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#21 |
Into the Wonderful
Join Date: Jul 2001
Location: Earthrealm
Age: 43
Posts: 1,430
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I too would love to see these graphics, jotd!
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#22 |
Mostly Harmless
Join Date: Aug 2004
Location: Northern Ireland
Posts: 1,149
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Didn't Flood have a complete set of sprites for an enemy that never appeared in the game?
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#23 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,389
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Here you are: the familiar bird without its armour (looks very much like the enemy birds from Magic Pockets lake level BTW) and the scorpion.
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#24 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,094
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Thank you very much jotd
![]() I wonder why they didn't use these enemies. They don't look bad at all ![]() |
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#25 |
Into the Wonderful
Join Date: Jul 2001
Location: Earthrealm
Age: 43
Posts: 1,430
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Thankyou jotd.
The scorpion looks strange, almost like it belongs in Xenon II. |
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#26 |
Into the Wonderful
Join Date: Mar 2002
Location: England
Age: 49
Posts: 2,335
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Jotd
Yeah those are interesting. It would have been nice to see them in action. Have you looked into any other Bitmaps games like Chaos Engine? I'd definitely be interested to see any unused graphics from that! |
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#27 | |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,389
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Quote:
To see at least the bird in action, play Gods -Deluxe- ![]() But now I'm remembering something else: chip tunes hidden in the memory of Jaguar XJ220. Those chiptunes are excellent. AFAIR there were themes for The A-Team and Starsky & Hutch, in chip music. Just run a ripper while in the game, you'll see. |
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#28 | |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,094
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Quote:
![]() ![]() ![]() Btw : If I'll find them, I'll upload them to the zone ![]() |
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#29 | |
Zone Friend
Join Date: Jun 2005
Location: Warsaw/Poland
Age: 45
Posts: 2,443
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Quote:
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#30 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,389
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#31 |
Wipe-Out Enthusiast
Join Date: Nov 2005
Location: .
Age: 43
Posts: 2,545
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Bloodwych contains a few hidden/unused sprites when you rip them, and even a few unused objects in the game (grey gem, brownish gem) that will use these graphics, if you hack the game to give your heroes unobtainable objects.
Mega-Lo-Mania Amiga Format Demo contains some graphics of the Gods which are the same as you see in their Review pages. Persumably someone had a change-of-heart over some graphics just prior to release. |
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#33 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Okay I have merged the two threads, renamed the resulting thread and moved to nastalgia & memories, though maybe not the best sub-forum!
Anyway talk about all hidden stuff from in games that never appeared in the actual game ![]() |
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#34 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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#35 |
Moderator
Join Date: Apr 2006
Location: Germany
Age: 44
Posts: 4,015
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Look at the plants, trees and rocks. Only Valdyn is missing. ![]() |
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#36 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,094
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#37 |
Moderator
Join Date: Apr 2006
Location: Germany
Age: 44
Posts: 4,015
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#38 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,094
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Oh... uhm... of course...
![]() ![]() I should really click on the thumbnails next time ![]() |
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#39 | |
Registered User
Join Date: Aug 2006
Location: England
Posts: 218
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Some of these were from the AMOS Club which was run by the Charlie Chimp author (Brian Bell?). They sent out extra disks to those who joined the club, it was about programming in AMOS and the like. Never did find out what happened to that setup, just vanished one day.
Quote:
![]() Last edited by BippyM; 21 November 2008 at 04:49. |
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#40 | |
Global Moderator
![]() Join Date: Mar 2001
Location: UK
Age: 46
Posts: 6,166
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Quote:
So, they're spoof games rather than mockups or previews of real ones. However, I'll add an entry for them in the aGTW update. |
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