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#21 |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,984
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#22 |
Saberman
Join Date: Dec 2016
Location: Kielce/Poland
Posts: 334
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Krogharr - gameplay
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#23 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,793
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The demo is available for download now on
https://tigerskunk.itch.io/krogharr Have fun! (And don't forget to drop some kind and constructive feedback ![]() |
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#24 |
Retro Freak
Join Date: Nov 2001
Location: Slovenia
Age: 51
Posts: 1,665
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Very nice. Tried copying it to HD or using a generic WHDLoad slave, but once the "h" file is loaded it tries to load from the df0: at all times, regardless if you reassign df0: to had directory or use a generic slave.
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#25 | |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,793
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Quote:
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#26 |
Retro Freak
Join Date: Nov 2001
Location: Slovenia
Age: 51
Posts: 1,665
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#27 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,793
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#28 | |
Natteravn
Join Date: Nov 2009
Location: Herford / Germany
Posts: 2,537
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Quote:
![]() BTW, I tried 512k+512k with standard Kickstart 1.3 and I'm getting out of memory (error 103) while loading "h". Tested with UAE and MiniMig. Looking at the header there are two Chip RAM segments with a total of 433K and four any-RAM segments with a total of 459K. Might be tight. 1MB Chip works. |
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#29 |
Registered User
Join Date: May 2017
Location: Munich/Bavaria
Posts: 2,425
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Prehistoric chemtrail detected ![]() |
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#30 | |
Registered User
Join Date: Sep 2016
Location: New York, USA
Posts: 184
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Quote:
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#31 |
Registered User
![]() Join Date: Apr 2008
Location: France
Age: 41
Posts: 467
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Oh my, didn't expect a demo that soon !
Looks like another labor of love <3 Patiently waiting for the HD version, game doesn't seem to like when the ADF is mounted ![]() |
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#32 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,873
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Fantasitc game Tigerskunk Thanks for releasing the demo
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#33 |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,793
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#34 |
Registered User
Join Date: Jul 2018
Location: Scotland
Posts: 841
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Bugger, missed most of the bill stream showing this, think the clocks changed!
Anyways, looks fantastic, really nice artstyle. 2 questions, probably answered elsewhere or on stream, apologies if so .. Is there to a be a boxed version, polyplay did a decent job of Inviyya so hopefully they pick this up to. Did you remove head choppy blood splatter for tech reasons or is it simply not implemented yet? Seem to recall in the dev thread it was to be gray due to limitations. Eitherway, great work ![]() |
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#36 | |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,793
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Quote:
![]() I think if it were gray, I'd have the next brigade of people parading in front of my door with "NEED RED BLOOD" signs... lol I have a weird little technical idea how to get at least red blood into the game, but I that will be a "nice to have", if and when everything else works... And yes, there is a boxed version in development by Poly.Play for this one. Anyway, thanks for the nice feedback, Acidbottle... ![]() |
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#37 |
Registered User
Join Date: Jul 2018
Location: Scotland
Posts: 841
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Cool as, cheers for confirming! I know what you mean by the feature request mob lol
@TDC cheers bud, have not had time to catch the vod as yet, hopefully some time later tonight! |
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#38 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,873
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Are you thinking of adding any more moves?
If so the classic back slash from moonstone I think would be ideal in this game ![]() |
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#39 | |
Inviyya Dude!
Join Date: Sep 2016
Location: Amiga Island
Posts: 2,793
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Quote:
What would that achieve that you cannot do with the "tools" you have right now to kill an enemy? Btw, here is what I could single out as the biggest issues people had from all the feedback since yesterday: * bosses need their own health bar * the "slash lines" are too static and too massive. * Head chop needs a different sound How do you guys think? |
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#40 | |
Super Member
Join Date: Sep 2014
Location: Wakefield
Age: 49
Posts: 1,334
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Quote:
It's very tight on memory with a 512k chip 512k fast setup. It does work if you disable extra drives. |
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