET Work:Games_WHDLOAD CLEAN BACKUP AUTOQUIT FORCEDELETE echo "Backing up AGA Games" SYS:Programs/Backup/Backup SOURCE SMBFS:GamesDemosImagesMusic/Games_WHDLoad_AGA TARGET Work:Games_WHDLOAD_AGA CLEAN BACKUP AUTOQUIT FORCEDELETE echo "All done!" echo date Yes, it takes a few hours to run through, but its fire and forget so I just do it over night. I'm working on a C64 pack as well. Downloaded all the D64 images and is sorting through the millions of dupes... Not really the correct forum for it. Last edited by Turran; 04 May 2013 at 22:29. |
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