13 November 2010, 18:57 | #21 | |
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What if Commodore USA went bankrupt, but Commodore(s?) Europe survived. Could Commodore EU have kept the Amiga line going in some way or another? We know CD32 sales weren't that bad in Europe (at least not compared to here). Possibly even survived the battle and brought a new Amiga back to the US? I don't know enough about Commodore Europe to know how much smarter they were then our Commodore. (Note: I assume they were smarter, just not sure to what degree.. ;-) desiv |
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13 November 2010, 19:06 | #22 |
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13 November 2010, 19:19 | #23 |
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13 November 2010, 19:23 | #24 |
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Ah, that makes sense
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15 November 2010, 03:10 | #25 | |
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Also, the Amiga was definitely used in stuff like Jurassic Park, Seaquest, and Babylon 5, but they weren't used frequently as Macs and SGI Workstations were completely used to render the special effects in those shows and movies. I did hear that the Special FX for the first season of Babylon 5 was all done with an Amiga, but the rest of the seasons weren't. I don't know if it was that show or SeaQuest DSV. Here is that info (best I could find): http://www.imdb.com/title/tt0107290/trivia (Jurassic Park) http://www.midwinter.com/lurk/making/effects.html (Babylon 5) I'm not so sure the Amiga was dominant for games production in America, but some MS-DOS games used Amiga's for early development before eventually finishing them up to be used in MS-DOS. Alien Carnage and Tyrian for DOS used Amiga's for early graphics and/or audio design. The Apple IIGS was used to design early Super Nintendo games, and Doom was mostly developed on a NeXT computer. Again, best I could remember. IN AMERICA. |
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15 November 2010, 11:21 | #26 |
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borg clone or die
kickstart replace pc bios start by take over the hardware plenty cheap x86 hardware then aros it my brothers yarballs and yarblocks to nun grey oknows we are oddy nocky amigans who spend polly wolly we arnt bugatti sopisto (just watched clockwork orange and used a bit of nadsat slang} Last edited by athiga; 15 November 2010 at 11:44. |
15 November 2010, 11:55 | #27 |
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One of the answers to the demise of the Amiga is actually in the title of this very thread.
DOOM! I knew lots of people in my area who had Amiga's but when Doom was released, most of them sold their Amiga's and bought a 486PC just to play Doom. Hardware and software sales started to decline from that point onwards and the only reason it kept going was due to us die-hard Amiga fans. Kev G. |
15 November 2010, 14:06 | #28 |
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Yep Doom did it for me, well .. was the final nail in the coffin of my getting a 1200 anyway.
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15 November 2010, 17:46 | #29 |
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yep we all should know that computer hardware is games lead by now
am another 1 that knows it was the inability of the amgia to do gfx as seen in doom was the last straw for many amiga owners. also cbm did`t help |
15 November 2010, 18:27 | #30 |
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DOOM was very popular, but DOOM 2 started the whole head to head networking at home craze that would have killed the Amiga brand even if they could make a crappy DOOM clone. Networking on an Amiga would have been very expensive for the hardware, plus you would have needed to have friends with networking gear to come to your house and setup for a LAN game party.
I had plenty of friends who went out and got 486 systems along with ethernet cards just for lan gaming parties. Those friends were console only users before then. And then Quake happened. |
16 November 2010, 03:40 | #31 | |
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IPX all the way!!! Which of course I only used to stress test my Token Ring Novell networks.. er.. yeah... ;-) desiv |
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16 November 2010, 05:56 | #32 |
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Yep 16 player network DOOM used to really pass the time during friday lunchtimes in the office.....is it just me or has the world become rather boring these days?
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16 November 2010, 06:07 | #33 |
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Our office did Warcraft 2 on the network during lunch a few times.
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16 November 2010, 10:11 | #34 |
The 1 who ribbits
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there you go 3 or 4 posts that prove my point
it`s all as simple as if the hardware cant do the job then it will fail, sad but true |
16 November 2010, 17:35 | #35 | |
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If the hardware can't do the job, but your agency is only allowed to buy from that vendor due to contract reasons, you still buy the hardware and whatever else you need in order to make it work; well mostly work... And it's a win-win for everyone in purchasing and at the hardware company. desiv |
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16 November 2010, 19:49 | #36 |
The 1 who ribbits
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but thats not what the discussion is about right ?
personally I love software that makes hardware go above and beyond what it was sposed to do |
16 November 2010, 20:48 | #37 |
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16 November 2010, 23:03 | #38 |
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I think it's more or less: if the hardware can't keep up with the changing times, then it will fail. Amiga ruled all the way from 1985 to 1992. But by 1992, it needed a massive overhaul, which it never got. The AGA we got was nowhere near an overhaul.
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17 November 2010, 23:39 | #39 |
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So...Commodore
DOOM! SNES MegaDrive PC getting cheaper. |
19 November 2010, 19:12 | #40 | |
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I miss the days of going home with some friends and playing on the 500 for a solid 4 hours and going to the shop for the latest Amiga Power magazine... sigh! I saw a girl walking with her eyephone today, almost walked into a lamppost she was that glued to it. Society has changed, no one speaks to one another now! |
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