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#321 |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
Posts: 1,316
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That looks pretty good.
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#322 |
Registered User
Join Date: May 2018
Location: Ireland
Posts: 725
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I think im allergic to Days of Thunder having got the Screen Gens pack back in the day lol
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#323 |
Alien Breeder
Join Date: Dec 2007
Location: Szigetszentmiklos / Hungary
Age: 47
Posts: 1,117
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Yes, it is truly impressive.
I have to say I'm so thankful. The long awaited speedup by the extra calculation power of 020/030+ CPUs are now came to us. There are a lot of amazing stuff which are getting new life with these boosted framerates. So cool. Something I've missed since I bought my first accelerator card for my A1200. |
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#324 |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
Posts: 1,316
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Could anybody zone me a working copy of Red Zone? I've messed about with various files, but it always crashes just as I qualify. :-/
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#325 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,445
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zoned my copy which runs on A1200/060
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#326 |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
Posts: 1,316
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#327 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,630
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I see that the Total Eclipse WHDload slave now supports FastMem. I think that's all the Amiga Freescape games patched (Driller, Darkside, Total Eclipse, Castle Master, The Crypt)
Many thanks to yourself and Codetapper |
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#328 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,445
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Total Eclipse has a 3rd version that I don't have. I have removed support for that version in the hope that someone sends it.
The game seems more "advanced" than the others. There's framerate limitation at least so the game can't be "too fast" like the others. Really wondering why they forced the code to chip... Stupid. I just removed a MEMF_CHIP flag in an AllocMem call and it worked right away. |
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#329 |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,630
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Interesting, Castle Master & The Crypt definitely came after Total Eclipse.
I only have the two versions widely available, SPS 1973 and SPS 2255 |
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#330 |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
Posts: 1,316
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Jean-Francois, is Tornado/Tornado AGA still a possible candidate for further improvements to its frame rate.
I was there Gandalf. I was there 19 years ago. ;-) |
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#331 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,445
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probably not much to do on that one.
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#332 |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
Posts: 1,316
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#333 |
Amiga Games Database
Join Date: Jun 2006
Location: South West England
Posts: 1,316
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I was reading a review of Tornado (on the fabulous AGDB) :-) and the author was saying that there was a problem in the program's ability to use the 060 data cache. He said he was only getting a very slight improvement between his 030 25mhz and his 060 50 mhz. I don't know if that was dealt with in the WHDLoad patch but it matches my experiences, if I remember correctly.
http://agdb.abime.net/DBM1/TornAGA.html |
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#334 |
Alien Breeder
Join Date: Dec 2007
Location: Szigetszentmiklos / Hungary
Age: 47
Posts: 1,117
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I just popped in to see how things are moving. I think I have to catch up a few stuff since.
And also got a title popping into my mind if that one can be boosted too, it is Robocop 3, but as I didn't scroll through the whole topic, dunno if it was already discussed... |
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#335 | |
Thalion Webshrine
Join Date: Jan 2004
Location: Oxford
Posts: 14,630
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Quote:
https://eab.abime.net/showthread.php...robocop&page=9 |
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Thread | Thread Starter | Forum | Replies | Last Post |
at a loss with Red Zone framerate | jotd | project.WHDLoad | 23 | 02 March 2021 19:55 |
Cover Disk: Red Zone demo - Freezeframe? | Angus | support.Games | 10 | 06 May 2020 16:09 |
Red Zone? | mikey2002kent | support.Games | 0 | 26 February 2014 22:06 |
Proposal: Split Amiga projects and PC projects? | andreas | project.Amiga Game Factory | 4 | 12 February 2008 12:00 |
Red Zone demo on The One cover disk? | Angus | Retrogaming General Discussion | 7 | 08 November 2006 11:13 |
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