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#21 |
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Join Date: Sep 2007
Location: Stockholm
Posts: 4,377
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How much do the components cost? Previous mouse adapter solutions have used cheap, easy-to-solder, PIC microcontrollers.
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#22 | |
Registered User
Join Date: Sep 2017
Location: IT
Posts: 182
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Quote:
None of those cheap, easy-to-solder PIC are able to cope with HID peripherals. What you have in mind is a bare PS2->Amiga adaptor, which is a complete different thing. Besides, the total cost of components between the two is, nowadays, almost identical. Last edited by sampedenawa; 13 January 2019 at 23:02. |
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#23 |
Happy Registered User
![]() Join Date: Apr 2009
Location: Stockholm, Sweden
Posts: 101
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I would pay 15€ for option 1, the fw/license. That's because I like to build my own hardware, and adjust it physically so it suits my wishes/needs. But I also acknowledge the effort you have put into the firmware, hence the price tag.
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#24 | |
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Join Date: Sep 2017
Location: IT
Posts: 182
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Quote:
Thank you very much for sharing your thoughts and appreciate the effort ! Quick update about the development status: - yesterday I released (to myself ![]() - support for any HID Mouse (position + 3 buttons) - support for any (*) USB 1.1 HID Joy/Gamepad (Analog, Digital or both) with auto mapping of first 6 buttons on Amiga 1-2 joy buttons - support for any (**) USB 2.0 HID Joy/Gamepads (Analog, Digital or both) with auto mapping of first 6 buttons on Amiga 1-2 joy buttons (*) Up to now, tested with Logitech Wingman Pro, ThrustMaster Wireless Dual Trigger, Thrustmaster firestorm digital (**) Up to now, tested with some different Chinese PS3/PC clone gamepads I am planning to build a 1.5.2 "final" within next weekend, which I think it could be released to the public for the first enthusiast users who'd dare to try. I would like to add support fro xbox 360/PC pads as well (it is a little bit more tricky, because these pads are not HID compliant, so a dedicated decoding scheme is required), but I will postpone it to next fw version. Besides, xbox-like pads need in general more supply power than others, and it could happen (I still need to verify) that the Amiga Joy port would not be able to supply an adequate amount of current, so at the end developing a driver for such a controller could be totally useless ![]() Now the interesting news: in a few days I should manage to build up a minimal page on github with schematics, gerbers and instructions. I should also have the first few DIY kit ready, so keep an eye here, if you are interested, for the announcement of availabilty. |
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#25 |
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Join Date: Sep 2017
Location: IT
Posts: 182
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Just a quick post, to inform who may be interested that "times has come" :dance:
I think I reached a sufficiently stable firmware release, ready to be spread to the public, so .. I put up a github page, where you can find all relevant info: https://github.com/EmberHeavyIndustries/HID2AMI I would kindly ask to everyone, but in particular to English mother tongue visitors, to give me a feedback about the above, in terms of both readability, clearness and correct management of the English language (which is one of my weak points, I know). Don't be afraid to hurt me with comments and criticism. About HID2AMI board, then: At the moment I have no availability of complete boards (apart of my two first builds, which I am keeping for myself, and another one which I would like to give to the first one who asked from the Italian forum where all this started). I am planning to build a few (very few) boards starting from next weekend, but I can' guarantee anything Starting from mid-end next week I should be able to set up more or less 10 DYI kit, so anyone could be interested keep an eye here on the forum, and I will announce the availability soon. Please do not start requesting now, wait my announcement. Thanks. For whoever else would like to build everything from himself... you can start right now: go to github, read instructions and go ! Any comments here really welcomed. Thanks ! |
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#26 |
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Join Date: Sep 2017
Location: IT
Posts: 182
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Quick daily update:
released fw version 1.6.0 with - Added support for MS peripherals; - Added support for XBOX 360 Gamepad clones - Added support for MS Intellimouse Find the whole story on https://github.com/EmberHeavyIndustries/HID2AMI |
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#27 |
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Join Date: Jul 2017
Location: Brisbane / Australia
Posts: 13
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Thanks for your work on this sampedenawa. This looks like a fantastic board.
Your English on the git page is excellent. It's easy to read, has some humour, and gets the point across. Very nice indeed! |
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#28 | |
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Join Date: Sep 2017
Location: IT
Posts: 182
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Quote:
Thank you very much, very kind of you revising my page and appreciating my work ![]() |
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#29 |
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Join Date: Jan 2019
Location: Sundsvall
Posts: 37
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Awesome! Really looking forward for the DIY kits!
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#30 |
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Join Date: Sep 2017
Location: IT
Posts: 182
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#31 |
AmigaDev.com
Join Date: Mar 2016
Location: Stockholm, Sweden
Age: 35
Posts: 625
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I would be interested in a kit without db9 and usb connectors
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#32 |
Registered User
Join Date: Aug 2017
Location: USA
Posts: 728
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i would like 1-2 kits
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#33 |
Registered User
Join Date: Feb 2007
Location: Melbourne, Australia
Age: 41
Posts: 3,773
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I would probably be interested if the "app" didn't have stupid restrictions placed on it.
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#34 |
Registered User
Join Date: Aug 2017
Location: USA
Posts: 728
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this uses a rasp pi https://haxor.fi/using-wireless-blue...-amiga-or-c64/
and is wireless uses joyemu |
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#35 | |
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Join Date: Feb 2007
Location: Melbourne, Australia
Age: 41
Posts: 3,773
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Quote:
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#36 | ||
Registered User
Join Date: Sep 2017
Location: IT
Posts: 182
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Give me few days, early next week I will post here how many kits I have available (whew .. I did not suppose such an interest for this project of mine)
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All I can say is that I placed that kind of protection because I am tired to put lots of hours of work into a particular project, share it open, spread the info, only to see it grabbed few days later from some "smart guy" and sold on ebay in commercial quantities. I see it plain simple: - If you like the project, this is it. - If you do not agree with my policy (and I respect your position), I am confident you will happily survive without HID2AMI. - If you can't live without HID2AMI but don't like my policy: make yourself a compatible App: I released hardware schematics open, so you have all infos. Last edited by sampedenawa; 23 January 2019 at 11:46. |
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#37 |
AmigaDev.com
Join Date: Mar 2016
Location: Stockholm, Sweden
Age: 35
Posts: 625
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I intend to mount mine internally on the mouse port header on the A1200 motherboard and install a pin header for a mountable USB-socket instead. Hence the sockets not being needed in the kit for me. =)
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#38 | |
Registered User
Join Date: Sep 2017
Location: IT
Posts: 182
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Quote:
In this case I could make you the first one ambassador of HID2AMI outside Italy ![]() Would you be interested into "DeLuxe" or rather "Lite" version ? (Explain: "Lite version" (see it here- the yellow one https://i.ibb.co/CbP1Wjb/01.jpg) does not have mosfets on outputs, but they are directly driven by uP GPIOS. Please be aware that I should be ready to ship not before next monday. Send me an email with details, I'll check for shipping costs and options. |
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#39 | |
AmigaDev.com
Join Date: Mar 2016
Location: Stockholm, Sweden
Age: 35
Posts: 625
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#40 |
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Join Date: Sep 2017
Location: IT
Posts: 182
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Thread | Thread Starter | Forum | Replies | Last Post |
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Amiga USB Mouse Converter | Homer79 | Hardware mods | 0 | 07 April 2018 22:13 |
Mapping HID-compliant game controller | Gamma Goblin | support.Hardware | 2 | 10 January 2003 03:17 |
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