20 April 2024, 11:10 | #21 | |
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Quote:
I just loaded the created iso via a virtual scsi cd drive and loaded it on the virtual Amiga desktop and it plays fine with all the button's just like the game via the hdd, so something is breaking via the CD32 mode. I can send the iso if you want to test? Last edited by Amigajay; 20 April 2024 at 11:43. |
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20 April 2024, 12:55 | #22 |
old chunk of coal
Join Date: Nov 2011
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Sorry, I don't think there's much I can do about this. Whether it's virtual or a real controller it must be compatible with lowlevel.library to work with the game. JoyPortTest can be used to verify the setup.
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20 April 2024, 13:41 | #23 |
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I don’t know what else to say…. it’s the same setup i use for every CD32 game and don’t have any problems with, including your Wolfenstein and Spear of Destiny stuff.
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20 April 2024, 16:12 | #24 |
morphos.pl
Join Date: Aug 2014
Location: Kraków, Poland
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t's a great game, although I finished it on iOS a long time ago, but I'd love to finish it again on Amiga. Thanks for your work.
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20 April 2024, 18:15 | #25 |
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it works !!!!!!
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20 April 2024, 19:41 | #26 |
old chunk of coal
Join Date: Nov 2011
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Neat, then the issue was (as usual) some odd monitor driver getting picked by BestModeID.
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21 April 2024, 12:12 | #27 |
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Just rechecked a couple of times, and it's 'not' all working (cd32 button mapping) via the virtual Amiga hdd setup as previously thought, only the RWD/FWD and Play buttons and d-pad are working and mapped ok after you updated the .exe.
The green, yellow and blue buttons are still a no-go, not sure if that will help track down a issue or not but thought it worth a mention. |
21 April 2024, 12:26 | #28 |
old chunk of coal
Join Date: Nov 2011
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Is your setup working with JoyPortTest in lowlevel mode?
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21 April 2024, 13:09 | #29 |
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Ah i get what you mean now, i just downloaded the file and tried, and nope only the d-pad and red button register.
I already have a lowlevel.libs file in the set-up, how can i fix this? Edit: ah i think it was a simple case of selecting cd32 pad in the winuae settings instead of default, of course this was no problem and wouldn't need to changed normally, only of course for something like a config file. Thanks for that, will retest again now! Edit: works! excellent cheers! Last edited by Amigajay; 21 April 2024 at 13:27. |
21 April 2024, 13:36 | #30 |
old chunk of coal
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Nice, that's great to hear!
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21 April 2024, 14:20 | #31 |
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Plays nicely, thank you for the game.
BTW is there any way how to disable console output? Preferably from ToolType? |
21 April 2024, 14:51 | #32 |
old chunk of coal
Join Date: Nov 2011
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The simplest way to achieve this is to create a script with the content
Code:
DoomRPG.020 >NIL: |
21 April 2024, 15:02 | #33 |
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Thanks, I am aware of this option, I just though the game would look more polished if you include that option directly to the game exe itself.
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21 April 2024, 20:36 | #34 |
old chunk of coal
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I published a small update to fix a couple bugs. The most visible one was the broken floor/ceiling color on the stats screen when the textures were turned off. I also got rid of a small ~1.5 KB memory leak during gameplay (it was only freed at exit).
Although I don't like doing duplicate work, I'm seriously tempted to recreate BarToZip as I found a suitable QCELP decoder for the sounds. |
21 April 2024, 20:53 | #35 | |
PascalDe73
Join Date: Apr 2019
Location: Charleroi Belgium
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Quote:
This One ? DoomRPG.020 21/04/2024 13:34 http://bszili.morphos.me/stuff/doomrpg.lha |
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21 April 2024, 21:28 | #36 |
old chunk of coal
Join Date: Nov 2011
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Yes, I always update the file linked in the first post.
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27 April 2024, 15:58 | #37 |
Registered User
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Location: Czechia
Posts: 100
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Thank you very much for the great conversion, I really enjoyed the game.
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27 April 2024, 18:25 | #38 |
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Location: Italy
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Nice games and very good porting
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27 April 2024, 22:38 | #39 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,649
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As the party p00p3r that i am i wonder if the RPG mechanic could be added to the Dread engine for low spec machines
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27 April 2024, 23:12 | #40 |
Alien Bleed
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