03 April 2024, 13:39 | #3381 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,578
|
|
03 April 2024, 15:59 | #3382 | |||||||||
Registered User
Join Date: Aug 2020
Location: Sydney/Australia
Posts: 1,139
|
Quote:
Apple's MacOS and NextSTEP had PostScript. I had TurboPrint on the Amiga. Apple Mac dominated DTP. The Amiga had timed exclusive with the Batman game with the Commodore UK's Batman pack. Exclusivity is a competitive advantage over the competition. Quote:
This issue wasn't didn't break Commodore's core revenue streams. Exclusivity is a competitive advantage over the competition. Quote:
A500's higher price segment can have PCMCIA. Exclusivity is a competitive advantage over the competition. Quote:
Commodore had two main revenue pillars i.e. C64C and A500. A600 was a sales flop and with A500's cancellation, it was a disaster for Commodore's 1992 revenue stream. When the Amiga lost its "power without the price" gaming advantages, Commodore was pushed out of the mainstream market. Apple's DTP dominance is a larger market when compared to Video Toaster's. Amiga's Video Toaster market target is tiny and it wouldn't sustain Commodore. My point, Amiga's primary entry point into the user's hands is with games and it's the same for gaming PC's assault against market segments. Gaming PC's GPU (i.e. NVIDIA's GeForce) to mount a killing assault against SGI's graphics workstation business. Gaming PC's GpGPU (i.e. NVIDIA's GeForce CUDA) to mount an assault against IBM's CELL. GeForce CUDA is still alive and warp/wave32 length is the de-facto standard that forced AMD to follow NAVI's wave32 length. Exclusivity is a competitive advantage over the competition. Quote:
MS Works has compatibility with XLS and DOC file formats. Exclusivity is a competitive advantage over the competition. Quote:
The workaround is to run MacOS 68K's MS Office Mac on the Amiga and that's what I did with 1995-era Shapeshifter on my A3000. This workaround doesn't advance the Amiga's platform. Quote:
Again, this workaround doesn't advance the Amiga's platform. My family was close to selecting the Apple Mac in the 1990s. The PC's 3D games library is the breaker. Again, exclusivity is a competitive advantage over the competition. Quote:
From Q4 1992, Commodore was pushed out from the bottom price segment SNES and falling PC prices at the mid-price segment. Quote:
SNES's and PC's Mortal Kombat port killed the Amiga version. Is this applicable for Q4 1992's A1200 context? Last edited by hammer; 04 April 2024 at 06:34. |
|||||||||
03 April 2024, 16:06 | #3383 | |
Registered User
Join Date: Aug 2020
Location: Sydney/Australia
Posts: 1,139
|
Quote:
Your A1200 with 68030 @ 50Mhz accelerator argument lost against Gateway 2000's 486SX-33/486SX-33 PC's 1993 prices. The "power without the price" has departed from A1200 with 68030 @ 50Mhz accelerator's total price. My point with Graffiti is chunky pixel data organization without investing in extra R&D time with Blitter-assisted C2P. i.e. it's for developers who refuse to add extra R&D time for Blitter-assisted C2P. Last edited by hammer; 03 April 2024 at 16:15. |
|
03 April 2024, 21:47 | #3384 | |
Registered User
Join Date: Apr 2017
Location: France
Posts: 665
|
Can we draw a parallel with Commodore? Even Intel pay the price for not behind at the edge of the technology:
Quote:
|
|
04 April 2024, 00:51 | #3385 | |
Registered User
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,835
|
Quote:
Although some people were running Doom on a 386SX in a tiny window, it really needed at least a 40MHz 386DX and preferably a 486. The A4000 was the only stock Amiga that was suitable, but there weren't enough of them to justify Carmack's time - even if it did have chunky pixels! |
|
04 April 2024, 00:53 | #3386 |
Registered User
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,835
|
|
04 April 2024, 01:24 | #3387 | |
Registered User
