09 January 2024, 16:43 | #21 |
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its VERY slow, but its working
prob just some little programs without music could play at decent speed btw the sound is emulated too bad that both the versions refuse to load with a faster cpu and different kickstart than 1.2/1.3 the loading is easy to test, once you read into the menu as default, the df0 is assigned to the c64 drive '9' so, when on the c64 screen, you can swap the emulator disk in df0 with an adf with some .prg's files into, type LOAD"gamename.PRG",9,1 and press RETURN and then wait also other drives can be enabled (df1..3), as RAM or the real c64 drives via adapter in the menu you can also select an hard disk (DH0..3) but i have tried to boot the disk with an hard disk connected and the emulator loading will stuck Last edited by kremiso; 09 January 2024 at 18:06. |
09 January 2024, 16:55 | #22 | |
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Transactor (Jan 1988) had a small snippet on this emulator:
Quote:
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09 January 2024, 17:03 | #23 |
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nice cut
a raster option is in the second version menu (as some other adds) |
09 January 2024, 19:25 | #24 | |
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Quote:
Sorry probably a bit confused. Can you use disk images on the Amiga side or its expecting a real disk etc ? Last edited by Retro1234; 09 January 2024 at 19:28. Reason: C63 lol |
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09 January 2024, 19:38 | #25 |
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@kremiso Can you upload and adf to the zone with some c64 programs/games that work in the emulator and give loading instructions. I would like to test the IPF.
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09 January 2024, 20:47 | #26 | |
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Quote:
im on WinUAE here so an empty standard Amiga disk (adf) is enough to put whatever amount of .PRG c64 games files to test i havent tried with the tape images (.T64) and disk images (.D64) yet, just single load .PRG files ie you can grab a couple from here : http://ftp2.grandis.nu/turransearch/...0&httplinks=on unzip them, rename them with a shorter name ie game.prg, game1.prg etc copy the files in the empty adf load the emulator replace the emulator disk with the filled adf write : LOAD"GAME.PRG",9,1 and press Enter on keyboard the emulator will access to disk and load the game i havent found yet a way to reset the emulator when the game is running further tries just write the correct name in the same LOAD command --- the emulator menu can be accessed pressing CTRL + HELP there you can also change the Amiga drive(s) used other than DF0 Last edited by kremiso; 09 January 2024 at 21:06. |
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09 January 2024, 21:15 | #27 |
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Great info. Gonna give it a try
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09 January 2024, 21:28 | #28 |
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dont expect too much, is very preliminary emulation
btw kudos for being the first, and on 68000 i would like to test the second version too lol |
10 January 2024, 00:55 | #29 |
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The IPF is in The Zone
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10 January 2024, 03:01 | #30 |
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I tried a few games, PRG, D64, CRT (For example PRG - LOAD"GAME.PRG,9,1" Enter) they all said "SEARCHNG FOR GAME.PRG" I warped Winuae and no chage, unable to load any game?
I had the GAME.prg file stored on an empty adf which was inserted after teh c64 emulator loaded |
10 January 2024, 03:48 | #31 | |
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Quote:
Blueberry Montezuma Moon Cresta Moon Patrol Mrs Pac Man The Pit All loaded and started, but totally unplayable. Loading is extremely slow, but after a minute or 2 they loaded. Then typed run and slowly each of them ran. |
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10 January 2024, 04:45 | #32 |
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Using the_c64_emulator_ii_unita.adf
renamed Montezuma's_Revenge.prg to g.prg launhced emu in A500 Quikstart winuae, swapped adf with game in it Load"g.prg",9,1 Sitting here for 5 minutes? |
10 January 2024, 07:24 | #33 |
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This is what I vaguely remembered when I tested out Unit A's release back then. It was an interesting concept, but not really usable.
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10 January 2024, 08:51 | #34 |
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Loading 1943 - The Battle of Midway was 49 secs but corrupted on AF Winuae. (IPF)
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10 January 2024, 09:25 | #35 | |
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Quote:
it is working only with the first version, but is extra slow (both emulation and loading) prob just some little prg without music could run at an acceptable speed --- both versions should be tried on real hardware too to confirm the working/non working standard A500 512k or 1MB OCS and kickstart 1.2/1.3 mandatory i have made an Action Replay freeze here that seems working also on ECS 1MB Chip Last edited by kremiso; 10 January 2024 at 09:33. |
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10 January 2024, 09:27 | #36 |
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thank you
let me check it out EDIT yeah both emulator and disk access are working also here the emulator loading (i mean to reach the main c64 screen) is faster than the raw image one Last edited by kremiso; 10 January 2024 at 10:38. |
10 January 2024, 09:49 | #37 |
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@all
also consider that in the emulator menu you can modify the 4 c64 drives emulation (8,9,10,11) as default, 8 and 11 are set to real drives with serial cable and adapter, 9 to df0 and 10 to df1 you can change all to different assigns, like extra Amiga drives df1..3, to RAM or dh0..3 ofc the load command you will to change the number value associated (8,9,10,11) like LOAD"PACMAN.PRG",11,1 Last edited by kremiso; 10 January 2024 at 10:28. |
10 January 2024, 13:23 | #38 |
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Anyone going to attempt making the serial cable and trying it on a 'real' Amiga with a 1541 attached?
Last edited by BarryB; 10 January 2024 at 16:23. |
10 January 2024, 14:35 | #39 |
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I tried a few and got corrupt graphics like Snoopy1234.
If there were better results I was going to ask Abaddon if maybe a WHDload patch might be possible. But I guess its not worth it. |
10 January 2024, 15:09 | #40 | |
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Quote:
the files structure of the two versions seems quite similar, atm im wondering if the second version boot file could be injected into the first original working disk, to somewhat 'reconstruct' also a full working v2 |
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