27 March 2011, 22:50 | #21 |
Puttymoon inhabitant
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Damn, I hate Hulk Hogan
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27 March 2011, 22:52 | #22 |
Beyond Mutton
Join Date: Mar 2011
Location: North West, UK
Age: 52
Posts: 347
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27 March 2011, 22:53 | #23 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,948
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We don't have you listed as a coder for Suburban Commando. Time for an update?
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27 March 2011, 22:55 | #24 | |
Beyond Mutton
Join Date: Mar 2011
Location: North West, UK
Age: 52
Posts: 347
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Quote:
I will dig out my old CV and see what Amiga games I coded, its a long time ago and a lot has happened! |
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27 March 2011, 22:57 | #25 | |
HOL/FTP busy bee
Join Date: Sep 2006
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Ah, that explains it
Quote:
Btw : Was your game related to Realms Of Darkness by SSI? http://www.mobygames.com/game/realms-of-darkness |
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27 March 2011, 23:02 | #26 |
Puttymoon inhabitant
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27 March 2011, 23:06 | #27 | |
Beyond Mutton
Join Date: Mar 2011
Location: North West, UK
Age: 52
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Quote:
Hahahaha I assume you have seen it then? lol |
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27 March 2011, 23:09 | #28 |
HOL/FTP busy bee
Join Date: Sep 2006
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I asked because the game is listed as not Amiga original. Was it planned or developed for another platform as well?
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27 March 2011, 23:11 | #29 |
Beyond Mutton
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27 March 2011, 23:14 | #30 |
HOL/FTP busy bee
Join Date: Sep 2006
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Thanks for yet another bit of info Changed to Amiga original and added PC as a conversion platform.
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27 March 2011, 23:22 | #31 |
Puttymoon inhabitant
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Jimmy2x2x, I am listening to the music in The Legacy, there is a chiptune playing as a background music during the "explanation sequence" (how to use switches etc.). Do you remember where it comes from? Or anyone else could recognise it? It plays here in loop for about 2O mins now
BTW, talking about Electronic Zoo: TCD, there is no Battle Squadron listed among their releases ih HOL (apologise for slightly offtopic) Last edited by TCD; 27 March 2011 at 23:31. Reason: Back to back posts merged. Use the edit function. |
27 March 2011, 23:27 | #32 | |
Beyond Mutton
Join Date: Mar 2011
Location: North West, UK
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Quote:
EDIT: Ah yes of course, Electronic Zoo - not Electric Zoo! |
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27 March 2011, 23:33 | #33 |
HOL/FTP busy bee
Join Date: Sep 2006
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27 March 2011, 23:57 | #34 |
Beyond Mutton
Join Date: Mar 2011
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Age: 52
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Just had a Hexedit into the disks and found the final 2 passwords:
BCRICH HOHNER These will take you into the castle, there isn't a lot there - the floating fish is a place holder for a minecart that was going to run on the tracks on the lower level - Surprised I remembered that after 20 years! If you want a laugh, read disk 2 into a hex editor and read the ASCII of the first few pages hahaha guess that didn't work! |
28 March 2011, 00:28 | #35 | |
HOL/FTP busy bee
Join Date: Sep 2006
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Quote:
Will add the other passwords as well now. |
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28 March 2011, 02:30 | #36 |
Registered User
Join Date: Apr 2010
Location: Chicago/USA
Age: 55
Posts: 659
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I should have the loader ready tomorrow. The game itself is currently running from the hard drive.
To Do: add Intro with option to skip add a trainer to test the entire game add the 68000 quit option. add blitter patches Anyone feel like creating an icon? Edit: It appears that the game has some trainer keys: E - Tops of Energy W - 99 of each weapon Edit: Press S to toggle all switches on for the level Last edited by Abaddon; 29 March 2011 at 04:55. |
28 March 2011, 02:49 | #37 |
Beyond Mutton
Join Date: Mar 2011
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Great news Abaddon!
Edit: Trainer keys!, you forget a lot of things after 20 years... Edit2: Could I be so bold as to ask for a feature request? CUSTOM1=1 to enable 2nd fire button (gamepad) for jump (current up on joystick) CUSTOM2=1 to enable 3rd fire button (gamepad) switch weapon types (current space bar) Edit3: If you can give the specifications of the required icon image, I will try to get the games artist to create an icon (width, depth, # colours, palette restrictions, fixed palette, file format) Unless you already have one Last edited by jimmy2x2x; 28 March 2011 at 14:01. |
29 March 2011, 05:09 | #38 | |
Registered User
Join Date: Apr 2010
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Age: 55
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Quote:
As for the 3rd fire button, I have never used it in any install, because I thought it required hardware modification to the controller, but I could be wrong. I can/will add CD32 joypad support, which I could map jump, weapon select, cheat keys, pause, etc. I was hoping to have the install complete, but I didn't get time to work on it tonight. I think all that I have left to do is add the intro and cd32 joypad support. Hopefully I will have a beta release tomorrow. |
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29 March 2011, 10:15 | #39 |
Puttymoon inhabitant
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AGTW, where are you?
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31 March 2011, 03:15 | #40 |
Registered User
Join Date: Apr 2010
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Age: 55
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I won't have time to finish the install till the weekend. I can upload a beta to the zone if anyone would like to test it out.
Still have to add intro, cd32 support and trainer. I do have one question.....Should I included the cracktro? On one hand I say no, but on the other we probably wouldn't have seen the game released. |
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