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,835
|
Quote:
I'm pretty happy with how far they got. AGA was the culmination of their original vision. Next generation Amigas would get more and more like PCs until the only point of difference would be the OS, and even that would be found wanting compared to Windows 95. So I think it was better for the Amiga line to stop while it still had an identity, in the same way that the ZX Spectrum, Amstrad CPC, C64 etc. did. That meant we could continue to enjoy the machines we loved and get to know them more intimately. Computers have always been a hobby for me. That scene died in the 90's as PCs became appliances whose internals were not interesting, but the Amiga is still around with an ecosystem that's arguably better than it was in 1994. I'm not at all disappointed by that. |
|
04 April 2024, 01:57 | #3388 | |||
Registered User
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,835
|
Quote:
Quote:
Quote:
|
|||
04 April 2024, 02:48 | #3389 | |
Registered User
Join Date: May 2023
Location: essex
Posts: 588
|
Quote:
|
|
04 April 2024, 06:16 | #3390 | |||||
Registered User
Join Date: Aug 2020
Location: Sydney/Australia
Posts: 1,139
|
Quote:
What you missed is that the 486SX's slightly higher price delivered the "new 32-bit 2.5D and 3D gaming" experiences. What you missed is economies of scale with setting a higher spec AGA machine. David Pleasance wanted a higher-specs CD32 as a baseline and to deliver a gaming experience that SNES wouldn't be able to deliver until SuperFX2. Higher priced 3DO has a 2 million install base which is far higher than AGA's 250,000 install base. To increase the AGA install base, at least A1200/CD32 needs to be purchased along with a higher-performance 32-bit CPU accelerator card. From Q4 1992 to Q4 1994 for stock A1200 gaming experience, it's mostly 16-bit A500 games that competed against SNES's strong 16-bit 2D games. SNES CPU (with 128 KB SRAM) and GPU (with 64 KB VRAM) have discrete memory buses. SNES has tiled 2D graphics architecture and Mode 7 has chunky pixel support. Quote:
Quote:
The 386DX baby AT motherboard was upgraded to a Socket 7 Pentium baby AT motherboard. I could have carried over the ET4000AX ISA card, but the no-name OEM S3 Trio 64UV+ PCI card is cheap. Keeping ET4000AX and Sound Blaster Pro sound ISA cards is like keeping a CPU-less CD32 AGA SBC (small board computer). The existing ISA sound card was carried over into the Pentium era. PGA 486's 1990s-era motherboard had a Pentium Overdrive Upgrade path. This upgrade path has the same 32-bit FSB bottleneck as 68060's 32-bit front-side bus. Quote:
What you missed is economies of scale with setting a higher spec AGA machine. David Pleasance wanted a higher-specs CD32 as a baseline and to deliver a gaming experience that SNES wouldn't be able to deliver until SuperFX. Hint: SNES CPU and stock A1200 CPU (7 Mhz effective 68EC020) have similar MIPS. Quote:
IBM's VGA standard has out-of-the-box chunky pixels and 3rd party SVGA clones made it faster. Last edited by hammer; 04 April 2024 at 08:22. |
|||||
04 April 2024, 06:30 | #3391 | ||
Registered User
Join Date: Aug 2020
Location: Sydney/Australia
Posts: 1,139
|
Quote:
Lotus 2 on A500 runs at 25 fps which is half of 50 hz PAL. Try again yourself. [ Show youtube player ] Lotus 3 running on 386DX-33 with ET4000. Frame buffer's performance also matters. VGA has at least a 60 hz refresh rate like NTSC, hence 30 fps is a valid frame rate target. And? I also sold PCs after my university. Quote:
You inserted "Oddly stuff like Final Writer 95 is much more usable on a £600 worth of A1200 than a £600 PC Office 95" argument. The same 1995 era £600 worth of A1200 wouldn't run PS1 Ridge Racer 4/Tomb Raider/Colin McRae 1 etc etc. Euro currency didn't exist until the 1st of January 1999. Last edited by hammer; 04 April 2024 at 07:31. |
||
04 April 2024, 06:42 | #3392 | |
