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Old 14 December 2012, 20:59   #21
tom256
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Quote:
Originally Posted by wXR View Post
Is Boing Bag 4 going to be the only place where awesome patches like this are hosted? I hope we can always get to it, years from now.
If You would read more careful You would find link in 1st post to library, as well as to few others.
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Old 20 December 2012, 07:56   #22
Bamiga2002
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Tested graphics.library 020 version and seems to work OK, but there's one thing:

With my setup (P96+Voodoo3 on LCD / AGA on tube tv) when i'm on workbench (voodoo3) the tv picture has always been plain static black, but with this library it's black with colored wobbly lines going thru the tv screen. When I set P96-variable Amiga-mode 15Khz this is cured (tv displays plain gray screen when Voodoo3 is in use) but with 31Khz the lines wobble on tv. I like the black display more than light grey when the tv is not in use.

Did I just make a confusing explanation here ? I can take some video to demonstrate if wanted.
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Old 21 December 2012, 09:45   #23
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Originally Posted by Bamiga2002 View Post
Tested graphics.library 020 version and seems to work OK, but there's one thing:

With my setup (P96+Voodoo3 on LCD / AGA on tube tv) when i'm on workbench (voodoo3) the tv picture has always been plain static black, but with this library it's black with colored wobbly lines going thru the tv screen. When I set P96-variable Amiga-mode 15Khz this is cured (tv displays plain gray screen when Voodoo3 is in use) but with 31Khz the lines wobble on tv. I like the black display more than light grey when the tv is not in use.

Did I just make a confusing explanation here ? I can take some video to demonstrate if wanted.
Yes, video can be good. Anyway you can check 000 version too, maybe can be better for P96.
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Old 21 December 2012, 18:43   #24
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Sorry my ignorance, but what is practical difference to original? Speed up and what??
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Old 23 December 2012, 00:04   #25
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000 version works good! No wobbling of lines

EDIT: and now there's no lines with graphics.library 020+ either. Tests done cold-booting the computer. It must have been with my TV and scart-cable / whoknows...

Last edited by Bamiga2002; 23 December 2012 at 10:47. Reason: done some testing
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Old 23 December 2012, 16:14   #26
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Sorry my ignorance, but what is practical difference to original? Speed up and what??
In latest version(s), some bugs fixed. 68000+ version is shortest than original, 68020+ is largest than original, but c2p related routines are fastest than original.
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Old 25 December 2012, 11:23   #27
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Tried out 68020+ version in my custom ROM. Works fine!
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Old 05 January 2013, 12:58   #28
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Also using it in a 3.9 custom rom. Working fine!
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Old 07 January 2013, 12:57   #29
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Hi everyone and many thanks to Don Adan for creating this updated graphics library.

I want to use it with LoadModule but according to this
Quote:
Originally Posted by Don_Adan View Post
...
For LoadModule and ROM 3.1 users, 43 byte of graphics.library must be changed
from $28 (old version) to $29 (new version).
I have to change the version number. So I took an hex editor and changed it like in this picture Click image for larger version

Name:	graphics.png
Views:	499
Size:	61.4 KB
ID:	33781

So, is this the right way?

Another question regarding this lib: Does the updatet graphics.library somehow lead to more free ChipRAM in the way as e.g. WbCtrl does?
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Old 07 January 2013, 13:09   #30
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Dang, I'm using LoadModule with this but haven't noticed any problems yet. Does LoadResident need this byte change?
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Old 12 January 2013, 13:06   #31
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Quote:
Originally Posted by phibel View Post
Hi everyone and many thanks to Don Adan for creating this updated graphics library.

I want to use it with LoadModule but according to this


I have to change the version number. So I took an hex editor and changed it like in this picture Attachment 33781

So, is this the right way?

Another question regarding this lib: Does the updatet graphics.library somehow lead to more free ChipRAM in the way as e.g. WbCtrl does?
Changing byte in module header was necessary only for first (original) version of graphics.library. No more changes for graphics library version, except mentioned in this thread (no WbCtrl changes/patches).
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Old 14 January 2013, 14:05   #32
phibel
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Originally Posted by Don_Adan View Post
Changing byte in module header was necessary only for first (original) version of graphics.library. No more changes for graphics library version, except mentioned in this thread (no WbCtrl changes/patches).
Ah, alright, thank you!
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Old 15 January 2013, 22:15   #33
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Making a custom rom using blizkick is the best way to handle this updates.
milfos made a very nice guide.
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