28 March 2022, 19:26 | #21 |
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now is mandatory the porting of Unigine Valley for Amiga
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28 March 2022, 19:50 | #22 | |
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28 March 2022, 20:28 | #23 |
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@eXeler0
voodoo 2 was like 1,5 voodoo1 (iirc got 2 texture units instead of just one, but still one pixel unit) and voodoo3 was like 2x voodoo2. I doubt Maggie does anything beyond Voodoo1 but as it is tightly coupled with both softcore CPU, softcore chipset and memory controller it should work better despite lack of "processing power". That's also why Vampire does better than what you could've expect from just MIPS and FLOPS figures. |
28 March 2022, 21:04 | #24 |
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Apollo Maggie 3D Chip - Preview Demo
My point here is primarily that we are shown alpha version 0.1 of something running on an fairly low-mid range FPGA so i expect this to be the first baby steps and will be improved incrementally. Maybe give it some time to mature before asking for benchmarks relative to voodoo3 :-)
It took them a while to do the math co processor, didnt it ;-) |
28 March 2022, 21:27 | #25 | |||
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29 March 2022, 02:13 | #26 |
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seriously, there is no demand about 68k 3D acceleration games. Yes, there is something, but on 68k 3D acceleration is very useless because require a lot of power especially fpu. Watching latest Amiga productions, gpu acceleration is not more a priority.
For me it's a waste of time that could be used for developing quality games and applications. |
29 March 2022, 05:27 | #27 |
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Hey let's just walk it back a few steps and maybe like on some artificial benchmark it's almost as good as the Permedia 2 on the Cybervision PPC! Then they can claim it is the most bestestest 3d accelerator for the Amiga EVAR! The mammary speed is like better by 3X! So it's THREE TIMES FASTARLIER!
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29 March 2022, 06:26 | #28 |
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Personally I don't really see the point....it's just a continuation of the AMMX mindset which has created a niche FPGA computer which happens to have backwards compatibility with old Amiga software.
Each to their own though, I'm sure some people will enjoy it. Last edited by NovaCoder; 29 March 2022 at 09:33. |
29 March 2022, 06:42 | #29 |
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It's exactly that - expanding features for that niche of hobbyists owning apollo products. It won't change much on the market as 3D graphics was already there long time ago but it gives new tools for all those developers who weren't satisfied with just more sprites and colors with their SAGA. It is not a bad thing but there won't be much use for it. Most likely even less than AMMX.
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29 March 2022, 09:00 | #30 |
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Is this a fully featured GPU able to do 3D but also shaders and video decode ? If not, I don't see the point.
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29 March 2022, 09:44 | #31 | ||
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29 March 2022, 10:14 | #32 | ||
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Then i don't see the point.
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F.e. I think it would be fun to code 8-bit or even 16-bit machines emulators using GPU power for screen conversion. In todays FPGAs, yes, probably. But in the future ? |
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29 March 2022, 11:38 | #33 | |||
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29 March 2022, 11:43 | #34 |
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Lots of speculation going on here,
Apollo forum would be the best place to start for the basics http://www.apollo-core.com/knowledge.php?b=8¬e=38071 |
29 March 2022, 11:58 | #35 | ||
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Then it may happen in another way. As ARM cores get integrated into FPGAs, one day same could happen for GPUs (ARM SoCs already include them and more). Or some off-the-shelf standard chip could be put on next generation of boards so FPGA does not have to do more than the cpu. |
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29 March 2022, 12:27 | #36 | |
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But if you move to separate 3D hardware, you'll also lose the capabilities of the Amiga custom chipset, like copper, sprites, and dual playfield. With a powerful enough 3D unit, these are perhaps not needed, but it's still good to have them, for more simpler games. A mix of 2D and 3D capabilities of the display hardware is always better, especially with Amiga, since it's still very underpowered compared to modern hardware. And as someone pointed out, it's also possible to abstract the Amiga custom chip hardware, like any other hardware. But with hardware interface also being clearly defined and not subject to continuous changes is also a clear advantage, as people can start using the hardware directly when it is available. |
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29 March 2022, 12:39 | #37 | |||
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@meynaf
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29 March 2022, 12:47 | #38 | ||||
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29 March 2022, 13:12 | #39 | |||
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As a coder i would be more interested in developing for that than for ARM, though. Quote:
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29 March 2022, 14:50 | #40 |
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Gunnar said that he loves games, so vampire development is very much based on this aspect.
Amiga today is used only for: games. The future of Amiga is: games Amiga is retro gaming system and if there are so many beautiful applications, seriously things to do, for 99,9% it is used only for games. |
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