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Old 28 August 2016, 12:33   #301
Chips
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I have the same glitch following last update...
I just discovered that now for hdd directory, access right in linux has impact when mounted in amiga side... it was not the case previously. This was my problem with starstruck.

Last edited by Chips; 28 August 2016 at 15:01.
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Old 28 August 2016, 18:26   #302
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@lubomyr
Is it possibile to keep 4:3 aspect ratio in portrait mode?
It works fine in landscape.
I'm trying to play an old text adventure and it would be better to have virtual keyboard under the screen...

Thank you for this fantastic port!!

Inviato dal mio SM-G920F utilizzando Tapatalk
 
Old 02 September 2016, 15:59   #303
Coagulus
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Quote:
Originally Posted by lubomyr View Post

Known mouse problems:
- with some devices, right mouse click works as back button.
- two mouse pointers (android and amiga). Android OS still not support disabling of system pointer.
Is there any way of stopping right mouse being back button in android on a Samsung Galaxy S6?
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Old 10 September 2016, 07:00   #304
klesterjr
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AmiKit supposedly (mostly) works with uae4arm if you replace screenmode.prefs with one created on uae4arm.

Has anyone sucessfully done this? I get a flashing red screen.

I am able to boot the AmiSys4 hdf from the AF DVD, so I can see that everything seems to work (Picasso, JIT, etc).

Any ideas?
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Old 11 September 2016, 00:21   #305
FOL
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Finally got round to trying the updated version.
Absolutely awesome. Full CD32 support with CDDA. Its now my number one emu for Android.
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Old 11 September 2016, 09:27   #306
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Quote:
Originally Posted by FOL View Post
Finally got round to trying the updated version.
Absolutely awesome. Full CD32 support with CDDA. Its now my number one emu for Android.
Agreed! Cd32 emulation is amazing!
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Old 12 September 2016, 00:16   #307
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Quote:
Originally Posted by Baboon View Post
Agreed! Cd32 emulation is amazing!
Just because us Amigans are pure nuts. Plus because we can.
I have it running absolutely perfect on my smartwatch / phone (Neptune Pine).
In case you wonder what a Pine is ;

Last edited by FOL; 12 September 2016 at 00:31.
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Old 12 September 2016, 10:34   #308
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Quote:
Originally Posted by FOL View Post
Just because us Amigans are pure nuts. Plus because we can.
I have it running absolutely perfect on my smartwatch / phone (Neptune Pine).
In case you wonder what a Pine is ;

haha awesome! Has your super sized watch got bluetooth on (so you can connect a bluetooth controller)?
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Old 12 September 2016, 10:53   #309
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Quote:
Originally Posted by Baboon View Post
haha awesome! Has your super sized watch got bluetooth on (so you can connect a bluetooth controller)?
Indeed it has, it was the worlds first fully fledged Android watch phablet.
It is limited by ram, but after I hacked it to hell. It runs very smooth, .
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Old 12 September 2016, 10:57   #310
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A truly great Amiga centric distro. It reach 150 Mips on a Pi 3 and has rtg support.
Uses UAE4ARM.

The powerful happiga into video

[ Show youtube player ]

http://www.bpj-studio.fr/_happi/fr-happiga.html
 
Old 25 September 2016, 13:55   #311
lubomyr
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TomB updated UAE4ARM for openpandora

Changes since last release:
- Merged lot of changes from WinUAE 2.8.1
- Fixed graphic glitches caused by borderblank
- Fixed bug in navigation through quit button
- Keys V and W were switched
- Compiled with gcc 6.2

https://pyra-handheld.com/boards/thr...3#post-1393803
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Old 26 September 2016, 02:13   #312
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Quote:
Originally Posted by lubomyr View Post
TomB updated UAE4ARM for openpandora

Changes since last release:
- Merged lot of changes from WinUAE 2.8.1
- Fixed graphic glitches caused by borderblank
- Fixed bug in navigation through quit button
- Keys V and W were switched
- Compiled with gcc 6.2

https://pyra-handheld.com/boards/thr...3#post-1393803
Lubomyr any chance of adding extra button, so we can have CD32 PLAY button.

