27 June 2005, 10:55 | #21 |
Registered User
Join Date: May 2005
Location: Atherstone / UK
Age: 49
Posts: 180
|
Sorry for not replying sooner - a 9 week old son means that I can't really chose when I get time to sit down and hack about with graphics.
I've been persevering with GFXRip, but after reading chrisr's post, I'll give the Action Replay method a try. Unfortunately I missed my chance to grab it from the Zone - can anyone repost it please? BTW I have found a fairly easy way to get all the tiles I need, but unfortunately I doubt they'd be valid to submit to the sprite restoration project.... I found a level editor for the PC version, so constructed a level that contains all the tiles in sequence, then just ripped them from DOSbox. |
27 June 2005, 13:12 | #22 |
Retarded and dribbling
Join Date: Mar 2005
Location: Immingham
Age: 50
Posts: 443
|
ACTION REPLAYIN THE ZONE!!!!
|
27 June 2005, 17:21 | #23 |
Registered User
Join Date: May 2005
Location: Atherstone / UK
Age: 49
Posts: 180
|
Thanks
|
09 July 2005, 21:39 | #24 |
Retarded and dribbling
Join Date: Mar 2005
Location: Immingham
Age: 50
Posts: 443
|
I found the right pallette!:
Pall-624 Mode-ST ORDER N-76053210. I pressed L once then experemented with the keys 1-4. The attached image has not been re-coloured at all,it came straight from gfx rip. Edit: the tiles are stored in 4 bitplanes with 5 bitplane sprites between them. Last edited by gifgit; 15 March 2006 at 13:25. |
09 July 2005, 22:25 | #25 |
Registered User
Join Date: Jul 2005
Location: Germany
Age: 44
Posts: 179
|
here are some tiles from level one i found, they are all over the place with lots of garbage between them
Last edited by maVado; 14 August 2005 at 17:02. |
09 July 2005, 22:40 | #26 |
Retarded and dribbling
Join Date: Mar 2005
Location: Immingham
Age: 50
Posts: 443
|
The garbage is the 5 bitplane enemy sprites,it does get a bit messy but at least it`s possible to rip them now without mucking about with re-colouring the rips.
The level 1 boss is made up of 4 bitplane tiles and 5 bitplane sprites. |
11 July 2005, 09:56 | #27 | |
Registered User
Join Date: Jul 2005
Location: Germany
Age: 44
Posts: 179
|
Quote:
|
|
11 July 2005, 11:30 | #28 |
Retarded and dribbling
Join Date: Mar 2005
Location: Immingham
Age: 50
Posts: 443
|
off:41698
This should get you to the font which is just before the sprites |
14 July 2005, 19:09 | #29 |
Retarded and dribbling
Join Date: Mar 2005
Location: Immingham
Age: 50
Posts: 443
|
This is as far as I have got with level one.This takes a lot of editing and tidying up.
Still got a long way to go. Edid:Here`s the font. Edit:removed shitty sprite sheets. Last edited by gifgit; 13 August 2005 at 12:47. |
15 July 2005, 00:24 | #30 |
Registered User
Join Date: Jul 2005
Location: Germany
Age: 44
Posts: 179
|
those are keep it up
|
07 August 2005, 20:45 | #31 |
Registered User
Join Date: Jul 2005
Location: Germany
Age: 44
Posts: 179
|
better late then never
attached is everything from level 1 excluding the hud, which you can rip from a screenshot, but all the fonts, player, bonuses, explosions, weapons, add ons, enemies, tiles and animated tiles and the boss as a tileset with all animation tiles enjoy :removed Last edited by maVado; 11 August 2005 at 00:19. |
07 August 2005, 21:06 | #32 |
Retarded and dribbling
Join Date: Mar 2005
Location: Immingham
Age: 50
Posts: 443
|
Cool rips!! Your sprite sheets look very professional.
|
07 August 2005, 22:33 | #33 |
Registered User
Join Date: Jul 2005
Location: Germany
Age: 44
Posts: 179
|
Thanks! Did you revover eveything from your harddrive ?
im going to rip every other level from xenon2 this week, including the shop. |
07 August 2005, 22:48 | #34 |
Retarded and dribbling
Join Date: Mar 2005
Location: Immingham
Age: 50
Posts: 443
|
I seem to have sorted most of my stuff but my graphics driver is fucked so my pc crashes a lot.Hopefully I can sort it out tomorrow.Good luck with the rest of Xenon 2,you seem to have a magic touch with ripping.
|
08 August 2005, 08:07 | #35 |
Registered User
Join Date: Jul 2005
Location: Germany
Age: 44
Posts: 179
|
lol well i was reading through the thread again and i noticed that you wrote the bitplane order and i just figured that out in gfxrip lol, so i started with xenon 2
|
08 August 2005, 12:42 | #36 |
Registered User
Join Date: May 2005
Location: Atherstone / UK
Age: 49
Posts: 180
|
That's exactly what I was after! Unfortunately I've not had chance to look into this recently, but you obviously know what you're doing!!!
|
08 August 2005, 20:52 | #37 |
Registered User
Join Date: Jul 2005
Location: Germany
Age: 44
Posts: 179
|
yeah, just wait about a week or so and then you will have everything for your gba project ...
|
11 August 2005, 00:23 | #38 |
Registered User
Join Date: Jul 2005
Location: Germany
Age: 44
Posts: 179
|
here is an update of the sheet, now including level 2, still 3 levels to rip ...
the enemy for the first part of level 2 consists of many basic tiles, just take screenshots and you can easily rebuild him, the second boss, the spider, i seperated all the needed tiles from the tileset. more soon :removed Last edited by maVado; 12 August 2005 at 22:23. |
12 August 2005, 01:50 | #39 |
Zone Friend
Join Date: Mar 2002
Location: Rugia Island/Germany
Age: 54
Posts: 70
|
@maVado
good work so far but the size of the flamethrower is 16x16 (not 16x13) |
12 August 2005, 22:26 | #40 | |
Registered User
Join Date: Jul 2005
Location: Germany
Age: 44
Posts: 179
|
Quote:
...damn, i just reached my 9,5mb attachment limit Last edited by maVado; 14 August 2005 at 17:02. |
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Xenon 2 | Galahad/FLT | HOL data problems | 1 | 12 May 2012 01:41 |
xenon | stuntpup | Games images which need to be WHDified | 1 | 15 January 2003 14:18 |
Xenon 2 | Yeleveruk | request.Old Rare Games | 28 | 18 October 2002 04:10 |
Xenon 2 | Djay | support.Games | 11 | 14 August 2002 23:32 |
Xenon 2 | Belgarath | request.Old Rare Games | 8 | 24 March 2002 10:13 |
|
|