15 June 2017, 21:41 | #21 |
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15 June 2017, 22:11 | #22 |
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Any chance of an 030 version?
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16 June 2017, 01:21 | #23 |
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16 June 2017, 03:19 | #24 |
MVG
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yeah 030 isn't going to happen unfortunately
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16 June 2017, 12:07 | #25 |
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With WinUAE RTG (-cgx) and PAL i have a Gray Screen, and it does not seem to load anything, Where am I wrong? attach paths !
Last edited by AMIGASYSTEM; 16 June 2017 at 16:46. |
16 June 2017, 12:30 | #26 |
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Great Work - many thanks! Do you plan to integrate a 2 Player option?
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16 June 2017, 12:34 | #27 |
Autistic 'n IRN!
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Featured
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16 June 2017, 13:40 | #28 |
68k RULEZ
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Font error , tested on Amiga Error i have a Font #0 error and Tested on Pc and it run, who is the Error ?
Last edited by Schlachtwerk; 16 June 2017 at 13:54. |
16 June 2017, 14:16 | #29 |
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you need to run from command line.something like this
openbor paks/toads/ -cgx or rename that toads directory to BOR and run the icon |
16 June 2017, 14:19 | #30 |
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16 June 2017, 15:23 | #31 |
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I have AHI 6.7 that works fine, i start from Shell and I get font error, see screenshot
Last edited by AMIGASYSTEM; 16 June 2017 at 16:46. |
16 June 2017, 15:30 | #32 |
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16 June 2017, 15:37 | #33 |
old chunk of coal
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I think you really need some launcher or add a requester, because a lot of people don't seem to get that they need to launch the games from the command line
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16 June 2017, 15:46 | #34 |
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16 June 2017, 15:50 | #35 |
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16 June 2017, 15:54 | #36 |
MVG
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then you are either not specifying your path correcltly or your extracted PAK contents are corrupt
ps - it might take a minute to load the game..the other thing you can try is just double click the OpenBOR-Vampire2 icon..that will default to RTG |
16 June 2017, 15:56 | #37 |
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16 June 2017, 16:48 | #38 |
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I'm probably testing unsupported games or archive corrupt, where can i download a supported game?
I attach two screenshots to 2 different games that they do not start: Last edited by AMIGASYSTEM; 23 June 2017 at 18:29. |
16 June 2017, 17:58 | #39 |
Total Chaos forever!
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On OS3 there is a CLI command called RequestFile that pops up an ASL file requester that I believe can be passed a switch to make it return the path of a directory. Then you could use IconX to launch the completed shell script as a launcher. No modifications needed for the executable if done that way.
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16 June 2017, 18:07 | #40 | ||
old chunk of coal
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Quote:
Quote:
Code:
char *pattern = "#?.(n64|v64|z64)"; char pppattern[16 * 2 + 2]; if (ParsePatternNoCase(pattern, pppattern, sizeof(pppattern)) == 1) { struct FileRequester *request; if ((request = AllocAslRequestTags( ASL_FileRequest, ASLFR_SleepWindow, 1, ASLFR_RejectIcons, 1, ASLFR_TitleText, "Select a Nintendo 64 ROM", ASLFR_DoPatterns, TRUE, ASLFR_AcceptPattern, pppattern, ASLFR_InitialPattern, pattern, TAG_DONE))) { if (AslRequest(request, NULL)) { int len = strlen(request->fr_Drawer) + strlen(request->fr_File) + 2; if ((l_ROMFilepath = malloc(len))) { strncpy(l_ROMFilepath, request->fr_Drawer, len); if (AddPart(l_ROMFilepath, request->fr_File, len)) { FreeAslRequest(request); return M64ERR_SUCCESS; } DebugMessage(M64MSG_ERROR, "UI-console: l_ROMFilepath overflow\n"); free(l_ROMFilepath); } } FreeAslRequest(request); } } |
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