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Old 09 May 2008, 14:55   #21
Belgarath
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disable the mouse.
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Old 09 May 2008, 15:10   #22
oneshotdead
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Yah, disabling the mouse did work, thank you.
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Old 09 May 2008, 19:48   #23
TCD
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Okay, think I found it. Just enable Cycle-exact on the Chipset and flicker is gone
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Old 10 May 2008, 03:30   #24
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Worthless

Last edited by oneshotdead; 10 May 2008 at 04:01. Reason: worthless
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Old 10 May 2008, 04:16   #25
TCD
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@oneshotdead
Just tried it myself (can't sleep ). Something is wrong with this game. It doesn't behave consistent.
So until we get some notice form a 'guru' , I think that's it...
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Old 10 May 2008, 04:50   #26
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It is a beautiful game, but you're right, I can't get it running consistently...
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Old 15 May 2008, 14:31   #27
haynor666
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Wow, this topic lives almost 5 years.
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Old 16 May 2008, 17:57   #28
Amiga1992
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Apparently, the topic stater is dead. (IRL)

Just FYI.
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Old 14 February 2009, 12:34   #29
plasmatron
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Quote:
Originally Posted by Akira View Post
Apparently, the topic stater is dead. (IRL)

Just FYI.

Tragically Sir Kid passed away on the 12th of August 2007.

Please read this.

http://www.lemon64.com/forum/viewtop...=asc&highlight
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Old 12 April 2009, 07:15   #30
rsn8887
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Anbybody got Second Samurai AGA working in WinUAE? For me, it stops loading and plays corrupted sounds when it loads from disc 2, after the initial logos, after I inserted disc 2 and pressed fire. The white "Loading" screen appears, but corrupted music plays forever.

Tested with Quickstart A1200 most compatible, using SPS release 1624 (Second Samurai AGA)

EDIT: Aw hell, never mind, it works flawlessly now in latest 1.6.0 beta. I had fast mem config enabled, and the game just doesn't like fast mem.

Last edited by rsn8887; 12 April 2009 at 07:25.
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