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#21 | |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Quote:
Anything is considered as long as it is Amiga orientated (Except Babylon 5 episodes :P) So Adverts/Interviews etc.. send em in ![]() |
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#22 |
Registered User
Join Date: Jul 2003
Location: UK
Posts: 36
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I'd like to put in a vote for some PPC demos, just for the sake of showing off what modern Amigas can do.
Thankfully, videos for some PPC demos have already been captured (I have two!), so it wouldn't be any extra hassle. Mind you, I'm not sure whether or not it might be a good idea to ask people for permission to include their stuff (and, in the process, ask if there's anything the authors want to contribute!). |
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#23 | |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Quote:
![]() As for old games/demos and PD ... if its grab-able it'll be included ![]() |
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#24 |
Fantasy Man!
Join Date: Apr 2002
Location: UK
Posts: 1,353
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I have dibs on Project-X
Select now for LASSEERR BBEEEEEEEEEEEEEAAM.... |
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#25 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Get on with it then NS
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#26 |
Junior Member
Join Date: Oct 2002
Location: Canada, Eh
Posts: 167
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bippy,
Have you seen this web site? He has a number of Amiga demos in 352x288 DivX format. www.spoonwizard.com |
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#27 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Cheers man
/me goes to look ![]() |
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#28 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Attached is an example of the DVD menu I am using to test stuff with
It is very basic, but works fine, when you hover over/select a demo the info will appear over it in green Anyway this is really simple and early.. I hopefully have a gfx artist creating the menu's (He's knows who he is yes he does :P) Anyway the following are completed ![]() Games: Chuck Rock Pinball Illusions Pushover Super Space Invaders Demos: Symbolia (access) 9 Fingers (Spaceballs) [Done by Echo] State Of The Art (Spaceballs) |
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#29 |
Registered User
Join Date: Jul 2003
Location: UK
Posts: 36
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I've had some problems capturing in WinUAE. It won't capture any demos at a reasonable frame rate (I get a few FPS, whatever codecs I use).
This is odd, since I'm using an XP 2800. I've tried slowing down the emulated Amiga, but that doesn't help. Ideally I need the Amiga running at 030/50mhz speed (so that I can use the remaining CPU speed for the encoding), but my emulated Amiga either runs at 3 times 060 speed, or incredibly slowly if I try to slow it down in the CPU settings. I don't get it. I'm thinking of trying to obtain a suitably kitted out A1200, so that I can record through my TV card, but I'm open to other suggestions. Anyone know how to get WinUAE to be cooperative? |
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#30 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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I capture at pretty much 50fps, but there are times when it'll drop a little!
I capture with uncompressed frames at 352x288 (Or whatever) and then crop it after, it aint worth capturing at higher resolutions than the program supports really, esp as mine are going on DVD at 352x288 (DVD Lo-Res) ![]() Anyway have a play, and setup the most basic a500/a1200 config for what you need ![]() |
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#31 |
Fantasy Man!
Join Date: Apr 2002
Location: UK
Posts: 1,353
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Bah, I was using 800x600 @ 25fps...
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#32 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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I do 352x288 50fps and then i decimate frames
![]() Anyway the post: Can you guys start listing GAMES with decent Intro's in please, I don't fancy testing 4000 games for intro's :eek So-Far I have done: Alien Breed Story Another World Captive II - Liberation - Done 17 Aug 2003 Pinball Illusions Super Space Invaders Planned: Lemmings Chuck Rock (Again) Chuck 2 erm.... all Psygnosis Intros etc... Last edited by BippyM; 17 August 2003 at 14:10. |
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#33 |
Into the Wonderful
Join Date: Mar 2002
Location: England
Age: 49
Posts: 2,335
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Games with good intros....
Flashback Beast 2 Liberation Chaos Engine CD32 Heimdall Moonstone Ill add more if I think of any. |
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#34 |
I Identify as an Ewok
Join Date: Jul 2001
Location: North Lincolnshire
Age: 45
Posts: 2,357
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These have decent well animated intros:
The Settlers Roadkill CD32 Microcosm CD32 Frontier: Elite II Sleepwalker Tower Assault CD32 Theme Park CD32 Soccer Kid CD32 Eye of the Beholder 1 & 2 Syndicate Super Stardust CD32 Good Demos: Big Time Sensuality Desert Dreams Hardwired Demo Switchback Demo |
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#35 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Okay from the lists above, the following are converted to Mpeg2 format
![]() Moonstone Liberation EOB 1 All the others mentioned will be included if I can get them quickly enuff ![]() I am not 100% sure about the CD32 stuff.. but who knows ![]() |
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#36 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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You have to include the intro to Roadkill CD32. It was very nice indeed.
You might want to include SOTB3 as well. The intro on that was cool. |
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#37 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Okay guys, I am gonna have a go at doing a CD32 game next.. what will it be?
Okay Roadkill it is ![]() COME ON GUYS MORE GAMES LISTED WITH INTRO'S PLEASE!!!! WHERE HAS THE COMMUNITY SPIRIT GONE???? |
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#38 |
RIP Friends
Join Date: Sep 2005
Location: UK
Posts: 2,157
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6 more games:
Beavers - with title music? (On my original version the intro had no sound and music only played at the title) Fatman (never liked the game that much, but had good into animation) Morth Alfred Chicken? Puggsy Beneath A Steal Sky Demos: Anarchy 3DDemo Anarchy 3DDemo II |
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#39 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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The following had nice little intro 'bits'
Magic Pockets Toki Jaguar XJ220 Superfrog CD32 Bart Vs The Space Mutants Pirates Gold! CD32 Chuck Rock Cannon Fodder CD32 Lionheart Liberation CD32 |
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#40 | |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Quote:
![]() oh and Roadkill CD32 has converted fine ![]() Only prob is its a small screen.. I'm gonna blow it up and see how "bad" it looks, if it is too bad, then it'll remain small!!! ![]() |
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