02 February 2024, 09:55 | #341 |
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That looks super impressive! I mean, you can literally create entire levels within minutes.
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02 February 2024, 17:48 | #342 | |
Thalion Webshrine
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That would be very cool, people developing new levels after all this time. |
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02 February 2024, 17:52 | #343 |
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If the editor could be used for creating Amiga levels, it would be cool if it supported AGA. Just imagine getting an AGA version of Lionheart!
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02 February 2024, 17:56 | #344 |
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02 February 2024, 18:14 | #345 |
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03 February 2024, 01:29 | #346 |
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05 February 2024, 10:25 | #347 | |
Byron 3D Games Studio
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Quote:
I asked Erwin and its memory, maybe to grab some information about that (if I know in which order are stored things, it it definitely possible to add such an export function) Multi sub-prefab support: https://lionheart.b3dgs.com/videos/prefab2.mp4 (automatically detect the closest "formula" to use) I will now add prefab linking (ground to slope link for continuous sequence) |
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05 February 2024, 11:00 | #348 |
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05 February 2024, 12:27 | #349 | ||
Thalion Webshrine
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Quote:
Quote:
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05 February 2024, 13:20 | #350 |
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I think that the game would look (even) better with more colours. The greenish stuff for the swamp plants in the first level looks pretty monochromatic to me. Also, the finer granulation of 24bit colours rather than 4096 colours would also help in many places. E.g. the copper gradients could look smoother and less primary-colourish.
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10 February 2024, 20:16 | #351 |
Byron 3D Games Studio
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Location: France
Posts: 180
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Automatic merge and linking prefab: https://lionheart.b3dgs.com/videos/prefab3.mp4
Still a lot to do before having a perfect editor. Struggling with linking (because there are only a few possible case to keep correct gfx aspect, so I need to define "rules"). |
10 March 2024, 21:51 | #352 |
Byron 3D Games Studio
Join Date: Mar 2007
Location: France
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Finally managed to have advanced linking working: https://lionheart.b3dgs.com/videos/prefab4.mp4
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10 March 2024, 22:05 | #353 |
Thalion Webshrine
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Well done. Looks great
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10 March 2024, 23:01 | #354 |
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Great work.
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11 March 2024, 02:02 | #355 |
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Great work indeed, looking forward to future updates!
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25 March 2024, 22:13 | #356 |
Byron 3D Games Studio
Join Date: Mar 2007
Location: France
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Slow progress, but finally I started to manage "slide" after "horizontal" and "slope".
https://lionheart.b3dgs.com/videos/prefab5.mp4 Far from being perfect (some troubles when combining linking with other slopes type), but moving forward |
26 March 2024, 10:46 | #357 |
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Looks like a positive move forward. I like that the angle changes it from one tile to the other tile.
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