06 December 2016, 16:54 | #21 |
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Give Toni a break amilo3438.
Yes, I agree that it's really annoying when playing the game but... Toni has already said that he will analyse it more and doesn't want to add a hack / workaround. I can totally understand that and that's good enough for me. Have faith; Toni is the master and I'm sure he'll come up with a proper solution. It doesn't matter how long this takes and I'm sure it's not an easy one to fix We are very lucky to have someone like Toni who is constantly trying to improve things, listens to users, looks at bugs and never stops working. Last edited by DamienD; 06 December 2016 at 17:01. |
06 December 2016, 17:01 | #22 |
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I only hoped that there could be found some fast hack solution according to WHDLoad fix, but it seems I was wrong ! (that's all)
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06 December 2016, 17:09 | #23 |
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...then we should ask some talented coder / cracker to make an .ADF out of the .IPF and then apply the same fix to it as the WHDLoad version
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06 December 2016, 17:16 | #24 |
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Great idea !
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07 December 2016, 15:04 | #25 |
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Ok, for now I'm using the WHDLoad version by Asman. Created a small .HDF that boot directly into the game; as per my instructions here.
Looks great so far; no sound issues ...one small niggle is that the title screen is only shown for a brief second; would be cool if it stayed for say 3 seconds. Asman; is this the latest slave version? |
07 December 2016, 15:45 | #26 | |
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I did this slave, because I love Elevator Action and afaik there is no decent version on Amiga. And I was so disappointed when I first play Mission Elevator. So I still dream about Elevator Action on Amiga |
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07 December 2016, 15:53 | #27 | ||
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Yup, let's hope someone in future does an Amiga port from the arcade version. |
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07 December 2016, 15:56 | #28 |
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07 December 2016, 15:58 | #29 | |
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Never tried it if I'm honest; I'll take a look now |
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07 December 2016, 17:51 | #30 |
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Your slave works perfectly Asman; it's so nice to be able to play this without the disk version sound bugs
Last edited by DamienD; 07 December 2016 at 17:58. |
07 December 2016, 19:18 | #31 |
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It's funny how this thread should pop up about this game (courtesy of who else but you Damien! ). I recently bought another version of this game from the U.S. to go with the Euro version I supplied for the WHD patch (good to see that WHD updates haven't broken the slave BTW!). Thanks for the reminder, I must see if it's supported.....
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07 December 2016, 19:21 | #32 | |
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I guess you were also the person that provided the disk for SPS, cheers my friend |
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08 December 2016, 09:05 | #33 | ||
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@DamienD Quote:
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11 December 2016, 15:30 | #34 | |
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Now I'm using the ST version that is almost identical to Amiga version but with a little different color scheme! (looks great and works with no sound issues and it also works on monochrome monitors) And there are nice 8-bit versions for C64 and CPC ! (no sound issues) http://www.mobygames.com/game/missio...or/screenshots Last edited by amilo3438; 11 December 2016 at 15:35. |
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14 December 2016, 22:21 | #35 |
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WinUAE 2.3.0 (2010.09.24) = last working official !
WinUAE 2.3.1 (2011.02.26) = 1st problematic official ! To fast locate the sound problem is enough at the 1st flour to walk between the lift and the chair several times ! (or until the sound problem appears) Ps. Beta between above official versions has not been tested as links seem does not work anymore ! So, I left the task to DamienD to locate the 1st problematic beta version. EDIT: Tested config: Last edited by amilo3438; 13 November 2022 at 12:27. |
14 December 2016, 22:32 | #36 | |
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See my post #10 in this thead. Not that it wouldn't be nice to have this fixed for disk users, but I'm quite happy with the WHDLoad solution for now and I'm sure Toni has more important stuff to fix |
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14 December 2016, 22:40 | #37 | |
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Ok, how I can get this beta versions to test ? (links does not work) WinUAE 2.3.1 beta series: http://eab.abime.net/showthread.php?t=55757 Last edited by amilo3438; 14 December 2016 at 22:45. |
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14 December 2016, 22:49 | #38 | |
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...I didn't do it right?!? I would say the same back to you The game needs to be OCS / Kickstart 1.2 / only 512K Chip RAM and Cycle Exact; what's there not to do right? <sigh> Ok, let me test again with v2.3.0... |
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14 December 2016, 23:06 | #39 |
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Ok, this time after playing for 5 minutes the sound bug didn't occur
...but it definitely did last time with v2.3.0 when I tested all previous v3.3.0 versions Anyway, I'm sooooo bored of testing this game, especially now that I'm using asman's awesome WHDLoad slave |
14 December 2016, 23:12 | #40 | |
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(hope Toni will be more interested to solve the problem) EDIT: Yep, in WinUAE 2.3.1 (2011.02.26) the problem appears after 5 sec ! (tested with config from post #35) Unfortunately, cannot locate in what WinUAE 2.3.1 betas the problem 1st appears as links does not work anymore! Last edited by amilo3438; 14 December 2016 at 23:45. |
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