![]() |
![]() |
#301 | ||
Hamster tamer
Join Date: Apr 2007
Location: Out in the woods
Posts: 122
|
Quote:
Quote:
In my haste to put together the last update, I forgot to mention that the ARexx scripts need rxasl.library and rmh.library (http://alfie.altervista.org/soft/index.html) Also, I just checked and I'd added an old version of the scripts to the archive, Toni already reported similar problems which I'd fixed (broken library checks in the script so it never reported the errors!) Toni, can I borrow your paper bag again ? ![]() |
||
![]() |
![]() |
#302 |
Doogster
Join Date: Dec 2007
Location: Dorset
Posts: 1,069
|
No..there was no errors...it said in the lower right hand corner running 1mb script but just hung there..
|
![]() |
![]() |
#303 | |
(Amigas && Amigos)++
Join Date: Sep 2005
Location: Anrea
Posts: 999
|
Quote:
|
|
![]() |
![]() |
#304 | |
Global Moderator
Join Date: Aug 2008
Location: Sidcup, England
Posts: 10,300
|
Quote:
Clear your webcache. I'm seeing v1-rc23 here. ![]() prowler |
|
![]() |
![]() |
#305 |
(Amigas && Amigos)++
Join Date: Sep 2005
Location: Anrea
Posts: 999
|
Ah.... all those fancy caches..... thanks
![]() |
![]() |
![]() |
#306 | ||
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,570
|
Quote:
![]() Quote:
![]() btw, "EPROMS should be 150ns or faster" should be ~140ns or faster (which practically means 120ns, I guess most 150ns chips are still fast enough but not all) (~7MHz, half the CPU clock = ~140ns, at least on an A1200) Last edited by Toni Wilen; 03 March 2009 at 11:06. Reason: better 140ns explanation |
||
![]() |
![]() |
#307 |
Doogster
Join Date: Dec 2007
Location: Dorset
Posts: 1,069
|
i have 100ns 27c322's
![]() |
![]() |
![]() |
#308 | |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,570
|
Quote:
EDIT: of course 150ns EPROM works because A3000 had ROM timing jumpers set to slowest position.. Last edited by Toni Wilen; 03 March 2009 at 19:35. |
|
![]() |
![]() |
#309 |
Doogster
Join Date: Dec 2007
Location: Dorset
Posts: 1,069
|
I have created 2 sets of roms twice as advised by Doobrey and cannot get winuae to run with them at all, i can create the 44.57 (3.9) rom and it runs fine...just cannot get this extended rom to be recognised.
![]() |
![]() |
![]() |
#310 | |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,570
|
Quote:
Extended and KS joined (single 1M ROM): still works fine. Note that WinUAE only understand byteswapped or interleaved ROMs if they are known official ROMs (recognized by ROM scanner) |
|
![]() |
![]() |
#311 |
Registered User
Join Date: Dec 2002
Location: sweden
Age: 46
Posts: 430
|
nice to see doobrey in this thread!
i hope it will continue to evolve! we want copy/dir/makedir/rename/etc (well, the most used commands anyway, you get the idea) in the rom so that the shell becomes more useful when booting from disks. that'd make good use of the 1mb roms. |
![]() |
![]() |
#312 |
(Amigas && Amigos)++
Join Date: Sep 2005
Location: Anrea
Posts: 999
|
@Toni
Which version of WinUAE should I be using to test the 1MB ROM? Is 1.5.3 fine? I only ask because I noticed 1.5.4b5/1.6.0b5 had some 32bit ROM loading changes. What version did you use for your test? |
![]() |
![]() |
#313 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,570
|
It was about merging scanner recognised odd/even 16-bit ROM files to single 32-bit. Nothing to do with testing custom roms..
|
![]() |
![]() |
#314 |
Ya' like it Retr0?
Join Date: Jul 2005
Location: United Kingdom
Age: 49
Posts: 9,768
|
Hiyas all
now can some one tell me why there is such a delay on KS3.1 roms? I can undestand a 5 second wait for an IDE device, but it seems to be stuck for a good 30 seconds.WTF? I want to keep the IDE but want rid of the damn wait.... any help is greatfully recieved ![]() |
![]() |
![]() |
#315 |
Vegetable Lasagna
Join Date: Mar 2007
Location: Toronto, CANADA
Age: 54
Posts: 711
|
Is it possible to make a version of 3.9 without the IDE stuff completely for those who have SCSI controllers? Would there be an advantage to doing so?
|
![]() |
![]() |
#316 |
I hate potatos and shirts
|
Yes, there is two advantages: less memory consume (few kb) and less boot time.
|
![]() |
![]() |
#317 | |
Amibay Senior Staff
Join Date: Feb 2008
Location: Cardiff / Wales
Posts: 1,302
|
Quote:
@Z I believe one of the big complaints (in the day) when KS3.0 came out was that it didn't allow enough "spin up" time for the old HD's. This meant that whenever you started a HD equipped A1200 you would get the insert floppy screen, sadly the three finger reset wouldn't help as it also generated a "RESET" on the IDE interface too (PIN 1) which meant the HD would reset again too & with some HD combinations HD booting was impossible. I had an 80MB HD in those days that displayed the above issue. The workaround was too cut pin 1 which would allow a three finger reset to then boot from the HD. KS 3.1 was patched to allow for this but I think they went for severe overkill regarding the time delay. Of course these days with new fast HD's & CF it's not required. Now I know an IDE terminator exists for the A4000 to avoid this delay if booting from SCSI or any other Z3 card, logic says that we should be able to patch this terminator for use with the A1200 too. TC ![]() |
|
![]() |
![]() |
#318 |
-
Join Date: Jul 2003
Location: Helsinki / Finland
Age: 43
Posts: 9,910
|
Just remove scsi.device from your ROM with Doobrey's tools?
|
![]() |
![]() |
#319 |
Registered User
Join Date: Jun 2008
Location: planet earth
Posts: 1,115
|
not sure, but does the module "WaitIDE" from the blitzkick archiv solves the ide wait issue? the .asm file is there too. maybe someone can confirm?
Edit: hmm, it does the opposite. from the blitzkick.guide: "@{u}WaitIDE@{uu} patches Kickstart 3.0 or newer to wait all IDE devices (even those slowly spinning-up ones!)." or am i wrong? Last edited by hit; 15 March 2009 at 18:26. |
![]() |
![]() |
#320 |
-
Join Date: Jul 2003
Location: Helsinki / Finland
Age: 43
Posts: 9,910
|
WaitIDE adds delay to the 3.0 bootup.
|
![]() |
Currently Active Users Viewing This Thread: 2 (0 members and 2 guests) | |
Thread Tools | |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Problems with 3.1 kickstart in WHDload | zap64uk | project.WHDLoad | 7 | 30 March 2010 00:23 |
Burning Kickstart Roms | clueless | Hardware mods | 8 | 06 January 2010 13:31 |
Kickstart problems... | asm1 | project.WHDLoad | 2 | 14 March 2009 15:29 |
Problems with Kickstart 3.1 [was: various posts in a thread in News] | ARTHUR071169 | project.GameBase Amiga | 33 | 15 October 2006 13:33 |
Kickstart 3.1 problems | adgloride | support.Hardware | 5 | 08 June 2004 03:57 |
|
|