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#3201 |
Paranoid Amigoid
Join Date: Mar 2008
Location: Athens/Greece
Age: 45
Posts: 1,978
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Nope that gives me an output of: 100$$mhz (on OS3.2.1)
On stock 3.2.1 it gives the same output (100$$mhz) On stock OS3.9 it works. On stock OS3.1 it works. On my OS3.9 (BB4) gives an output of: 1000 (wtf lol) Last edited by mfilos; 11 January 2023 at 13:45. |
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#3202 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,020
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Should have added that I tested it on OS 3.1. I don't have 3.2.1 (it's weird that it behaves differentely...), so fingers crossed somebody finds the solution for 3.2.
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#3203 |
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,355
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Tested under 3.0 :
Code:
set test 100 echo `get test`mhz |
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#3204 |
Paranoid Amigoid
Join Date: Mar 2008
Location: Athens/Greece
Age: 45
Posts: 1,978
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@meynaf
You the man! It works just fine in 3.2.1 as well \o/ I used GetEnv (as the set was SetEnv) and still works as it should! Thanks a lot both TCD and Meynaf ![]() |
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#3205 |
Registered User
Join Date: Jan 2002
Location: Germany
Posts: 7,030
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#3206 |
Paranoid Amigoid
Join Date: Mar 2008
Location: Athens/Greece
Age: 45
Posts: 1,978
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Fantastic Thomas! I didn't knew about the brackets!
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#3207 |
Targ Explorer
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Here’s one. I know the CD32 CD device is in ROM. Now that I use a TF330 and load a workbench environment, how do I configure a CD audio playback program to play CDs on workbench? What is the name and unit number of the CD32 CD drive?
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#3208 |
Registered User
Join Date: Feb 2009
Location: UK
Posts: 257
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I understand that a 68030 @50Mhz is nowhere near the same performance as a 68060 clocked at the same frequency. I can't recall but does the same rule apply for FPU's? So will a 68060 with a onboard FPU similarly outclass a 50Mhz coprocessor FPU on something like a Blizzard IV and by a significant margin?
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#3209 |
Da Digger :)
Join Date: Nov 2008
Location: Monza, Italy
Posts: 2,822
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Some questions I always wanted to ask about WHDLOAD:
- games running (without WHDLOAD) on KS 1.2 and incompatible with later Kickstarts will run on a KS 2+ Amiga with WHDLOAD? - games requiring ECS/AGA will not run on A500 + WHDLOAD, of course... right? - what limitations does have the non-registered/paid version? - is there a link where I can learn its informations/specs/features? - a game requiring 0.5 MB will run on a WHDLOAD 0.5MB Amiga? I suppose not. If so, which is the memory "overhead" required by WHDLOAD? - games incompatible with later CPUs (more than 68000) will run on 680x0 Amigas with WHDLOAD? |
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#3210 | |||||||
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,377
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Quote:
Quote:
BUT there are exceptions. One example that comes to mind: Master Axe won't run on 68000 because it uses some 68020 feature (even if HOL doesn't say anything about that limitation) but very locally so fixing it allows to run that game on a 68000/2MB chip (A600). So out of the box you need a A1200 because of 2MB+68020 but it can actually run on A600/68000/2MB. Quote:
Quote:
Quote:
Quote:
Quote:
- set VBR to 0 - turn caches off (optional!) - emulate instructions that were removed from 68060 (MOVEP)... the slaves (specific piece of code adapted to games) handle the rest (disk/manual protections, stackframe error, self-modifying code, cpu-dependent loop, blitterwait errors... the list is just too long to quote here). That's where the challenge resides. Last edited by jotd; 21 January 2023 at 22:59. |
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#3211 | |
Registered User
Join Date: Dec 2016
Location: Finland
Posts: 168
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Quote:
The 68030's external FPU 68882 is very slow compared to 68060's onboard FPU. Sysinfo reports 1.33 MFLOPS for 68882@50 MHz, while about 28 MFLOPS for 68060@50MHz. |
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#3212 |
Da Digger :)
Join Date: Nov 2008
Location: Monza, Italy
Posts: 2,822
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@ jotd about WHDLOAD:
great answers, thanks! ![]() ![]() |
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#3213 | |
Registered User
Join Date: Feb 2011
Location: Italy/Rome
Posts: 2,344
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Quote:
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#3214 |
Registered User
Join Date: Nov 2021
Location: Utrecht/Netherlands
Posts: 338
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Stock A1200 could not play the 2.5D FPS games properly
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#3215 |
Registered User
Join Date: Jun 2009
Location: Dublin, then Glasgow
Posts: 6,381
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#3216 | |
Registered User
Join Date: Nov 2020
Location: Michigan
Posts: 661
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Quote:
Some benefits of WHDLoad that are not mentioned as much but which are also quite nice! Installs bypass or remove copy protections. Many installs add trainers, additional control options etc. F.x. many games now support two button joystick or CD32 pads. Some even seem to fix some errors and bugs causing game crashes. |
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#3217 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 43
Posts: 6,978
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What I like about the trainers in slaves is that they generally don't require a button press to continue, which works wonders on the A500 mini for example. Most cracktros require pressing a mouse button which is a right bother when you're gaming on the couch.
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#3218 | |
Da Digger :)
Join Date: Nov 2008
Location: Monza, Italy
Posts: 2,822
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Quote:
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#3219 |
Registered User
Join Date: Jan 2019
Location: Germany
Posts: 3,319
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The coldfires are embedded controllers and not full CPUs, which makes the comparison hard. They do run at higher clock speeds, but offer only a subset of the 68000(!) instructions. For example, all arithmetic instructions only exist in a 32-bit (long word) variant, and all other variants trigger an invalid instruction exception. "add.w d0,d1" is an invalid instruction on coldfires.
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#3220 |
Paranoid Amigoid
Join Date: Mar 2008
Location: Athens/Greece
Age: 45
Posts: 1,978
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Is there a binary available that I could get screenmode info in order to save them to variables?
Like for example Resolution (width/height), Color depth etc? For other variables like Chipset, CPU, FPU, VideoMode etc I found out AmigaT that does the job. |
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