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#21 |
Registered User
Join Date: Jan 2005
Location: 62-France
Age: 56
Posts: 413
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Hello,
I would like to thanks recent whdload and fix (on beginning of july 2007) from psygore, codetapper and dj mike, jotd, wepl,... thanks to them and good summer holiday to all. Just Cfou! is missing and It's sad for all :-\ Maybe he defent hyperion against amiga inc ![]() |
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#22 |
CaptainM68K-SPS France
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lol
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#23 |
2 contact me: email only!
Join Date: May 2001
Location: Auckland / New Zealand
Posts: 3,187
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Bubble Bobble is almost complete now. It supports the 3 SPS versions 1342-1344. There are options for infinite lives and a level skip, but sadly I haven't been able to make a starting level option (it would be nice to be able to start on level 50 for example). If anyone here has ever trained the game and has gotten a level select working, contact me ASAP!
The last level is incredibly difficult, I can't imagine anyone would have been able to complete this game without cheating! |
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#24 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Excellent news mate, cheers for not only going back and fixing the installs, but for adding all the extra "oomph" to them with multiple version supports, trainers etc.
Are there any noticeable differences between the SPS versions? Not just cosmetic, but format wise? |
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#25 | |
Mostly Harmless
Join Date: Aug 2004
Location: Northern Ireland
Posts: 1,149
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Quote:
![]() But you're exactly right, I think ![]() ![]() ![]() |
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#26 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Don't be down Girv, I get a tad annoyed with WHDLoad every now and then
![]() Sorry if I didn't feed back on your install, which one was it? A SCART extension cable sounds like a great idea mate, whoever suggested that is probably a genius. |
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#27 | |
Mostly Harmless
Join Date: Aug 2004
Location: Northern Ireland
Posts: 1,149
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Quote:
![]() Not only a genius, but also probably really good looking with a killer fashion sense too, I'd say. |
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#28 | ||
Retro Gamer
Join Date: Jan 2005
Location: Underworld
Age: 51
Posts: 4,072
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Quote:
![]() Quote:
I wasn't aware that you guys needed WHDLoad tester. ![]() Last edited by BippyM; 11 July 2007 at 18:06. Reason: mulit-quoting works too ;) |
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#29 | |
2 contact me: email only!
Join Date: May 2001
Location: Auckland / New Zealand
Posts: 3,187
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![]() Quote:
1343 is actually identical to 1344 except it has a copylock encrypting it. Once you have stripped away the protection, those 2 versions are exactly the same. SPS 1342 doesn't actually allocate enough memory for the main sprites in the game, so this might cause problems at some point. I allocated enough extra memory to load the entire file into it and therefore all files can be compressed. 1342 also has a problem with the stack being too small which caused me a lot of problems with phantom crashes when using WHDLoad's debugging tools as they use a lot of stack space. Probably wouldn't notice it on the original game though. |
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#30 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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Cool, some good info there actually.
Strange they changed the title screen though. Wouldn't thought they would ever bother really, it's not exactly going to sell more copies is it. I'm looking forward to the day when HOL 'handles' different game versions properly as I think it's very interesting stuff! |
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#31 | |
HOL / AMR Team Member
Join Date: Dec 2001
Location: Australia
Posts: 2,632
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Quote:
I'm sure many here are glad you've got that lovin' feeling for WHDLoad again m8! ![]() ![]() |
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