26 May 2003, 09:09 | #21 |
Give up the ghost
Join Date: Apr 2001
Location: U$A
Age: 33
Posts: 4,662
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What is DeluxeChanger? I know I downloaded it back in the day, but I'm drawing a blank as to what it is. Same thing with DiskSqueeze. I used to be an apps junkie back then.
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26 May 2003, 09:30 | #22 |
Registered User
Join Date: Sep 2002
Location: Germany
Posts: 349
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DeluxeChanger converts binary files (gfx, samples and so on) into source code (data commands) so you can recompile it into one executable. I think there were three possible languages you could choose from... assembler, c and ... ??? Hm, I don't know it anymore... Maybe I should have a look in winuae...
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27 May 2003, 03:28 | #23 | |
HOL / AMR Team Member
Join Date: Dec 2001
Location: Australia
Posts: 2,632
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Quote:
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08 July 2003, 21:47 | #24 |
Registered User
Join Date: May 2003
Location: Norway
Posts: 130
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Vampyra answered a request for help with an adventure game (in CU Amiga), and I was mentioned in an interview in AmigActive. I also got a letter published in that magazine.
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10 July 2003, 12:13 | #25 |
Moderator
Join Date: Jan 2002
Location: Chicago, IL
Posts: 3,404
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I was a monthly writer for
Amiga News Amiga Informer Amazing Computing and a few other mags I was also the last Bandito in Amazing Computing |
10 July 2003, 12:49 | #26 |
Music lord
Join Date: Jun 2003
Location: Liverpool, UK
Age: 50
Posts: 630
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Any mags with photos of a Psygnosis team from 1992 onwards has probably got me in it, although I can't think of any Amiga mags that did.
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10 July 2003, 13:01 | #27 |
Into the Wonderful
Join Date: Mar 2002
Location: England
Age: 49
Posts: 2,335
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OT
@fromwithin Is there a list anywhere of the music you worked for Psygnosis? |
10 July 2003, 13:21 | #28 |
Junior Member
Join Date: Apr 2001
Location: In the cellar. With your mum.
Age: 49
Posts: 404
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"MatrixGenerator" (a tool for the Shadowrun RPG) was reviewed in Amiga Computer (I think...). I never knew it, until someone told me. First wrote it in AMOS, and then remade it in glorious AmigaE with a MUI front-end. I'd rather they'd reviewed the MUI one, but anyway..
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10 July 2003, 17:47 | #29 |
Junior Member
Join Date: Jan 2002
Location: Exeter, UK
Age: 52
Posts: 128
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I had a program published in Amiga Computing that faded the RGB component unequally.
So for example the image would fade to a cyanish colour, then to blue and then to black. or the other way round so yellowish to red to black. Basically a rip of Mediator's fade code in things like System Violation, just a little smoother |
11 July 2003, 08:34 | #30 |
Give up the ghost
Join Date: Apr 2001
Location: U$A
Age: 33
Posts: 4,662
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I wrote articles and reviews for Amazing Computing/Amiga and Amiga Game Zone, plus some stuff for Amiga Report.
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11 July 2003, 11:13 | #31 |
Junior Member
Join Date: Jan 2002
Location: Exeter, UK
Age: 52
Posts: 128
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I did contact Amiga Doormat to see if they wanted a CLI guide written since a lot of peope for that magazine didn't have a clue.
