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#21 |
Registered User
Join Date: Jan 2014
Location: Cambs / UK
Posts: 356
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Looking forward to the second part Earok. Your first part played a big part in me coding (actually even starting) the Killer Bees game. I know it was a really basic game but without your tutorials this stepping stone to hopefully better projects would not have been possible.
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#22 |
A1200 040 SAM440EP 667
Join Date: Jan 2008
Location: Lisbon / Portugal
Posts: 873
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@earok
Awesome work, hope there are more tutorials like that on the cue ![]() There is any possibility of enlarge those tutorials with the powerful AmiBlitz new functions? |
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#23 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
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Thanks guys, much appreciated
![]() @gazj82 the second part is on Johnny's show - [ Show youtube player ] #AlaRomero sorry, I don't use AmBlitz myself! Since it relies on there being an FPU it limits what I can do with it (my primary interest is in stock AGA hardware and below) I probably should try to arrange airing a third part in December, any requests? I can do maybe five of these topics (though I'm also open to suggestions) * Functions and statements * Pointers and variable addresses * Inline ASM * VBlank interrupt * Sound effects * Tracker music (using an external library) * Including binary data ("inc bin") * CD32 pad * CD32 music * CD32 loading and saving * Loading and saving files and data * Custom copper list |
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#24 |
Registered User
Join Date: Oct 2008
Location: Finland
Posts: 643
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Thank you for doing these!
![]() I would be interested in a how to combine tracker music with sound fx (should one channel be exclusive for fx etc.) Also, custom copper lists would be nice to hear about! |
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#25 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
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@WitchMaster no worries! The plan for chapter 3 of the tutorial is now:
Part 11. SFX Part 12. Music Part 13. Custom Copper Part 14. CD32 Pad Part 15. Functions Last edited by earok; 09 November 2017 at 04:03. Reason: Finalised plan |
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#26 |
Registered User
Join Date: Jun 2014
Location: Leeds
Posts: 174
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Thank you. I watched tutorial last night. I want to make a simple game and this has given me great insight. Look forward to next tutorial.
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#27 |
Registered User
Join Date: Oct 2008
Location: Finland
Posts: 643
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#28 | |
Registered User
Join Date: Nov 2017
Location: Amiga Kingdom
Posts: 368
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Quote:
[ Show youtube player ] Edit: Hmm, the link doesn't show in my post either. Last edited by LongLifeA1200; 05 December 2017 at 16:37. |
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#29 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
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Can you watch it on YouTube directly?
youtube dot com /watch?v=e6qMg_6OEjk |
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#30 |
Registered User
Join Date: Nov 2017
Location: Amiga Kingdom
Posts: 368
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Yep, shows up on YouTube no problem.
Not sure why YouTube links are not displaying in the forum. When I make a new post, I can see all the YouTube links (even from other people's posts), but after I submit it all of them disappear (get hidden) again. |
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#31 |
Posts: n/a
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Thank you for this very neat tutorial! I am waiting for the next lessons!
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#32 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
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Thanks mate! Apologies, I had completely forgotten about the third part :/ I'll see if Amiten is up for another part this weekend.
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#33 |
Registered User
Join Date: Jun 2014
Location: Leeds
Posts: 174
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Yeah, I'm looking forward to more!
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#34 |
Registered User
Join Date: Dec 2015
Location: Lisbon/Portugal
Posts: 51
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Thank you for the tutorials and video. Appreciate the thoroughly commented source. Looking forward to see how you will increase the number of shots on screen.
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#35 |
A1200 040 SAM440EP 667
Join Date: Jan 2008
Location: Lisbon / Portugal
Posts: 873
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@earok
I´m waiting to see another tutorial ![]() Thanks for your effort on this |
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#36 |
Banned
Join Date: May 2011
Location: Spain
Posts: 519
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@Earok
Ok Mate I´m Back we can start schedulle a Episode for next Tutorial what about 27/01/2018 ? let me know . all the best! |
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#37 |
Posts: n/a
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@Earok @ Amiten
Hi, I loved the first 2 parts, there has got to be others out there who are looking for more of this on Blitz2.. Im learning as I go but I find it MUCH more difficult than other Basic`s because the manual is outdated by new library's and source code that is well commented like Erik's is seemingly thin on the ground. Id honestly pay someone for lessons (@Earok lol) Is there any chance of the third Episode + ??? |
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#38 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
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Hey guys!
Apologies, it's my fault that part 3 still isn't out yet. Amiten graciously offered use of his show yet again but that was the weekend of the Global Game Jam (which I used to port Road Avenger to Amiga). I'll also be going on a stream tomorrow to discuss that - https://www.twitch.tv/events/KhpfAZx0SaeGjis5zbM_DA But anyway, I'll ask Amiten if we can have a part 3 show soon. |
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#39 |
Posts: n/a
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Awesome! cant wait to see Road Avenger at 7:00 GMT too!
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#40 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,547
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Tomorrow I'll be on Amiten TV again with part 3 of the tutorial!
Hopefully there'll be a part 4 as well, but part 3 will cover the following topics. Part 11. SFX Part 12. Music Part 13. Custom Copper Part 14. CD32 Pad Part 15. Functions |
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