15 February 2024, 19:22 | #21 |
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Just uploaded a new version of the demo that fixes a few bugs https://lionagony.itch.io/silhouette-threat-aga-amiga
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16 February 2024, 00:50 | #22 |
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I couldn't see any noticable changes?
[ Show youtube player ] |
16 February 2024, 01:52 | #23 |
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I just limited the number of umbrella shots and made them destroy themselves earlier because someone was able to crash the old version by just spamming the shoot button, especially with the 3 way powerup. There was also a bug where if you were killed when ducking sometimes you respawned still in the ducking position. Hopefully both of those are fixed now. Thanks for playing it again and making the video.
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16 February 2024, 02:27 | #24 |
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That's some good update notes. Nice one
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03 March 2024, 23:17 | #25 |
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Just doing my bi-weekly update on here:
Putting out the demo above was interesting. The main thing I learned is that getting the difficulty right is one of the trickiest parts. Some people had a hard time at the very beginning while others were able to beat the level very quickly. Still working on level 2 and going to try and make the difficulty escalate more gradually. I have most of the resources for Level 2 drawn (some from my daughter, some I'm touching up from AI.) Not a Microsoft fan but surprised that Copilot in Windows is actually pretty good for doing pixel art. Another challenge is getting everything into 64 colors, I thought that would be plenty but I've realized a jungle has a lot of variations of green Nothing to show today but I hope to maybe put out a demo of the second level by the time of the next update in two weeks. Thanks to those who have tried the first level, hope you'll like the second. |
02 May 2024, 19:38 | #26 |
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Major update - A demo of the second level is now available. This one is autoscrolling so the gameplay differs from the first level. It also contains 6 layers of simulated parallax scrolling, something I always wanted to see in an Amiga game. Would love to hear any constructive critiques.
You can download the new demo here https://lionagony.itch.io/silhouette-threat-aga-amiga |
02 May 2024, 20:38 | #27 |
Saberman
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Small gameplay:
[ Show youtube player ] |
02 May 2024, 22:13 | #28 |
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03 May 2024, 00:05 | #29 |
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very nice!
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03 May 2024, 07:43 | #30 | |
This cat is no more
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Quote:
Would be nice to know how this is done ? blitter ? dual playfield + palette tricks? Now the criticism: - background trees don't smooth scroll, they seem to scroll 16 pixels by 16 pixels - background scrolling is also backwards. The character is going left, but the trees are going the opposite direction |
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03 May 2024, 11:29 | #31 |
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friend what happens to those trees in the background? it's completely unnatural...
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03 May 2024, 11:49 | #32 |
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@jotd: being scorpion engine and 64 colour, I presume it will be AGA parallax scrolling with 256px wide sprite wrapping around the screen.
@lion: If you are having any issue with the scrolling effect, me or earok or practically anyone on the Scorp discord would be happy to take a look and fix it just give me a PM on there if you would like me to take a look. |
03 May 2024, 16:44 | #33 |
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I have fixed the scrolling and made a new video of the game here
[ Show youtube player ]
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03 May 2024, 16:57 | #34 | ||
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Quote:
Quote:
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03 May 2024, 16:58 | #35 |
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Thats cool, is going in the right direction now!
The critics are right though about the 16pix shift on the parallax. IF that is a design choice then that is cool but if you want it to move more smoothly then that can be fixed to. *edit I just seen your edit lol It might well be that the 2mb is not quite enough to move 2 layers but it might be possible with some optimizing and tricks. I think if you can make it smoother you really really should. just my 2 cents tho. |
03 May 2024, 17:02 | #36 |
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Thanks for the offer. I was able to fix it. It's funny after having worked on it for months now I never even noticed it was going the wrong way and thought it looked good. It was the first comment on Youtube though and it baffles me that I never realized it
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03 May 2024, 17:16 | #37 |
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well no worries, really interesting concept and do like the artstyle.
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03 May 2024, 19:47 | #38 | |
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Quote:
[ Show youtube player ] |
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