I wrote a whole disk of text on each command, how to write scripts and Arexx and the sent it off. Few months later the bastards published there own, and followed the same layout I did in my text files. All that work for bugger all, since then I hated the magazine pathologically ! |
11 July 2003, 12:51 | #32 | |
Music lord
Join Date: Jun 2003
Location: Liverpool, UK
Age: 50
Posts: 630
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Quote:
Music/SFX: Bill's Tomato Game, Globdule, SuperHero, Indigo, Theatre Of Death, Last Action Hero, G2 SFX only: Combat Air Patrol, Armour Geddon 2, Brian The Lion, Wiz 'n' Liz, Prime Mover Bits and pieces: Flink, Microcosm, Dracula, Hired Guns, *Playstation stuff* Tenka, DestructionDerby2, DestructionDerbyRaw, Formula1, Formula1 98, Formula1 99, Krazy Ivan, Monster Trucks, Newman/Haas Racing, Psybadek, Mickey's Wild Adventure, Wipeout, Wipeout2097, Wipeout3 Other: Super Dropzone, Dracula (MegaCD), Frankenstein (MegaCD), Sensible Soccer (MegaCD), Lemmings Paintball, ScavengerIV (FMTowns), Mega Apocalypse2 (SNES), Lemmings2 (SNES), Lemmings(Lynx) There are probably a few I've forgotten about, and there was other stuff that I either did music for a promo video, play-tested, "donated" sound effects, did level design, drew some graphics, etc., but that's the main chunk of it. |
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24 July 2003, 23:25 | #33 |
Registered User
Join Date: Jul 2003
Location: UK
Posts: 36
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I had my third-rate Amiga fanzine publicised in Amiga Format, bless 'em.
After that I became a journalist, so I got my name in a lot of computer magazines. But sadly, the Amiga was pretty much finished by then (1997), so I never did get to write anything about it. |
26 July 2003, 04:17 | #34 | |
Junior Member
Join Date: Oct 2002
Location: Canada, Eh
Posts: 167
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Quote:
Too bad we never had any really big Amiga game magazines like Amiga Format (of which I only own one copy because they were quite expensive over here). I envied Europeans for their cool magazines. |
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26 July 2003, 17:23 | #35 |
Now got GSX750F :))
Join Date: Jun 2002
Location: Halifax UK
Age: 60
Posts: 584
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That's wierd, coz I used to get the American stuff and think how cool it was to have proper tech, and no games
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26 July 2003, 19:22 | #36 |
Junior Member
Join Date: Oct 2002
Location: Canada, Eh
Posts: 167
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Europe vs America
I guess you Europeans were flooded with game reviews while us North Americans had too little of them. I used to buy Amiga World magazine primarily for the game reviews, which conisted of about 4 small pages with about 2 or so big reviews and then capsule reviews with no screenshots. The rest of the magazine covered expensive hardware and applications, reader technical questions and some news and opinions.
And we didn't get as many games as you guys either. Most of the shops just stocked the most popular full price titles. You Europeans had cheap budget and re-release games. It would've been nice for me as a teen as I could've afforded to buy more games. |
26 July 2003, 20:14 | #37 |
Music lord
Join Date: Jun 2003
Location: Liverpool, UK
Age: 50
Posts: 630
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It annoys me when I read things about the history of video games and they are so America-centric, and the Amiga was not really seen as a games machine in the US. The America-centric point of view is that games went Atari->Nintendo->PC->Current consoles.
Even the C64 doesn't seem to get much of a mention, bizarrely. This is not the way things happened. The big publishers came from the Amiga (or from the C64 through the Amiga), not the Nintendo, but the Amiga was not so successful in the US so doesn't usually get in the picture apart from a passing reference. One day, I'll write a properly researched book about it. |
27 July 2003, 01:10 | #38 |
I've got a new byline
Join Date: Mar 2002
Location: Manchester, UK
Posts: 1,219
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Lol, well that doesn't surprise me. Rewriting history is what the Americans do best. U571 anybody?
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27 July 2003, 09:09 | #39 | |
Give up the ghost
Join Date: Apr 2001
Location: U$A
Age: 33
Posts: 4,662
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Quote:
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27 July 2003, 12:51 | #40 |
I've got a new byline
Join Date: Mar 2002
Location: Manchester, UK
Posts: 1,219
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Oops, yeah I should really have been a bit more specific there, sorry. I was referring to Hollywood, not the whole of America and all its citizens.
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