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#21 | ||
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Thank you kindly my friend. Yeah took an extended leave / sabbatical from EAB / Amiga stuff due to real life etc... Quite a few years ago indeed, I think it was around 2007 - 2008 when I disappeared... I'm very well, hope that you are too. Anyway, good to be back and to see that all the lovely folk at EAB are still as helpful, friendly as ever. You guys rock ![]() Last edited by DamienD; 27 December 2015 at 12:09. |
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#22 | |||
HOL / AMR Team Member
Join Date: Dec 2001
Location: Australia
Posts: 2,632
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![]() I've just shoved a raw dump of Revenge II in the Zone. Give it a shot and see if that messes with the music after booting too. If it does, then it might just be a config issue. Last edited by DrBong; 28 December 2015 at 20:21. |
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#23 |
HOL Team Member
Join Date: Dec 2001
Location: Manchester
Posts: 2,529
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It's definitely a config issue, darned if I can work out how to fix it though..
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#24 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Happens to me also Belgo with all the versions we have access to.
Like you have tried numerous configs / settings but can't get it to work smoothly. Mind you; the sound is only garbled for 5 seconds or so when you see the title screen with the camel walking and text, then it seems to fix itself... |
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#25 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Speaking of standalone disks; I've also created one for unreleased game "Superhero" that came from here: http://amr.abime.net/issue_336_coverdisks
In The Zone if anyone wants ![]() |
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#26 | |
HOL / AMR Team Member
Join Date: Dec 2001
Location: Australia
Posts: 2,632
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Quote:
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#27 |
Lemon Curry ?
Join Date: Sep 2004
Location: Denmark
Age: 49
Posts: 4,142
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I converted the extended adf to hfe and loaded it on my Gotek HxC 3.0.6.6.
Same thing happens as in WinUAE, audio is garbled for 4-5 seconds then it corrects itself. My Amiga is a pal rev8a A500, ks1.3 + 512kb slow trapdoor exp. [edit] Switching to ks1.2 and disabling slow ram makes no difference. |
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#28 |
HOL / AMR Team Member
Join Date: Dec 2001
Location: Australia
Posts: 2,632
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Does the cracked ADF DamienD made do the same thing on your A500? If I understand correctly, they're saying the cracked ADF, extended ADF and raw dump all behave the same with the music under emulation. I guess I should test Damien's ADF on my A500 too.
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#29 |
CaptainM68K-SPS France
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i confirm that the game is unmodified (good!), and that it has indeed a protection on track 1 (Protec $4454). I have there also the music garbled on the start for 4-5 seconds.
There's maybe an emu problem..... this has to be checked.... |
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#30 |
Lemon Curry ?
Join Date: Sep 2004
Location: Denmark
Age: 49
Posts: 4,142
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I can't get the cracked version going on my A500, works in WinUAE though.
As soon as I type "x 2" it loads for a while then gurus (#00000004.00C05128). I have tried KS1.2 & KS1.3 as well as 512kb slow disabled. Perhaps ECS is to blame here ? |
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#31 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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You could try the modified / standalone version I made. Should still be in The Zone.
The original had something like 'stack 150000' before 'loader' in the 's/startup-sequence' or '2' file (from memory). I left this in on the modified / standalone version but it would work without. Maybe try removing this. Last edited by DamienD; 28 December 2015 at 23:08. |
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#32 |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,019
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It has an encrypted part in the bootblock which I doubt a real 020+ can decrypt properly as its SMC
The disk is actually a standard AmigaDOS disk, but what they've done is patch AmigaDOS with a custom decoding routine so to the user it looks like a non dos disk. A similar idea was used on Motorbike Madness. Give me a sec ![]() |
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#33 |
Lemon Curry ?
Join Date: Sep 2004
Location: Denmark
Age: 49
Posts: 4,142
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Bingo!
If I remove "Stack 150000" from startup-sequence audio works on real hardware, A500 in my case. [edit] Thanks Galahad. |
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#34 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Nice one guys. I'll remove this from the standalone version I made when I'm back in the UK
![]() One thing that puzzles me is that the extended .ADF that DrBong made from his original has the same issue. I didn't look at the s/startup-sequence but maybe this is also present (though I can't imagine why; I think it was on the compilation disk due to the cracktro taking too much memory etc)? Last edited by DamienD; 28 December 2015 at 23:46. |
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#35 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,019
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Quote:
Disk name = protec 43% full Startup-sequence says: Stack 15000 Loader |
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#36 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Quote:
![]() I wonder why they used this; as we've experienced the game runs without it? ...so we should just remove the stack line from either DrBong's .ADF or the modified standalone version I made and all good (preferably DrBong's if possible)? |
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#37 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,019
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Quote:
loader mainprog charset.dat kybtext.dat clouds.dat compback.dat compcaml.dat csprites.dat music.o title Then its had all its original files ripped from the custom disk and then simply copied back onto a normal AmigaDOS disk and all the game is there with nothing missing. |
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#38 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Cheers for the info Galahad.
I'm currently in Madeira on holiday which means I don't have my laptop with me so can't check. Pretty certain the compilation (and then the modified standalone copy I created from that) have all those files on them ![]() |
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#39 | |
HOL / AMR Team Member
Join Date: Dec 2001
Location: Australia
Posts: 2,632
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It should be as it was sold to me as NOS.
Quote:
Anyway, since you did the WHD patch for Motorbike Madness, can we twist your arm to do one for Revenge II (pretty please)?! ![]() |
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#40 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Quote:
![]() Removed "Stack 15000" from the modified standalone .ADF and tried running. Unfortunately in WinUAE the sound issue is still there ![]() Tried the following Quickstart but didn't make any difference: ... A500 1.3 ROM, OCS Agnus, 512 KB Chip RAM ... A500 1.2 ROM, OCS Agnus, 512 KB Chip RAM ... A500 1.3 ROM, OCS Agnus, 512 KB Chip RAM + 512 KB Slow RAM ... A500 1.3 ROM, ECS Agnus, 512 KB Chip RAM + 512 KB Slow RAM |
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