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Old 13 November 2008, 23:23   #21
Muzkat
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I too would love to see these graphics, jotd!
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Old 14 November 2008, 12:36   #22
girv
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Didn't Flood have a complete set of sprites for an enemy that never appeared in the game?
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Old 14 November 2008, 20:57   #23
jotd
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I too would love to see these graphics, jotd!
Here you are: the familiar bird without its armour (looks very much like the enemy birds from Magic Pockets lake level BTW) and the scorpion.

Click image for larger version

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Old 14 November 2008, 21:01   #24
TCD
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Thank you very much jotd
I wonder why they didn't use these enemies. They don't look bad at all
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Old 15 November 2008, 02:48   #25
Muzkat
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Thankyou jotd.

The scorpion looks strange, almost like it belongs in Xenon II.
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Old 15 November 2008, 20:50   #26
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Jotd
Yeah those are interesting. It would have been nice to see them in action.

Have you looked into any other Bitmaps games like Chaos Engine? I'd definitely be interested to see any unused graphics from that!
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Old 15 November 2008, 22:33   #27
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Jotd
Yeah those are interesting. It would have been nice to see them in action.

Have you looked into any other Bitmaps games like Chaos Engine? I'd definitely be interested to see any unused graphics from that!
If the CD32 version of CE contains unused files I'll find them but I doubt it.
To see at least the bird in action, play Gods -Deluxe- I could add the scorpion in my level 1 too, just for fun.

But now I'm remembering something else: chip tunes hidden in the memory of Jaguar XJ220.
Those chiptunes are excellent. AFAIR there were themes for The A-Team and Starsky & Hutch, in chip music.
Just run a ripper while in the game, you'll see.
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Old 15 November 2008, 22:43   #28
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But now I'm remembering something else: chip tunes hidden in the memory of Jaguar XJ220.
Those chiptunes are excellent. AFAIR there were themes for The A-Team and Starsky & Hutch, in chip music.
Just run a ripper while in the game, you'll see.
A chiptune of the A-Team music? That's great news I'll try it tomorrow. Thanks for the info jotd
Btw : If I'll find them, I'll upload them to the zone
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Old 15 November 2008, 22:52   #29
mailman
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If the CD32 version of CE contains unused files I'll find them but I doubt it.
To see at least the bird in action, play Gods -Deluxe- I could add the scorpion in my level 1 too, just for fun.

But now I'm remembering something else: chip tunes hidden in the memory of Jaguar XJ220.
Those chiptunes are excellent. AFAIR there were themes for The A-Team and Starsky & Hutch, in chip music.
Just run a ripper while in the game, you'll see.
They are not hidden. Instead of one of the six tunes select radio mode and scan through the radio stations. You will hear them.
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Old 16 November 2008, 20:23   #30
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They are not hidden. Instead of one of the six tunes select radio mode and scan through the radio stations. You will hear them.
They were hidden to me Thanks for the hint.
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Old 17 November 2008, 15:45   #31
Hungry Horace
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Bloodwych contains a few hidden/unused sprites when you rip them, and even a few unused objects in the game (grey gem, brownish gem) that will use these graphics, if you hack the game to give your heroes unobtainable objects.


Mega-Lo-Mania Amiga Format Demo contains some graphics of the Gods which are the same as you see in their Review pages. Persumably someone had a change-of-heart over some graphics just prior to release.
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Old 17 November 2008, 18:22   #32
mailman
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I recalled that I started similar thread about some hidden pictures on One Step Beyond game second disk.
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Old 17 November 2008, 18:38   #33
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Okay I have merged the two threads, renamed the resulting thread and moved to nastalgia & memories, though maybe not the best sub-forum!

Anyway talk about all hidden stuff from in games that never appeared in the actual game
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Old 17 November 2008, 20:21   #34
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They are not hidden. Instead of one of the six tunes select radio mode and scan through the radio stations. You will hear them.
Indeed. In fact, if you select the A-Team theme tune and play the level it'll go double speed IIRC.
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Old 17 November 2008, 21:21   #35
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Look at the plants, trees and rocks. Only Valdyn is missing.
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Old 17 November 2008, 21:26   #36
TCD
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Look at the plants, trees and rocks. Only Valdyn is missing.
Very nice Where did you find it viddi?
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Old 17 November 2008, 21:42   #37
viddi
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Very nice Where did you find it viddi?

Ehm...here: http://eab.abime.net/showpost.php?p=271237&postcount=3
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Old 17 November 2008, 21:45   #38
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Oh... uhm... of course...
I should really click on the thumbnails next time
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Old 20 November 2008, 19:13   #39
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I have strange pictures from Amiga games too
Some of these were from the AMOS Club which was run by the Charlie Chimp author (Brian Bell?). They sent out extra disks to those who joined the club, it was about programming in AMOS and the like. Never did find out what happened to that setup, just vanished one day.

Quote:
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Jotd
Yeah those are interesting. It would have been nice to see them in action.

Have you looked into any other Bitmaps games like Chaos Engine? I'd definitely be interested to see any unused graphics from that!
Heya, from memory there were some unused graphics in the Magic Pockets STF demo, a Cola and a Tab drinks can. I vaguely remember them from the ST version when having a looksy in the TOS file somewhere. All good back in the day

Last edited by BippyM; 21 November 2008 at 04:49.
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Old 04 December 2008, 13:07   #40
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Anyone? Those pictures might be a good source of some AGTW projects or could be put in HOL as unreleased. If we could only find out what games do they come from and why they are bundled into One Step Beyond game...
I've asked the One Step Beyond programmer and he has explained that these screens were intended for cutscenes. I think that they continue the gaming theme of the intro where Colin Curly is sucked into his computer. However, they don't seem to appear in the final game so he thinks that they are probably unused.

So, they're spoof games rather than mockups or previews of real ones. However, I'll add an entry for them in the aGTW update.
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