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View Poll Results: Are you willing to pay for a new Amiga Shoot ´em up? | |||
Yes! A new professionally produced Amiga game for 7,50 EUR would be great! | 48 | 69.57% | |
No! A Backbone game for sale? Are you kidding? / Nope! This is fanboy stuff. | 21 | 30.43% | |
Voters: 69. You may not vote on this poll |
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27 April 2010, 07:58 | #21 |
Moderator
Join Date: Apr 2006
Location: Germany
Age: 44
Posts: 4,015
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First of all Cammy is right! Thanks for your input.
And @Akira: I´m very busy with "Blue Metal Rose" and this SEU project is for relaxing purposes. I don´t want to communicate with a team, adhere to deadlines, check this and that... This would be the opposite of having a rest, wouldn´t it? I also like Backbone. It´s a nice tool and I like using it. Again, a decent Backbone SEU is possible. |
27 April 2010, 08:18 | #22 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,970
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I appreciate the thought, but to be honest I'm not sure that Backbone is up for the task of creating a decent shoot 'em up. Won't vote for now, but will surely have a look when the demo is out.
Maybe you could give us some ideas about the features of the game (upgrades, enemies & bosses, bonus stages, etc) viddi? |
27 April 2010, 08:34 | #23 | |
Moderator
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Quote:
I´ll set up a dev thread or page as soon as possible. @all: Of course I appreciate your opinions and suggestions during the production process. |
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27 April 2010, 08:38 | #24 | |
gone
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Quote:
Enthusiasm is a funny thing, either it's there and the work feels like play or it's not and nothing gets done. Endlessly waiting for things to be done by others is the surest way to kill a project stone dead. Therefore viddi, I say why worry about the money required for packaging the final product? If you want to make it and you're going to enjoy making it then go for it. If you get it to the stage where a playable level or two knocks everyone's socks off you'll have more than enough people queueing up ready to stump up a few quid to play the rest... I wish you all the best with it. |
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27 April 2010, 08:41 | #25 | |
Moderator
Join Date: Apr 2006
Location: Germany
Age: 44
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Quote:
Thanks pmc. Yes, I´ll do it anyway. With or without the package! But it would be a cool add-on for sure. |
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27 April 2010, 12:56 | #26 |
Amiga Lover
Join Date: Jan 2010
Location: Stockholm / Sweden
Age: 46
Posts: 612
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I would pay if it is a good game. And i would love to pay for it if it could make use of an FPU.
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27 April 2010, 14:29 | #27 |
68k
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Location: Somewhere
Posts: 829
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it will be horizontal or vertical shmup ?
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27 April 2010, 14:30 | #28 |
Moderator
Join Date: Apr 2006
Location: Germany
Age: 44
Posts: 4,015
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27 April 2010, 15:09 | #29 |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
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27 April 2010, 15:24 | #30 |
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You know Stinger, I read that post just now and thought exactly the same thing...
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27 April 2010, 17:27 | #31 | ||
Registered User
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Location: ?
Posts: 19,654
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Quote:
Also: Quote:
If you are wanting to make this game for a fee and release it to public (actually, you are already sort of announcing it), you have a compromise with people. If you want to do this on your spare time just to relax, you don't publicize it. Maybe when it's done you release it, but at this point? It makes no sense. Maybe this is what Cammy refers to when it is impossible to finish a project with a bunch of people. People are just not willing to compromise, thinking that compromise takes the fun out of it. I strongly disagree with this view which is perhaps what has put the Amiga scene in the appalling state it is today And that is why I joined an ACTIVE Amiga demoscene group. At least we'll be doing stuff and keeping it real. I guess someone wants to justify the expensive price he paid for an FPU? There's no reason I can think of where a shoot'em up would benefit from an FPU. |
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27 April 2010, 17:35 | #32 | ||
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Quote:
Quote:
If you ever feel like moonlighting on the side and contributing to something I'm doing with or without other demosceners then shout. |
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27 April 2010, 18:40 | #33 | |||
Moderator
Join Date: Apr 2006
Location: Germany
Age: 44
Posts: 4,015
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Quote:
Look, I´m a team work "victim" (and I´m loving it ) because this is what I do all day long as a music producer / distributor and / or as a social worker. It´s not a bad thing to be on your own for a couple of hours... Quote:
Quote:
I just want to find out if Amigans would buy a new playable and original Amiga game (I´m not talking about a masterpiece!). I don´t want to make money out of it, I just want to provide a nice game in a professionally produced box. Downloads aren´t everything, you know. Even CPC users get new professionally produced games. |
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27 April 2010, 18:51 | #34 |
Lesser Talent
Join Date: Jan 2003
Location: UK
Age: 42
Posts: 7,957
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I ticked "No", not for the reasons stated next to "No", but just because I wouldn't be likely to buy it.
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27 April 2010, 18:55 | #35 |
Registered User
Join Date: Aug 2007
Location: Tasmania, Australia
Age: 39
Posts: 1,198
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Akira, how do we enter this dimension you live in where people are still active with Amigas and produce results? I've been trying to get teams together to make games for ages yet I fail each time. I guess I'm not the right person for the job, so perhaps you can arrange some guys to make these game projects we've had sitting here for years. Also, please let us know where all these team effort Amiga games have been uploaded so we can play them! If it's so easy to get a group together and make Amiga games, surely there's been an active game scene all this time and perhaps we just missed it!
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27 April 2010, 21:03 | #36 |
Moderator
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Location: Eksjö / Sweden
Posts: 5,657
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I'm unfamiliar with Backbone. If it's as good as the 'famous shooters' on one of my Amigas, why not?
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27 April 2010, 23:03 | #37 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,973
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28 April 2010, 01:26 | #38 | |
Registered User
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Location: Tasmania, Australia
Age: 39
Posts: 1,198
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Quote:
http://home.exetel.com.au/amiga/BackboneGames.lha This older archive was made before Ambermoon Arcade and Cornelius Saves Christmas came out, which are two more recent Backbone games |
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28 April 2010, 01:36 | #39 |
Computer Wizard
Join Date: Aug 2007
Location: Ramberg/Norway
Posts: 928
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@viddi; The game you write could be paid by PayPal and it have to work on both A1200 3.1 with/without GFXCard and/or TurboCard, and of course on WinUAE.
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28 April 2010, 02:19 | #40 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,813
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Have any of you Backbone guys tried the Reality game maker?
I like the main sprite on Statoscuro and HalloweenNightmare is cool. |
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