16 April 2016, 07:56 | #21 |
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I remember a Swedish magazine had a competition on who could write the shortest Snake ("masken") game in C64 BASIC. Winning entry was like 100 bytes, and it was totally incomprehensible (to me). Wouldn't be very useful but maybe something to try?
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16 April 2016, 14:33 | #22 |
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Somebody may try to get the better results for Amiga in a mathematical demo - http://litwr2.atspace.eu/pi/pi-spigot-benchmark.html
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21 April 2016, 22:26 | #23 | |
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Quote:
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21 April 2016, 22:31 | #24 |
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Looks like the Vampire 2 should have a (top)place in that list.
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23 April 2016, 06:50 | #25 |
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How to get the maximum speed with A500 (A1200)? For example, c64 is 5% faster in the screen off mode...
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23 April 2016, 09:08 | #26 |
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23 April 2016, 10:59 | #27 |
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23 April 2016, 11:38 | #28 |
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25 April 2016, 12:53 | #29 |
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Yay, a competition! Competitions are fun.
Regarding the interrupt/DMA issue: Usually such a competition comes with a testing harness that measures the speed of the solution and tests its correctness. If relevant, this code would turn off interrupts and DMAs to provide a well-defined test metric. |
29 April 2016, 21:14 | #30 |
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So, what's to be programmed, then?
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29 April 2016, 21:41 | #31 |
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30 April 2016, 07:33 | #32 |
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30 April 2016, 15:04 | #33 |
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30 April 2016, 15:25 | #34 |
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I'd vote for something that's useful (i.e. not just a demo) and hasn't been done a thousand times (i'm tired of these c2p contests).
Perhaps taking some C code which takes too much time and optimise that in ASM to make it more usable. |
30 April 2016, 15:51 | #35 |
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I don't see anything more interesting and useful to do than a 2D general purpose game engine.
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30 April 2016, 17:21 | #36 | |
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I think Meynaf's idea is good It has to be some short and simple "routine", that lends itself to be coded, optimised, improved, and easily "judge-able" |
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30 April 2016, 21:20 | #37 |
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01 May 2016, 01:07 | #38 |
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Smallest or fastest decompressor of a given LZ-like compressor?
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01 May 2016, 04:37 | #39 | |
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Yes, but how about a very small c2p that's fast? Some small code that generates full c2p code? |
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01 May 2016, 05:26 | #40 |
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We could start with something far less ambitious while we see if the concept of a coding competition here works.
That way if this concept falls flat people don't waste heaps of time on something that didn't pan out. If it works out with something simple, we can run through lots of those good ideas. |
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