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#21 | |
Registered User
Join Date: Mar 2015
Location: Sheffield UK
Posts: 360
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Quote:
I guess the only way to go now is negate the tests and do Two If,s for each test.... What a pain! |
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#22 |
Registered User
Join Date: Mar 2015
Location: Sheffield UK
Posts: 360
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Hmm... seems a bit of a limitation. I never actually used AMAL for animation, it seems more trouble than it's worth tbh...
It probably is, but it's much quicker than keeping track of many objects in BASIC, because of the array checking speed alone. |
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#23 |
Glastonbridge Software
Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,243
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You are combining two tests (two comparisons of values). | and & are not tests, they are arithmetic operators, like + and -. so you could do "If X&4=4" for instance. But i don't know why <, > etc don't work like that as well... it's all a bit mysterious...
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#24 | |
Registered User
Join Date: Mar 2015
Location: Sheffield UK
Posts: 360
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Quote:
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#25 |
Registered User
Join Date: Mar 2015
Location: Sheffield UK
Posts: 360
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Sorted now thanks , Should have been ........
AM$=AM$+"H: Let R1=7 ; Let R8=X+R0>RC ; Let R9=Y+R0>RD ; If R8 | R9 then Jump I ; Let X=X+R0;Let Y=Y+R0 ; P ; Jump Loop ; " V1 |
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