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Old 21 August 2024, 15:56   #21
lionagony
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Originally Posted by aZtOcKdOg View Post
Awesome! Keep up the great work \o/
Thank you. Right now I'm trying to learn the new enemy pattern feature in Scorpion that should be able to help us create lots of unique and creative enemy attack patterns.
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Old 21 August 2024, 16:41   #22
CaptainNow
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Best of luck with this!! It looks very promising!
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Old 21 August 2024, 18:55   #23
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good luck, and no pressure.......because thats a big game to try and magic up but again no pressure.
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Old 22 August 2024, 00:14   #24
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Best of luck with this!! It looks very promising!
Thanks so much, coming from a great artist like you that means a lot!
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Old 22 August 2024, 03:14   #25
Adrian Browne
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good luck, and no pressure.......because thats a big game to try and magic up but again no pressure.
Yes, indeed and realistically I won't hit the standard of Frank Sauer's stupendous graphics but I can guarantee a pretty game- though our enemies and boss's at least do benefit from extra colours over Agonies.
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Old 25 August 2024, 02:51   #26
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Thanks so much, coming from a great artist like you that means a lot!
Hi, could you just post a picture of something to get our minds pumping!
Anything from the project to have something new to think about!
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Old 25 August 2024, 09:22   #27
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Game looks cool but I still prefer an Owl. Maybe you can make this a player option; which flying creature to select?

Last edited by Pyromania; 25 August 2024 at 18:28.
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Old 25 August 2024, 18:25   #28
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Hi, could you just post a picture of something to get our minds pumping!
Anything from the project to have something new to think about!
In addition to the video in the first post there is also this new short one where Adrian improved the gate a lot and made it swing. Since then he's made it even better. I also increased the fire rate on the shots.

[ Show youtube player ]
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Old 25 August 2024, 19:14   #29
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Well... something is something looks promising. Thanks for the work. Best of luck!
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Old 27 August 2024, 00:22   #30
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As for the name suggestion, i think "Owl's agony" would be safe to use.
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Old 27 August 2024, 03:17   #31
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As for the name suggestion, i think "Owl's agony" would be safe to use.
Yes, I'd prefer something like this as a spin off rather than naming it as a sequel to an amazing Amiga game.
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Old 27 August 2024, 23:39   #32
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Game looks cool but I still prefer an Owl. Maybe you can make this a player option; which flying creature to select?
Theoretically but that would be a lot of extra work.
For example, The Falcon will have a ten frame flight animation when its finished.
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Old 27 August 2024, 23:39   #33
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Yes, I'd prefer something like this as a spin off rather than naming it as a sequel to an amazing Amiga game.
We are settling on the name "Anguish". I aim to have a nice fancy logo for the title screen too
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Old 28 August 2024, 15:51   #34
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especially because this is just nowhere near the quality of the release that inspired it come on its really amateurish and that's ok but "Agony 2"?
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Yes, I'd prefer something like this as a spin off rather than naming it as a sequel to an amazing Amiga game.
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Old 28 August 2024, 17:12   #35
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Yes, I'd prefer something like this as a spin off rather than naming it as a sequel to an amazing Amiga game.
I wouldn't call Agony amazing
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Old 28 August 2024, 17:13   #36
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especially because this is just nowhere near the quality of the release that inspired it come on its really amateurish and that's ok but "Agony 2"?
If the game play is better, then there's actually something of substance here and calling it Agony 2 would be an insult to this new game.
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Old 28 August 2024, 20:04   #37
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I wouldn't call Agony amazing
Amazing does not have to imply that it's a really good game, there are definitely things about it that leave me in amazement. The beautiful stills, the animation work. The title music.

And especially design choices like having an epic and quiet piano opening and then have the level 1 music be an absolute assault on your ears to rival the magnetic fields logo. What the heck man!
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Old 28 August 2024, 22:14   #38
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We are settling on the name "Anguish". I aim to have a nice fancy logo for the title screen too
Was going to suggest "Grief"
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Old Yesterday, 09:07   #39
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Was going to suggest "Grief"

Why is the Amiga so dark these days?

Grief, Agony, Anguish, Dread, Grind...
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Old Yesterday, 09:11   #40
Marcio D.
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Adrian's friend has also composed a great music mod for us.

Please implement independent volume controls for the sound and for the music. That music in the demo is way too loud.

Some folks might prefer to turn the music way down or even turn it off completely, in order to hear the hopefully nice sound effects.
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