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#21 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,954
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#22 |
Registered User
Join Date: May 2013
Location: Grimstad / Norway
Posts: 878
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#23 |
Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 48
Posts: 3,972
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#24 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,954
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Sure, I used to (I use vasm these days). I guess I got spoiled by having an accelerated machine, even if it was just an 040. I don't ever recall the time it took assembly code to build being annoying, no matter which assembler I used. C, on the other hand, yes. Especially with optimisations enabled. That could take a while. Even that stopped being much of an issue when I used StormC 4, since there were PPC native compiler backends that were a lot faster.
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#25 | |
Natteravn
Join Date: Nov 2009
Location: Herford / Germany
Posts: 2,582
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Not sure. BAsm = Barfly Assembler by Ralph Schmidt?
Quote:
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#26 |
Registered User
Join Date: Jun 2016
Location: europe
Posts: 1,097
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Single-pass meaning it parses the source only once and constructs the entire code in pass1, and then in a short pass2 it handles the unresolved symbols. Optimizer is multi-pass, as usual.
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#27 |
Computer Nerd
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 48
Posts: 3,972
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#28 |
bye
Join Date: Jun 2016
Location: Some / Where
Posts: 696
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what about OMA 2.0?
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#29 | |
Moderator
Join Date: Nov 2004
Location: Eksjö / Sweden
Posts: 5,761
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Quote:
![]() We are seeing a hybrid thing of this with the PiStorms, Vampires etc. which are somewhere in between the two. If you don't want to use an Amiga, IDK why you should produce binaries for others to use them on their Amigas? Replace Amiga with "platform X" as you see fit - if it doesn't have your editor, language, or tools and you love it, why not make some? Why edit/code/create on a platform you don't love and send it over for "those guys" to actually run? I mean that this is a really important point for the longevity of the platform. And not so fast about the speed. Modern platforms bring extra steps and bloat. E.g. binding the Warp key in an emu will let you code+run on emulated Amiga with no speed issues. ![]() And I find great joy in turning away from distractions and to the directness of my Amiga when I code. It can be very fast indeed, press 1 key and 2s later your code runs. ![]() This is how I use my 3 main coding machines (A500/A1260/A600 in sig), with the PC as slave to sync to Dropbox, Github, and I take advantage of Dropbox/WinUAE when I'm not coding demo/game stuff, do large reorganization of my sources, and to switch configs quickly so my code gets tested thoroughly (e.g. NTSC machines which I don't have). You can do many things to improve "build" times regardless of solution: Rid converters, write modular code, in general cut out the middleman wherever he lurks. ![]() Last edited by Photon; 02 August 2024 at 21:19. |
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#30 |
Alien Bleed
Join Date: Aug 2022
Location: UK
Posts: 4,954
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I can't speak for anyone else, but today, I depend on emulation and cross development tools. I still want my code to run on real hardware.
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#31 |
Registered User
Join Date: Oct 2012
Location: Italy
Age: 49
Posts: 2,990
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Amiga assembler rulez !
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