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#21 |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
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They need code for compression, not for uncompressing
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#22 |
Registered User
Join Date: Jun 2008
Location: Netherlands
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Yeah, there's plenty of Imploder decompression routines about, so I was able to use one of them. Thanks though hit.
Last edited by Exl; 29 June 2008 at 10:56. |
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#23 |
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Join Date: Dec 2004
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I have made more progress. The output data is still corrupt, but not very much and I have a lead. So I think this will work very soon.
@Exl: do you still need this, or did you find some imploder packer written in C? I did not understand your post. |
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#24 |
Registered User
Join Date: Jun 2008
Location: Netherlands
Posts: 122
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Oops, I meant decompression routines in my previous post. I still need it yeah. I've been working on the editor, and it's almost finished. Save for some polishing and some Imploder crunching
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#25 |
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Join Date: Dec 2004
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Same here. Imploding in C almost works. I can pack a small file 100%, but for bigger files it still does not work 100%. the file is decrunched with errors. Give me a few days and I'll deliver a full version of fimp with C source.
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#26 |
Registered User
Join Date: Jul 2008
Location: New Zealand
Posts: 17
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any of these help?
http://www.amiga-stuff.com/crunchers-download.html |
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#27 |
Registered User
Join Date: Jun 2008
Location: Netherlands
Posts: 122
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You can download Amiga crunchers from it, yeah. We're looking for\Jotd is engineering a cruncher for Imploder in C, so that it can run on pretty much any platform.
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#28 |
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#29 |
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Almost there...
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#30 |
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Join Date: Jun 2008
Location: Netherlands
Posts: 122
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I can't wait
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#31 |
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#32 |
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rewriting compression code without knowing the algorithm at all is very difficult. The testing and bughunting is very hard because we don't know functionnally how it works.
68000 -> C translation is better because it can be adapted to others "blackbox" algos as well. @Exl: ok, I think it works. Get fimp C version from here, test and extract the implode routine for your proggy: http://pagesperso-orange.fr/jotd/ bye Last edited by jotd; 06 July 2008 at 21:04. |
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#33 |
Registered User
Join Date: Jul 2008
Location: New Zealand
Posts: 17
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seen here?
http://www.dstoecker.eu/xpklibs.html#IMPL |
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#34 | |
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Quote:
BTW Exl I tried to run the editor but it cannot find "renderlib". It does not work for me. Last edited by jotd; 07 July 2008 at 08:12. |
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#35 | ||
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Quote:
Quote:
I tested your fimp port with Superfrog and it works perfectly ![]() |
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#36 |
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still did not work because MSCOMCT2.OCX was missing.
After adding this file in the current directory it worked. I suggest that you include this file in the editor distribution and that you document the fact that it requires the VC 2008 runtime. I'm glad the compression routine works. I can't wait to play the custom levels. How many did you create? |
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#37 | |
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Location: New Zealand
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Quote:
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#38 | ||
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Quote:
Quote:
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#39 |
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@germanix: it's not because it is complicated that it is impressive
![]() @Exl: for the ATN compression, you could have mounted your data directory in WinUAE directly instead of copying/copying back, and make a modified version of fimp to output ATN header instead of IMP using an hex editor ![]() |
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#40 | |
Registered User
Join Date: Jun 2008
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Quote:
![]() Anyway, here it is: Installer with shared components, some accompanying text (readme + FAQ), and source code! Installer: http://members.home.nl/meuwissenth/f...etup_0.9.9.exe Source: http://members.home.nl/meuwissenth/f...urce_0.9.9.zip Last edited by Exl; 16 July 2008 at 16:36. |
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