06 February 2024, 21:27 | #21 |
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For me what really made the Amiga stand apart from other systems was maturity - and by that I mean how several games targeted mature audiences. My childhood memories of it were not in how I was playing happy happy joy joy games like I would on a Nintendo, but more melancholic titles or horrific titles. Especially the music really gave the games some feels and that affected me a lot as a kid, I was pulled into the games more and their maturity level added an extra coolness factor, like I was playing something I wasn't supposed to be playing. But also the fact that a lot of the games did not shy away from showing blood and even gore, or in rare cases sexual acts.
So with that in mind, my "Amiga-definers" are not actually the best games; in fact I think most of them are pretty poor in the gameplay department. Titles which also came out on other platforms, but on those other platforms usually just lack anything that makes them worthwhile to play. But on the Amiga... they made me feel something. And that's why I thought they were cool enough to play whenever I would be tired of playing the top rated games like Turrican. Obitus, Wrath of the Demon, Beast, Cadaver, It Came From the Desert, Ghost Battle, Elvira. Games like that. If I had to choose a #1 "This is Amiga!" game... probably Wrath of the Demon. Amazing graphics, sound and music which mix cartoony humoristic and gloomy dark fantasy and the intro depicts someone being murdered (and the Amiga version even lingers on the corpse about three times longer than say the PC version...) - it really doesn't get more telltale than that. And boy is it a slog to play, unfortunately. Ever experienced the game over screen in that game? I don't think there has been another game which makes you feel more bad for losing. |
06 February 2024, 21:27 | #22 |
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06 February 2024, 21:51 | #23 | |
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Quote:
When we moved from the Sega Master System to the Amiga 500 Plus, i found myself playing at night and often alone with Shadow of the Beast and Alien Breed and these games were very hard and full of very offensive monsters, that was almost depressing and overwhelming. Even Lotus 2 seems very hard compared to 8 bits racing games. And Another World : where am i - what should i do? No more childish games. |
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06 February 2024, 21:58 | #24 | |
Ex nihilo nihil
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Quote:
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06 February 2024, 23:14 | #25 | |
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Yeah, but by the time this one came out i became used to fighting aliens on computers |
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06 February 2024, 23:19 | #26 |
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07 February 2024, 05:07 | #27 |
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Defender of the crown is crappy buggy game
if that represent the Amiga, then the Amiga is a disaster there is no game that represent the Amiga bur fact is that late games are by far better than the ones produced in 198x games which represent the Amiga are something like these: Superfrog Alien breed series zool Another world Flashback Chaos engine all of them not realy Amiga exclusives but Amiga original games |
07 February 2024, 07:26 | #28 |
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when I think of Amiga shortly after it first arrived I tend to think of what stood out to me as being better than what the ST could do. That's what made people think maybe they wanted one over an ST of course. In that sense then it was the likes of F18 and King of Chicago that really stood out in a way over the ST. The combination of great graphics but also the sumptuous sound really blew my mind and it was at that point I knew I wanted one
Then you had the likes of the first Speedball which also showed how much better a game can feel when it looked and sounded as good as that did. Swords of Sodan was also one hell of a demo for what Amiga could do and I think most of us by this point wanted one. They used to demo Space Ranger in our Dixons as well and I just remember thinking how much like an arcade the Amiga was, Oh and Marble Madness actually was damn impressive to behold and another great example of the whole visual audio package you got on Amiga over ST But in terms of what Represents it Turrican 2 is probably that game but personally it's one of the above Last edited by Adropac2; 07 February 2024 at 07:33. |
07 February 2024, 10:49 | #29 |
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Turrican 2, Lemmings, Shadow of the Beast, Wings, Sensible World of Soccer, Populous...if I had to limit them as much as possible.
Lionheart would be a great pick if it was more popular. It pulls most Amiga tricks, and looks like the quintessential Amiga game. Enviado do meu SM-A325F através do Tapatalk |
07 February 2024, 13:05 | #30 |
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Lemmings does seem like an obvious pick. It worked especially well on the Amiga (compared to the rather forced mouse-less console ports).
If not Lemmings, then I'd pick another mouse game. Utopia, MegaloMania? Well, why not Scorched Tanks? I think of the Amiga as an hobby dev computer, so picking a PD or shareware title might be appropriate. Scorched Tanks was certainly distinctly made on the Amiga using trackers, DP, AMOS. It's a bit dry in the pixel art department though. It also came out kinda late (94/95)... but hobby devs sticking with the machine for a while was also something quite Amiga I guess. Another choice which feels very Amiga to me is one of those game collection disks enthusiasts made, featuring a bunch of small PD games (e.g Biplane Duel, CaveRunner, Tron and Frogger clones) and a startup-sequence boot menu as text or .iff image. |
07 February 2024, 13:27 | #31 |
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I suppose the first "wow" game i saw on the Amiga that stood out to me, even more than the likes of SOTB was Blood Money, not so much for the actual game, but for its intro, the animation+music+intro voice was a big wow moment when id previously only seen C16, C64 and speccy 8k stuff.
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07 February 2024, 13:29 | #32 |
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No love for worms. I know its everywhere these days, but to me at least, embodied a lot of what the Amiga was about
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07 February 2024, 14:12 | #33 |
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Sensible Soccer
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07 February 2024, 15:11 | #34 |
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Lemmings
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07 February 2024, 15:47 | #35 |
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Superfrog
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07 February 2024, 15:52 | #36 |
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If I was demoing my A1200 to somebody who'd never heard of the Amiga, I'd probably show them Alien Breed II AGA as being a representative game for the A1200 from the time. (I know the question wasn't model-specific, but that's my frame of reference).
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07 February 2024, 17:25 | #37 |
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07 February 2024, 18:37 | #38 |
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The Saddam Hussein Game
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07 February 2024, 18:51 | #39 |
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Maybe in terms of what is unique to an Amiga computer game vs console game it would be It Came from the Desert, although not all the artwork in that game is Sachs quality it is as much an experience as just a game if you have the right equipment (proper amp with proper speakers, massive screen that isn't LCD to avoid 'square pixels' effect, warm summer night, ice cold glass of pop/beer etc).
So I guess for all of us it could mean different things but for me it boiled down to what was only possible on Amiga (Beast 1 in that quality) and what could only be released on a lower financial risk disk based unrestricted publishing format such as Amiga and all the advantages the OCS brought to the table. I do remember being totally impressed with stuff like Battle Squadron and Sword of Sodan, especially 2 player games of Battle Squadron. It's the kind of quality I expected from Ocean/US Gold from my C64 gaming past before I got an Amiga in 87. Can you imagine what a Jim Sachs AGA update of It Came from the Desert would be like based on his 20,000 Leagues Under the Sea demo for CD32 was like (it's on youtube on his channel and he did kindly reply to some questions I had, what a top man). |
07 February 2024, 20:22 | #40 |
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Shadow of the Beast is what they used to sell Amigas in my home town, but for me, it can only be Turrican 2.
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