Also I found another issue, which we came across with PSPUAE. CD32 RED (Fire 1) and BLUE (Fire 2) are not the same as normal Joystick Fire 1 and Fire 2. Some titles will refuse to accept the normal fire input code.

Theres also an issue with multi-key press games, i.e. Microcosm, Subwar 2050. You can not press FWD and say Yellow at same time. It may be related to RED and BLUE input code. Every game I have tried that requires RWD or FWD + Colour keys do not work.

Im also unable to delete configs. You click delete and it does nothing. I have to delete manually.
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Old 09 October 2016, 14:13   #313
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Is RTG mode only compatible with 68030 processor?
 
Old 09 October 2016, 15:26   #314
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Quote:
Originally Posted by falken View Post
Is RTG mode only compatible with 68030 processor?
I think you need to untick 24bit. It should then let you add it with 020.
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Old 09 October 2016, 23:35   #315
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I think you need to untick 24bit. It should then let you add it with 020.
You say that?
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Old 10 October 2016, 00:21   #316
FOL
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No. In the emulator itself. A1200 has 020 which runs as 24bit and not 32bit unless you untick box in cpu settings.


Sent from my SM-G900F using Tapatalk
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Old 10 October 2016, 15:55   #317
falken
 
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Quote:
Originally Posted by FOL View Post
No. In the emulator itself. A1200 has 020 which runs as 24bit and not 32bit unless you untick box in cpu settings.


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Old 17 October 2016, 22:44   #318
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select multiple bluetooth/input devices separately for ports 0+1

Thanks for this great piece of software.

It would be great if I could select multiple bluetooth/input devices separately for ports 0+1. At this point of the development you can only select "dpad as joystick", so I can use only one connected device (no matter if bluetooth or usb).

A friend of mine has build me a competition pro with bluetooth (he used the bluetooth board from the 8bitdo zero gamepad) and it works like a charm. It's really fantastic! In about one month I get the second one and it would be a shame if I wouldn't be able to use 'em both at the same time.

So, that would really be amazing. Any chance to get this implemented?
 
Old 20 October 2016, 21:42   #319
lubomyr
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android port of uae4arm updated
uae4arm-debug-20161020.apk

changes:
based on latest TomB changes https://pyra-handheld.com/boards/thr...3#post-1393803

- Merged lot of changes from WinUAE 2.8.1
- Fixed graphic glitches caused by borderblank

android changes:
changes cd32 dpad scheme
cd32 play - 5<R> (keycode RCTRL)
cd32 ffw - 5<R> + 1<A> (keycodes RCTRL+HOME)
cd32 rwd - 5<R> + 2<B> (keycodes RCTRL+END)
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Old 21 October 2016, 12:55   #320
FOL
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Quote:
Originally Posted by lubomyr View Post
android port of uae4arm updated
uae4arm-debug-20161020.apk

changes:
based on latest TomB changes https://pyra-handheld.com/boards/thr...3#post-1393803

- Merged lot of changes from WinUAE 2.8.1
- Fixed graphic glitches caused by borderblank

android changes:
changes cd32 dpad scheme
cd32 play - 5<R> (keycode RCTRL)
cd32 ffw - 5<R> + 1<A> (keycodes RCTRL+HOME)
cd32 rwd - 5<R> + 2<B> (keycodes RCTRL+END)
Quote:
Originally Posted by FOL View Post
Lubomyr any chance of adding extra on screen button, so we can have CD32 PLAY button.

Also I found another issue, which we came across with PSPUAE. CD32 RED (Fire 1) and BLUE (Fire 2) are not the same as normal Joystick Fire 1 and Fire 2. Some titles will refuse to accept the normal fire input code.

Theres also an issue with multi-key press games, i.e. Microcosm, Subwar 2050. You can not press FWD and say Yellow at same time. It may be related to RED and BLUE input code. Every game I have tried that requires RWD or FWD + Colour keys do not work.

Im also unable to delete configs. You click delete and it does nothing. I have to delete manually.
Did you take a look at these issues?
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