28 January 2015, 18:34 | #21 |
Posts: n/a
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very cool port. extraordinary background fx
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28 January 2015, 20:54 | #22 |
Registered User
Join Date: Jul 2005
Location: -
Posts: 1,698
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Never played the original, but the screenshot very similar to the original. Will try it out.
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28 January 2015, 21:47 | #23 |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,984
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:d
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28 January 2015, 22:29 | #24 |
Registered User
Join Date: May 2012
Location: Veles,Macedonia
Posts: 19
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Well done !
Congratulations !!! I would like to see Kickle Cubicle on our beloved Amiga [ Show youtube player ] |
28 January 2015, 23:36 | #25 |
AmigaMan
Join Date: Oct 2012
Location: Castro Urdiales/Spain
Posts: 763
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when a whdload version please? I want to play it in my A1200!
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29 January 2015, 00:26 | #26 |
Registered User
Join Date: Sep 2014
Location: Portugal
Age: 45
Posts: 86
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Awesome conversion, congrats Hukka, amiga back in the day quality game
BTW ive found a way to run it from my hard drive, ive classicWB ive used: RUN>DISK>MOUNT FF0 to create a virtual floppy then RUN>DISK>ADF WRITER ive unpacked the game adf file to that virtual drive, from there ive copied all the contents to any drawer on my hd, and it runs from there flawlessly, like it was installed |
29 January 2015, 03:18 | #27 | |
Wolf-bear thing
Join Date: Jan 2014
Location: Finland
Age: 41
Posts: 56
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Quote:
I figure I should now re-enable the Quit feature in the game so one can actually exit back to Workbench as well |
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29 January 2015, 07:02 | #28 | |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
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Quote:
Ah, great! Haven't tested it myself yet but will do soon, it's looking really cool. Presumably it'll run from a CD or a RAM/RAD Drive? I was just thinking of looking at doing a "CD32 combo pack" with this game and the recent port of Solomon's Key 1 to Amiga (Atari ST version) for http://cd32.co.uk, would that be alright with you? |
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29 January 2015, 07:07 | #29 | |
Wolf-bear thing
Join Date: Jan 2014
Location: Finland
Age: 41
Posts: 56
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Quote:
And sure, go ahead! |
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29 January 2015, 09:46 | #30 |
Puttymoon inhabitant
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Played to Level 35. Muted speakers in Lev 1
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29 January 2015, 12:07 | #31 |
Registered User
Join Date: Sep 2014
Location: Portugal
Age: 45
Posts: 86
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Thank you, that would be great, its the only thing its missing on this great conversion, a quit option back to workbench, right now ive to reset my machine.
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29 January 2015, 17:29 | #32 |
68k
Join Date: Sep 2005
Location: Somewhere
Posts: 829
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Amazing work! Thanks a lot.
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29 January 2015, 17:39 | #33 |
Amiga Hardcore Gamer
Join Date: Apr 2005
Location: Sweden
Age: 46
Posts: 1,207
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Just want to say thanks!
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29 January 2015, 21:55 | #34 |
Glastonbridge Software
Join Date: Jan 2012
Location: Edinburgh/Scotland
Posts: 2,243
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29 January 2015, 22:21 | #35 |
Wolf-bear thing
Join Date: Jan 2014
Location: Finland
Age: 41
Posts: 56
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01 February 2015, 00:40 | #36 |
Registered User
Join Date: Jun 2012
Location: UK
Age: 44
Posts: 748
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Thanks for a great conversion. Really refreshing to see a game coded lovingly in assembler.
Love how you managed to make Paula sound just like a NES. |
08 February 2015, 07:07 | #37 |
Posts: n/a
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I've tried this on a emulator and its a nice game, but I've yet to get it to run on my NTSC Amiga 500.
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08 February 2015, 15:23 | #38 |
Wolf-bear thing
Join Date: Jan 2014
Location: Finland
Age: 41
Posts: 56
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08 February 2015, 22:31 | #39 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,862
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I try LHA version under winuae , when I run exec I see demo and when I run SolomonsKey2 game load but screen goes dark when I select level and goes back to level select menu I'm sure I'm doing something wrong. Like I should put folder with game in different place or edit some files. I would love to play it and I would love to have whdload version of this game (because whd is easy to use).
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09 February 2015, 00:01 | #40 |
AmigaMan
Join Date: Oct 2012
Location: Castro Urdiales/Spain
Posts: 763
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I have the exact problem in a real Amiga 1200 060!
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