Registered User
Join Date: Aug 2020
Location: Sydney/Australia
Posts: 1,139
|
Quote:
It also will receive up to $8.5 billion in funding from the U.S. government, as part of the new CHIPS Act |
|
04 April 2024, 07:22 | #3393 | |
Registered User
Join Date: Aug 2020
Location: Sydney/Australia
Posts: 1,139
|
Quote:
A3000T/040 with EGS or A4000/040 with EGS could do it. Commodore didn't exploit A500's single Zorro I edge connector and create an Amiga model with a single Zorro II slot with an asking price between A1500/A2000 and A500. Commodore didn't exploit A1200's internal Zorro II/III-like 32-bit edge connector and create an Amiga model with a single III slot with an asking price between A4000/030 and A1200. There was a potential for a modular gaming Amiga model. Unlike Apple's USD $999 Quadra 605 (with 68LC040), the Amiga didn't move towards the native 040 bus design. Commodore purposely avoided mid-price segments for the Amiga i.e. refer to 1993 era Commodore 486DX and 486SX PCs. Modern low-end gaming PC with AM4's A520/B550 and AM5's A620/650 has a single PEG (PCIe Graphics) slot. Last edited by hammer; 04 April 2024 at 07:29. |
|
04 April 2024, 07:37 | #3394 |
Registered User
Join Date: Aug 2013
Location: Marseille / France
Posts: 1,527
|
|
04 April 2024, 07:46 | #3395 | |
Registered User
Join Date: Aug 2020
Location: Sydney/Australia
Posts: 1,139
|
Quote:
A1200 has no problems with playing pre-baked animation at 320x200 +50 fps. |
|
04 April 2024, 07:47 | #3396 | |
Registered User
Join Date: Aug 2020
Location: Sydney/Australia
Posts: 1,139
|
Quote:
Disprove http://www.bambi-amiga.co.uk/amigahistory/sales.html 's AGA install base i.e. 180,300 AGA + more than 10,000 Vampires. UK's CD32 numbers are missing. Escom's AGA numbers are missing. Last edited by hammer; 04 April 2024 at 07:58. |
|
04 April 2024, 08:08 | #3397 | |
Registered User
Join Date: Aug 2020
Location: Sydney/Australia
Posts: 1,139
|
Quote:
The "full 68040" is not required for Doom. |
|
04 April 2024, 09:03 | #3398 | |
Registered User
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,835
|
Quote:
But in the end it didn't matter. In 1997 they released the source code and we had Doom on the Amiga. Since then other games have been ported too, which Amiga owners can now enjoy. I never played those games back in the day, so they are a new experience for me! |
|
04 April 2024, 09:09 | #3399 | |
Registered User
Join Date: Aug 2013
Location: Marseille / France
Posts: 1,527
|
Quote:
There is much more data that have been extrated from the press since this blog post . Here you have a more correct and argumented estimation for the A1200 alone. What we know for sure is that the problem for the 1200 was not selling them but providing the demand. Even in the chat with 2 Commodore employees posted before on this thread IIRC it also was mentionned that the A4000 was selling above expectations. Sales were'nt a problem for the AGA range. Last edited by sokolovic; 04 April 2024 at 10:49. |
|
04 April 2024, 09:11 | #3400 | |
Registered User
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,835
|
Actually PAL is 25 Hz, and standard cinema film is 24 fps. Doom is very smooth at 25 fps.
Quote:
|
|
Currently Active Users Viewing This Thread: 8 (0 members and 8 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
A1200 RF module removal pics + A1200 chips overview | eXeler0 | Hardware pics | 2 | 08 March 2017 00:09 |
Sale - 2 auctions: A1200 mobo + flickerfixer & A1200 tower case w/ kit | blakespot | MarketPlace | 0 | 27 August 2015 18:50 |
For Sale - A1200/A1000/IndiAGA MkII/A1200 Trapdoor Ram & Other Goodies! | fitzsteve | MarketPlace | 1 | 11 December 2012 10:32 |
Trading A1200 030 acc and A1200 indivision for Amiga stuff | 8bitbubsy | MarketPlace | 17 | 14 December 2009 21:50 |
Trade Mac g3 300/400 or A1200 for an A1200 accellerator | BiL0 | MarketPlace | 0 | 07 June 2006 17:41 |
|
|